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G40L 2016 Radiant (Allies +21) vs Karl7 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Belarus to Archangel
                1 tactical_bomber moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                2 tactical_bombers moved from Archangel to Belarus
                5 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Bessarabia
                3 aaGuns, 4 armour and 7 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Smolensk to Novgorod
                2 bombers moved from Western Ukraine to Novgorod
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                4 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 51 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Belarus to Archangel
                1 tactical_bomber moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                2 tactical_bombers moved from Archangel to Belarus
                5 infantry moved from Novgorod to Belarus
                2 infantry moved from Eastern Poland to Bessarabia
                3 aaGuns, 4 armour and 7 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 bombers moved from Smolensk to Novgorod
                2 bombers moved from Western Ukraine to Novgorod
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Belarus
                4 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 51 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greece: 1 bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Kazakhstan
                2 aaGuns and 8 infantry moved from Novosibirsk to Samara
                2 aaGuns, 6 artilleries and 36 infantry moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns and 13 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour and 1 mech_infantry moved from Kansu to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Szechwan
                3 tactical_bombers moved from Kweichow to Yunnan
                2 bombers moved from Shantung to 37 Sea Zone
                2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 46 Sea Zone
                2 artilleries and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 35 Sea Zone to New Guinea
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                1 armour moved from Kweichow to Szechwan

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 2 artilleries, 1 fighter and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 cruiser
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Hunan
                1 armour and 2 artilleries moved from Kwangsi to Hunan
                1 mech_infantry moved from Kweichow to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                3 infantry moved from Shantung to Anhwe
                2 artilleries and 4 infantry moved from Kansu to Shensi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from 37 Sea Zone to Borneo
                2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                Japanese undo move 2.
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                3 submarines moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 3 transports moved from 4 Sea Zone to 8 Sea Zone
                1 bomber moved from Soviet Far East to Aleutian Islands
                9 submarines moved from 10 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 battleship and 3 destroyers placed in 10 Sea Zone
                5 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                5 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 fighter moved from India to French Indo China
                1 mech_infantry moved from Malaya to Burma

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                1 aaGun, 10 infantry and 1 mech_infantry moved from India to Burma
                3 armour moved from Iraq to Eastern Persia
                3 armour moved from Egypt to Iraq
                1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                5 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 destroyers and 1 submarine placed in 80 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 mech_infantrys

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Bessarabia to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 bomber moved from Southern Italy to Gibraltar
                2 artilleries and 1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Italians collect 11 PUs (1 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Shan State to Kwangtung
                1 bomber moved from Shan State to Borneo
                1 bomber moved from Shan State to Borneo

    Combat - ANZAC
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.
                Battle in Borneo
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 bomber
                        ANZAC roll dice for 2 bombers in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 bomber in Borneo, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Borneo
                    ANZAC win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from Borneo to Shan State
                1 bomber moved from Borneo to Shan State
                1 bomber moved from Kwangtung to Shan State
                1 aaGun, 1 artillery and 5 infantry moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                5 armour moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Novgorod to Archangel
                2 bombers moved from Novgorod to Smolensk
                1 bomber moved from Western Germany to Western Ukraine
                2 tactical_bombers moved from Belarus to Western Ukraine
                2 tactical_bombers moved from Belarus to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 5 armour and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Bryansk to Belarus
                2 bombers moved from Smolensk to Novgorod
                2 bombers moved from Archangel to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                2 tactical_bombers moved from Western Ukraine to Belarus
                1 artillery moved from Eastern Poland to Belarus
                3 artilleries and 2 infantry moved from Novgorod to Belarus
                5 armour moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                6 armour and 4 infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • That a boy another prefect round for ya!  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns and 9 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                5 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 transport moved from 46 Sea Zone to 48 Sea Zone
                1 artillery moved from 48 Sea Zone to Gilbert Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 mech_infantry moved from Hunan to French Indo China
                3 tactical_bombers moved from Hunan to French Indo China

    Combat - Japanese
                Battle in Guam
                Battle in Gilbert Islands
                Battle in French Indo China
                    Japanese attack with 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking French Indo China from UK_Pacific with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
                3 armour and 1 mech_infantry moved from Sikang to Szechwan
                2 artilleries and 4 infantry moved from Shensi to Szechwan
                1 aaGun, 1 armour and 2 artilleries moved from Hunan to Kwangsi
                3 tactical_bombers moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Anhwe to Hunan
                2 armour and 1 mech_infantry moved from Shantung to Hunan

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                3 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • Hey look at that back to back prefect rounds, now just need Italy to go for the prefect trivector.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 battleships, 3 infantry and 3 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone


  • I assume max scramble, but need kamikaze hits and OOL.

  • 22 20 19 18 17 16 15 14 12

    Scram all ftrs.

    use all kamikazes 1 on each dd, and 1 on each cruiser

    OOL: max defense, keep 1 dd if you have sub


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 battleships, 3 infantry and 3 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 5 submarines, 4 tactical_bombers and 1 transport
                        Americans roll dice for 11 submarines in 6 Sea Zone, round 2 :  2/11 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  8/15 hits
                    Units damaged: 2 battleships owned by the Japanese and 3 carriers owned by the Japanese
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  13/29 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 submarine owned by the Americans, 5 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 10 submarines in 6 Sea Zone, round 3 :  2/10 hits
                        Americans roll dice for 2 battleships, 1 bomber, 2 destroyers, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 :  8/15 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 :  13/29 hits
                        7 destroyers owned by the Japanese, 10 submarines owned by the Americans, 2 submarines owned by the Japanese, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 :  7/12 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 4 :  9/21 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Americans and 4 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 battleships and 1 bomber in 6 Sea Zone, round 5 :  1/3 hits
                        Japanese roll dice for 2 battleships, 9 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 5 :  8/14 hits
                        1 bomber owned by the Americans, 2 battleships owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 2 battleships, 9 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -109
                    Casualties for Americans: 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers
                    Casualties for Japanese: 5 carriers, 1 cruiser, 8 destroyers, 5 submarines and 2 tactical_bombers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                    6 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 93 Sea Zone
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from Siberia to Amur

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry placed in Western United States
                2 battleships and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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