Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 unit repaired.
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Western Ukraine
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Archangel to Belarus
5 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 4 armour and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Smolensk to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
4 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
5 armour and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries and 4 infantry; Remaining resources: 3 PUs;
Combat Move - Germans
1 unit repaired.
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Western Ukraine
1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Archangel to Belarus
5 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 4 armour and 7 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Smolensk to Novgorod
2 bombers moved from Western Ukraine to Novgorod
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
4 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
5 armour and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
2 aaGuns, 6 artilleries and 36 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 13 infantry moved from Vologda to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 1 mech_infantry moved from Kansu to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
3 tactical_bombers moved from Kweichow to Yunnan
2 bombers moved from Shantung to 37 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 46 Sea Zone
2 artilleries and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 35 Sea Zone to New Guinea
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 armour moved from Kweichow to Szechwan
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 3 tactical_bombers
British defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 cruiser
Battle in Szechwan
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hunan
1 armour and 2 artilleries moved from Kwangsi to Hunan
1 mech_infantry moved from Kweichow to Hunan
3 tactical_bombers moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
3 infantry moved from Shantung to Anhwe
2 artilleries and 4 infantry moved from Kansu to Shensi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from 37 Sea Zone to Borneo
2 tactical_bombers moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Japanese undo move 2.
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Soviet Far East to Siberia
1 submarine moved from 81 Sea Zone to 99 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 submarines, 3 tactical_bombers and 3 transports moved from 4 Sea Zone to 8 Sea Zone
1 bomber moved from Soviet Far East to Aleutian Islands
9 submarines moved from 10 Sea Zone to 8 Sea Zone
Place Units - Americans
1 battleship and 3 destroyers placed in 10 Sea Zone
5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
5 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 mech_infantry moved from Malaya to Burma
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 aaGun, 10 infantry and 1 mech_infantry moved from India to Burma
3 armour moved from Iraq to Eastern Persia
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 70 Sea Zone
5 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 destroyers and 1 submarine placed in 80 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Bessarabia to Belarus
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Southern Italy to Gibraltar
2 artilleries and 1 infantry moved from Northern Italy to Southern France
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 11 PUs (1 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Shan State to Borneo
1 bomber moved from Shan State to Borneo
Combat - ANZAC
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Borneo
ANZAC attack with 2 bombers
Japanese defend with 1 bomber
ANZAC roll dice for 2 bombers in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 bomber in Borneo, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Borneo
ANZAC win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 bomber moved from Borneo to Shan State
1 bomber moved from Borneo to Shan State
1 bomber moved from Kwangtung to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Bessarabia to Ukraine
5 armour moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Novgorod to Archangel
2 bombers moved from Novgorod to Smolensk
1 bomber moved from Western Germany to Western Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
2 tactical_bombers moved from Belarus to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bryansk to Belarus
2 bombers moved from Smolensk to Novgorod
2 bombers moved from Archangel to Novgorod
1 bomber moved from Western Ukraine to Novgorod
2 tactical_bombers moved from Western Ukraine to Belarus
1 artillery moved from Eastern Poland to Belarus
3 artilleries and 2 infantry moved from Novgorod to Belarus
5 armour moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
6 armour and 4 infantry placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
That a boy another prefect round for ya! :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 9 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 transport moved from 46 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 mech_infantry moved from Hunan to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
Combat - Japanese
Battle in Guam
Battle in Gilbert Islands
Battle in French Indo China
Japanese attack with 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking French Indo China from UK_Pacific with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Solomon Islands
Non Combat Move - Japanese
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
3 armour and 1 mech_infantry moved from Sikang to Szechwan
2 artilleries and 4 infantry moved from Shensi to Szechwan
1 aaGun, 1 armour and 2 artilleries moved from Hunan to Kwangsi
3 tactical_bombers moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Anhwe to Hunan
2 armour and 1 mech_infantry moved from Shantung to Hunan
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Hey look at that back to back prefect rounds, now just need Italy to go for the prefect trivector.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships, 3 infantry and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
I assume max scramble, but need kamikaze hits and OOL.
Scram all ftrs.
use all kamikazes 1 on each dd, and 1 on each cruiser
OOL: max defense, keep 1 dd if you have sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships, 3 infantry and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 5 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 2/11 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 8/15 hits
Units damaged: 2 battleships owned by the Japanese and 3 carriers owned by the Japanese
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 13/29 hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans, 5 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 10 submarines in 6 Sea Zone, round 3 : 2/10 hits
Americans roll dice for 2 battleships, 1 bomber, 2 destroyers, 7 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 8/15 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 13/29 hits
7 destroyers owned by the Japanese, 10 submarines owned by the Americans, 2 submarines owned by the Japanese, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 7/12 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 9/21 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Americans and 4 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships and 1 bomber in 6 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 2 battleships, 9 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 5 : 8/14 hits
1 bomber owned by the Americans, 2 battleships owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 battleships, 9 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -109
Casualties for Americans: 2 battleships, 1 bomber, 5 carriers, 2 destroyers, 7 fighters, 11 submarines and 3 tactical_bombers
Casualties for Japanese: 5 carriers, 1 cruiser, 8 destroyers, 5 submarines and 2 tactical_bombers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
6 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Japan
Non Combat Move - Americans
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 92 Sea Zone to 93 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from Siberia to Amur
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Western United States
2 battleships and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs