@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 fighter and 3 infantry moved from Russia to Bryansk
8 infantry moved from Novgorod to Karelia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 armour moved from Kwangsi to Yunnan
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Hunan
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to Shantung
1 tactical_bomber moved from Kweichow to Shantung
2 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Hunan to Shantung
1 bomber moved from Szechwan to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 tactical_bomber moved from Wake Island to 31 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 10 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 submarine placed in 10 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
scramble orders for sz97
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Malta
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 79 Sea Zone to 76 Sea Zone
Place Units - British
1 artillery and 9 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 armour moved from Greece to Romania
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Alexandria to Tobruk
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
4 artilleries moved from Western Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 armour, 7 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers, 7 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 5 artilleries, 2 fighters and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
5 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Southern France to Yugoslavia
3 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 artillery and 5 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
7 infantry moved from Karelia to Finland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 10 infantry
6 infantry owned by the Russians retreated to Amur
Japanese win with 7 infantry remaining. Battle score for attacker is -19
Casualties for Russians: 11 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 14 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Western Ukraine
3 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to Korea
1 fighter moved from Shantung to Korea
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kweichow
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Manchuria to Korea
2 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Japan
2 infantry moved from Hunan to Yunnan
3 artilleries and 1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 fighter and 11 infantry moved from Tsinghai to Kansu
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to India
Non Combat Move - British
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 bomber moved from 109 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Libya to Tunisia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French