@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L16 Snigg vs Bjergmose (Allies+17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 artilleries and 1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to FranceCombat - British
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Alexandria to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 armour moved from Caucasus to Tambov
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery and 6 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Tunisia to Libya
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to AlgeriaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 armour, 1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from Ukraine to Rostov
2 artilleries and 3 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Greece to AlbaniaPlace Units - Italians
2 infantry placed in Ukraine
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4
Italians collect 16 PUs (2 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to Volgograd
1 infantry moved from 110 Sea Zone to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 93 Sea Zone to 92 Sea Zone
Germans take 93 Sea Zone from Americans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Novgorod to Normandy Bordeaux
2 tactical_bombers moved from Novgorod to 125 Sea Zone
2 fighters moved from Novgorod to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 111 Sea Zone
2 submarines moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to FranceCombat - Germans
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Scramble 109?
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Bump. Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 submarines moved from 93 Sea Zone to 92 Sea Zone
Germans take 93 Sea Zone from Americans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Novgorod to Normandy Bordeaux
2 tactical_bombers moved from Novgorod to 125 Sea Zone
2 fighters moved from Novgorod to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 111 Sea Zone
2 submarines moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Romania to Ukraine
3 armour moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to FranceCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 4 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits
French roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 3 submarines
British defend with 1 carrier, 1 cruiser and 2 fighters; Americans defend with 1 transport
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the British lost in 92 Sea Zone
British roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the British lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 6 : 2/2 hits
1 transport owned by the Americans lost in 92 Sea Zone
2 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier and 1 cruiser
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 5 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/2 hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 5 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 4 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
2 fighters owned by the British forced to land in GibraltarNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to FrancePlace Units - Germans
3 submarines and 2 transports placed in 112 Sea Zone
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,1
Germans collect 51 PUs (1 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 armour, 5 artilleries, 1 fighter and 3 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 1 fighter and 3 infantry
Italians defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Italians with 2 armour, 5 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 artillery moved from Soviet Far East to Siberia
1 armour moved from Libya to AlexandriaPlace Units - Russians
1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsi to Hunan
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
2 fighters moved from Shantung to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 armour moved from Kiangsi to 20 Sea Zone
2 armour, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from Shantung to Hunan
1 bomber moved from Japan to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Japanese
1 bomber moved from Anhwe to Shantung
1 bomber moved from 19 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 fighters moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to KiangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Sumatra
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Americans win, taking Sumatra from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 16 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
3 artilleries and 3 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
retreated to Anhwe
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
2 infantry placed in Chahar
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Caucasus to Rostov
1 armour moved from Tambov to Rostov
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Kweichow to AnhweCombat - British
Battle in Holland Belgium
British attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 fighters, 3 infantry and 2 tactical_bombers; Italians defend with 1 armour
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 3 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Rostov
British attack with 2 armour and 1 infantry
Italians defend with 2 infantry
British win, taking Rostov from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Anhwe
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 artillery and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hunan
1 aaGun moved from Kweichow to Hunan
1 fighter moved from India to Kweichow
2 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from West India to Persia
1 infantry moved from West India to Eastern Persia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from India to West India
1 aaGun, 1 artillery and 7 infantry moved from India to Burma
3 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 bombers and 2 fighters moved from Holland Belgium to United KingdomPlace Units - British
3 artilleries, 1 fighter and 3 infantry placed in United Kingdom
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Western UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Shan State
1 fighter moved from Java to Shan State
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Volgograd to RostovPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tunisia to Libya
1 infantry moved from Volgograd to RostovTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
3 armour, 2 artilleries and 2 infantry moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from France to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits
British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 0/2 hits
1 artillery owned by the British and 1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in Bryansk
Germans attack with 3 armour, 4 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 armour, 5 artilleries and 2 infantry
Germans roll dice for 3 armour, 4 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 4/11 hits
Russians roll dice for 2 armour, 5 artilleries and 2 infantry in Bryansk, round 2 : 2/9 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 armour, 4 artilleries, 1 bomber and 1 mech_infantry in Bryansk, round 3 : 3/9 hits
Russians roll dice for 2 armour and 3 artilleries in Bryansk, round 3 : 3/5 hits
3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 4 : 4/6 hits
Russians roll dice for 2 armour in Bryansk, round 4 : 1/2 hits
2 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 4 artilleries and 2 infantry
Casualties for Russians: 2 armour, 5 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
8 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 artillery moved from Siberia to AmurCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 5 infantry
Germans defend with 3 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Amur
Russians attack with 1 artillery
Japanese defend with 1 artillery
Russians win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to Smolensk
1 artillery moved from Vologda to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 armour moved from Alexandria to Trans-JordanPlace Units - Russians
1 infantry placed in Volgograd
1 armour, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs





