@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
No cheap factory for me in Greece
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Belarus to Ukraine
1 armour moved from Smolensk to Belarus
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour and 1 harbour
Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Southern France
7 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from France to Southern France
1 mech_infantry moved from Southern Italy to Southern France
2 artilleries moved from Bessarabia to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Your dice are red hot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Western Australia
1 infantry moved from Yunnan to Hunan
2 infantry moved from Trans-Jordan to Egypt
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Western Australia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Western Australia
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,3,1,3,3,2,6,2
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield, 12x factory_major; Remaining resources: 42 PUs;
Germans buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from France to United Kingdom
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea Zone
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
10 armour and 7 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 bombers moved from 125 Sea Zone to Western Germany
4 submarines moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 95 Sea Zone to Western Germany
4 tactical_bombers moved from Novgorod to Western Germany
2 artilleries and 6 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
4 artilleries moved from Western Ukraine to Ukraine
1 mech_infantry moved from Archangel to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
3 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 95 Sea Zone to 96 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 16 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Kansu to Tambov
1 infantry moved from Russia to Vologda
8 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 2 : 2/12 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Yunnan to Hunan
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
You wanna trade dice?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kazakhstan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangsi
1 bomber moved from Japan to Suiyuyan
1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in French Indo China
Non Combat Move - Japanese
3 fighters moved from Kwangsi to Kwangtung
4 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsi to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 carrier and 1 cruiser moved from 56 Sea Zone to 37 Sea Zone
2 fighters moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Suiyuyan to Buyant-Uhaa
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 bombers and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
You wanna trade dice?
You feel you hit poorly? out of 4 inf I get two hits. Isn’t that about average? 1 hit and a 33% chance for a second hit roughly. If I had 40 inf and got 20 hits, yes then I would agree with you!
Don’t remember, but there should be a destroyer blocker to protect my transports in sz6. If not I need to redo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to France
6 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/3 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in France rolls: 8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 11 damage total. Damaged units is as follows: airfield = 5, factory_minor = 6
Battle in Tobruk
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Tobruk, round 5 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 6 : 0/2 hits
Italians roll dice for 1 infantry in Tobruk, round 6 : 1/1 hits
1 mech_infantry owned by the Americans lost in Tobruk
Americans roll dice for 1 armour in Tobruk, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Tobruk, round 7 : 1/1 hits
1 armour owned by the Americans lost in Tobruk
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 125 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from Algeria to Tunisia
3 bombers moved from France to United Kingdom
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
3 artilleries and 18 infantry moved from Hunan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 artilleries and 6 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
4 mech_infantrys moved from Malaya to Yunnan
1 tactical_bomber moved from Northwest Persia to Egypt
4 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
3 armour moved from Egypt to Iraq
3 fighters moved from Algeria to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Szechwan
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 4 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Szechwan from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
3 armour placed in Iraq
3 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,5
UK_Pacific collect 6 PUs (7 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
sorry for the delay. I am around. Will get a round or two in over the weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Non Combat Move - Italians
1 battleship moved from 96 Sea Zone to 95 Sea Zone
2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 submarines moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Normandy Bordeaux to Southern Italy
2 armour moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Bryansk
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to France: 1 aaGun, 1 artillery and 7 infantry
EDIT: Removing units owned by Italians from Southern France: 2 aaGuns
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Western Germany: 1 artillery
EDIT: Removing units owned by Italians from Northern Italy: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
let me know if you have any questions regarding the edit
looks like i forgot to unload my art too. will go to north italy during germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 80 Sea Zone to Iraq
2 aaGuns, 1 artillery, 2 fighters and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 2x factory_major, 2x airfield; Remaining resources: 67 PUs;
Germans buy 2 artilleries, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 submarines moved from 113 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Caucasus to Northwest Persia
2 bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 114 Sea Zone to Western Germany
1 armour moved from Archangel to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
7 artilleries moved from Ukraine to Bryansk
12 infantry moved from Ukraine to Bryansk
2 aaGuns and 1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Rostov to Caucasus
4 infantry moved from Rostov to Bryansk
2 bombers moved from Tambov to Bryansk
1 bomber moved from Northwest Persia to Caucasus
4 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to France
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 fighter placed in France
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs