@Daaras @crockett36 @Stucifer Never mind was able to fix it on my own.
16L G 40 oysteilo (axis) vs Odonis (allies +18)
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3
attacker:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)
defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Kwangsi to Kazakhstan
1 bomber moved from Kazakhstan to Novosibirsk
1 bomber moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Caucasus to Turkmenistan
3 infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in Turkmenistan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Turkmenistan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Soviet Far East: 1 bomber
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Samara to Kazakhstan
1 bomber moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Turkmenistan to Northwest Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Szechwan to Kazakhstan
4 fighters and 2 tactical_bombers moved from Kwangsi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shan State to Hopei
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hopei
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 aaGun moved from Manchuria to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
sorry for the mess, look at my edits and my posts before the actual turn post. let me know if anything is unclear
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 5 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 infantry moved from Malta to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Gibraltar to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
5 infantry moved from Libya to 96 Sea Zone
1 armour, 4 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 fighter moved from 96 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Northern Italy
1 battleship moved from 96 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in Greece
Americans attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 mech_infantrys
Americans win, taking Greece from Italians with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northern Italy
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Tunisia to Tobruk
1 fighter moved from Greece to 99 Sea Zone
5 fighters moved from 97 Sea Zone to 99 Sea Zone
3 carriers moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Libya to Alexandria
1 fighter moved from Northern Italy to 99 Sea Zone
1 fighter moved from 94 Sea Zone to Malta
1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,5,4,4
British collect 26 PUs (6 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,1,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 mech_infantry moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
2 armour moved from Northwest Persia to Rostov
1 submarine moved from 91 Sea Zone to 83 Sea ZonePlace Units - Italians
1 infantry placed in Southern France
1 aaGun, 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
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sorry for slow playing. I wont be able to post before sunday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
4 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 bombers moved from Western Germany to Tambov
3 bombers moved from Kazakhstan to Tambov
1 artillery moved from Rostov to Tambov
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Ukraine to BryanskCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 artilleries, 6 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 9 infantry
Germans win, taking Tambov from Russians with 2 artilleries, 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 9 infantryNon Combat Move - Germans
4 bombers moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
2 bombers moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Persia to Caucasus
1 tactical_bomber moved from 97 Sea Zone to Ukraine
2 fighters moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour and 3 mech_infantrys moved from Eastern Poland to Romania
2 armour and 1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Yugoslavia
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Belarus to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 7 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 7 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
2 artilleries and 2 infantry moved from Russia to Tambov
1 infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 artillery moved from Russia to Samara
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Olgiy
1 infantry moved from Buryatia to Sakha
2 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 artillery and 9 infantry moved from Smolensk to RussiaPlace Units - Russians
1 armour and 3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 battleship, 1 bomber, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Kazakhstan to Olgiy
2 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Kazakhstan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
1 infantry moved from Amur to Manchuria
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kazakhstan to Eastern Persia
2 fighters moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from Eastern Persia to 80 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Olgiy
Japanese attack with 2 bombers
Russians defend with 1 fighter and 1 tactical_bomber
Japanese win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Eastern Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Eastern Persia to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 fighter moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
2 fighters and 2 tactical_bombers moved from Novosibirsk to Persia
1 fighter moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Shensi
2 bombers moved from Olgiy to Shensi
2 bombers moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 battleship, 1 submarine and 1 transport placed in 6 Sea Zone
1 bomber and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
6 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 fighter moved from Malta to Northern Italy
1 fighter moved from Tobruk to 97 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iwo Jima
Battle in Bulgaria
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Iwo Jima from Japanese, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 6 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Malta
2 fighters moved from Northern Italy to 96 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 4 carriers and 5 transports moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tunisia to TobrukPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 airfield and 1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Albania
Americans take Albania from Italians
1 armour and 1 mech_infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
6 fighters and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Northern Italy
1 fighter moved from Malta to Northern Italy
1 fighter moved from Tobruk to 97 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iwo Jima
Battle in Bulgaria
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Iwo Jima from Japanese, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 6 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Malta
2 fighters moved from Northern Italy to 96 Sea Zone
2 fighters moved from 97 Sea Zone to Malta
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 4 carriers and 5 transports moved from 99 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tunisia to TobrukPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 airfield and 1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
only America?
-
Xmas got in the way! Later…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Eastern Persia from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
4 mech_infantrys moved from Iraq to Egypt
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,6,5,2,4
British collect 27 PUs (5 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 armour moved from Rostov to Northwest Persia
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer; Americans defend with 3 fighters and 4 transports
Americans win with 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Dutch New Guinea
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 2 armour
ANZAC win, taking Dutch New Guinea from Japanese, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Trans-JordanTurn Complete - French