G40L2015 Karl(Axis) va Giallo (Allies +19)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                38 armour, 24 artilleries, 36 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                6 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
                3 fighters moved from Novgorod to 125 Sea Zone
                2 fighters moved from Germany to Vyborg
                2 infantry moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Volgograd to Northwest Persia

    Combat - Germans
                Americans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone
                Battle in Vyborg
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 2 artilleries
                    Germans win, taking Vyborg from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries
                Battle in 125 Sea Zone
                    Germans attack with 7 bombers, 4 fighters and 2 submarines
                    Americans defend with 2 carriers, 1 destroyer, 6 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 65
                    Casualties for Germans: 3 fighters and 2 submarines
                    Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters and 1 transport
                Battle in Northwest Persia
                    Germans attack with 41 armour, 24 artilleries, 36 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys
                    Germans win, taking Northwest Persia from British with 41 armour, 24 artilleries, 8 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 167
                    Casualties for Germans: 28 infantry
                    Casualties for Russians: 4 aaGuns, 3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys
                Battle in Karelia
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Karelia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 bombers moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                5 infantry moved from Poland to Baltic States
                2 fighters moved from Vyborg to Novgorod
                4 mech_infantrys moved from Belarus to Novgorod
                3 aaGuns moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                2 tactical_bombers moved from Volgograd to 128 Sea Zone
                3 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Yugoslavia to Southern Italy
                2 tactical_bombers moved from 128 Sea Zone to Caucasus
                1 aaGun and 2 infantry moved from Germany to Poland
                1 tactical_bomber moved from Northwest Persia to Caucasus

    Place Units - Germans
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                2 fighters and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

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    Should I just skip over Russia now and you can move via edit on USA?  Just an idea to speed up game until the remaining ussr forces get into the action, which may be awhile.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                38 armour, 24 artilleries, 36 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                6 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
                3 fighters moved from Novgorod to 125 Sea Zone
                2 fighters moved from Germany to Vyborg
                2 infantry moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Volgograd to Northwest Persia

    Combat - Germans
                Americans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone
                Battle in Vyborg
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 2 artilleries
                    Germans win, taking Vyborg from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries
                Battle in 125 Sea Zone
                    Germans attack with 7 bombers, 4 fighters and 2 submarines
                    Americans defend with 2 carriers, 1 destroyer, 6 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 65
                    Casualties for Germans: 3 fighters and 2 submarines
                    Casualties for Americans: 2 carriers, 1 destroyer, 6 fighters and 1 transport
                Battle in Northwest Persia
                    Germans attack with 41 armour, 24 artilleries, 36 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys
                    Germans win, taking Northwest Persia from British with 41 armour, 24 artilleries, 8 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 167
                    Casualties for Germans: 28 infantry
                    Casualties for Russians: 4 aaGuns, 3 armour, 14 artilleries, 1 fighter, 45 infantry and 3 mech_infantrys
                Battle in Karelia
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Karelia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 bombers moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                5 infantry moved from Poland to Baltic States
                2 fighters moved from Vyborg to Novgorod
                4 mech_infantrys moved from Belarus to Novgorod
                3 aaGuns moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Ukraine to Caucasus
                2 tactical_bombers moved from Volgograd to 128 Sea Zone
                3 mech_infantrys moved from Russia to Rostov
                1 fighter moved from Yugoslavia to Southern Italy
                2 tactical_bombers moved from 128 Sea Zone to Caucasus
                1 aaGun and 2 infantry moved from Germany to Poland
                1 tactical_bomber moved from Northwest Persia to Caucasus

    Place Units - Germans
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                2 fighters and 1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

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    Should I just skip over Russia now and you can move via edit on USA?

    Just an idea to speed up game until the remaining ussr forces get into the action, which may be awhile.

  • 21 20 19 18 17 16

    Ok

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 fighters; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Kazakhstan
                1 mech_infantry moved from Yakut S.S.R. to Amur
                5 fighters moved from Japan to Yakut S.S.R.
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                      Japanese take 6 Sea Zone from ANZAC
                1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 70 Sea Zone to Belgian Congo
                5 tactical_bombers moved from 72 Sea Zone to Belgian Congo
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                2 armour moved from French Madagascar to 72 Sea Zone
                1 armour and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 armour moved from 70 Sea Zone to South West Africa
                1 armour and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Caucasus to Yugoslavia
                3 fighters moved from Caucasus to Novgorod

    Combat - Japanese
                Battle in South West Africa
                Battle in Belgian Congo
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 5 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                    Japanese win, taking South West Africa from British, taking Belgian Congo from British with 1 armour, 1 artillery and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 36 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Union of South Africa

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers, 7 destroyers and 1 submarine moved from 72 Sea Zone to 71 Sea Zone
                5 tactical_bombers moved from Belgian Congo to 71 Sea Zone
                2 bombers and 3 fighters moved from Caucasus to Northwest Persia

    Place Units - Japanese
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 31 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Hunan: 1 aaGun and 5 infantry
                EDIT: Removing units owned by Russians from Kwangsi: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Russians to Yunnan: 2 aaGuns and 8 infantry
                EDIT: Removing units owned by Russians from Shan State: 1 infantry
                EDIT: Adding units owned by Russians to Burma: 1 infantry
                EDIT: Turning off Edit Mode
                Americans buy 6 armour, 2 artilleries, 1 carrier, 2 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 70 Sea Zone
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from India to Caucasus
                1 armour and 1 mech_infantry moved from Norway to Karelia
                5 bombers moved from Norway to Karelia
                5 bombers moved from Norway to Vyborg
                1 artillery moved from Siam to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from India to Egypt
                1 fighter moved from Norway to Vyborg

    Combat - Americans
                Battle in 70 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 3 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in Karelia
                    Americans attack with 1 armour, 5 bombers and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Karelia from Germans with 1 armour, 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Alexandria
                    Americans attack with 2 fighters
                    Italians defend with 1 artillery
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 fighter
                Battle in Vyborg
                    Americans attack with 5 bombers and 1 fighter
                    Germans defend with 1 artillery and 1 infantry
                    Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Caucasus to Trans-Jordan
                1 tactical_bomber moved from 36 Sea Zone to Burma
                1 battleship, 6 carriers, 3 cruisers, 10 destroyers and 5 submarines moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter moved from Alexandria to Egypt
                5 bombers moved from Vyborg to Norway
                5 bombers moved from Karelia to Norway
                1 fighter moved from Vyborg to Norway
                1 bomber moved from 70 Sea Zone to Egypt

    Place Units - Americans
                3 armour placed in Finland
                3 armour placed in Norway
                1 carrier and 3 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 3.
                1 carrier and 2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                2 artilleries and 3 infantry moved from Kwangtung to Kiangsi
                3 artilleries and 4 infantry moved from Kwangtung to Kwangsi
                1 artillery and 5 infantry moved from Hunan to Kweichow
                4 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang
                3 infantry placed in Tsinghai
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                2 fighters and 2 tactical_bombers moved from Egypt to Tobruk
                2 mech_infantrys moved from Egypt to Belgian Congo
                6 fighters moved from Egypt to Belgian Congo
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from India to Eastern Persia
                3 artilleries, 18 infantry and 5 mech_infantrys moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from West India to Trans-Jordan
                1 armour moved from Burma to West India
                1 artillery and 7 infantry moved from Shan State to Burma
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 armour moved from Norway to Vyborg
                      British take Vyborg from Germans

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 armour
                    British win, taking Tobruk from Italians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in Belgian Congo
                    British attack with 6 fighters and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Belgian Congo from Japanese with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                6 fighters moved from Belgian Congo to Egypt
                2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
                1 fighter moved from Iraq to Egypt
                3 aaGuns, 7 artilleries, 6 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from West India to Eastern Persia
                1 aaGun moved from Burma to India

    Place Units - British
                3 armour placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 4 artilleries and 3 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Kazakhstan to Turkmenistan
                      Italians take Turkmenistan from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 carrier, 1 destroyer and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 aaGun moved from Caucasus to Volgograd

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Anhwe to Amur
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                      ANZAC take 6 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Amur
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Amur to Manchuria
                3 fighters moved from Shan State to Eastern Persia
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 fighters moved from Hunan to India
                1 fighter moved from 79 Sea Zone to India
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to India

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
                Germans buy 3 armour, 1 bomber, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 mech_infantry moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Vyborg
                2 fighters moved from Novgorod to Karelia
                1 bomber moved from Western Germany to Vyborg
                2 bombers moved from Western Germany to Karelia
                1 artillery and 1 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 armour and 1 mech_infantry
                    Germans win, taking Karelia from Americans with 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Vyborg
                    Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Vyborg from British with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Vyborg to Novgorod
                2 fighters moved from Vyborg to Novgorod
                2 bombers and 2 fighters moved from Karelia to Novgorod
                5 infantry moved from Baltic States to Novgorod
                1 aaGun and 2 infantry moved from Poland to Baltic States
                2 mech_infantrys moved from Western Ukraine to Belarus
                3 aaGuns, 41 armour, 24 artilleries, 7 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
                3 armour and 2 mech_infantrys moved from Caucasus to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 bomber placed in Russia
                3 armour placed in Caucasus
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from South West Africa to Tanganyika Territory
                      Japanese take Rhodesia from British
                      Japanese take Tanganyika Territory from British
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                2 tactical_bombers moved from 71 Sea Zone to Belgian Congo
                3 tactical_bombers moved from 71 Sea Zone to Iraq
                1 armour, 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 1 infantry, 1 submarine and 2 transports moved from 71 Sea Zone to 70 Sea Zone
                1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 submarine moved from 70 Sea Zone to 82 Sea Zone
                2 carriers moved from 70 Sea Zone to 82 Sea Zone
                2 battleships moved from 70 Sea Zone to 82 Sea Zone
                2 carriers moved from 70 Sea Zone to 82 Sea Zone
                1 carrier moved from 70 Sea Zone to 82 Sea Zone
                5 destroyers moved from 70 Sea Zone to 82 Sea Zone
                1 destroyer moved from 70 Sea Zone to 82 Sea Zone
                2 bombers moved from Northwest Persia to Novgorod
                5 fighters moved from Yakut S.S.R. to Samara
                1 armour moved from Kazakhstan to Samara
                3 fighters moved from Northwest Persia to Iraq

    Combat - Japanese
                Battle in Belgian Congo
                    Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win, taking Belgian Congo from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                2 tactical_bombers moved from Belgian Congo to 82 Sea Zone
                1 fighter moved from Japan to Yakut S.S.R.
                1 fighter moved from Japan to Yakut S.S.R.

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,1,3,2
                Japanese collect 20 PUs (6 lost to blockades); end with 20 PUs total

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 6 armour, 3 artilleries, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to Eastern United States
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from Finland to Karelia
                1 armour moved from Finland to Vyborg
                1 armour moved from Finland to Karelia
                1 armour moved from Norway to Vyborg
                4 bombers moved from Norway to Vyborg
                1 bomber moved from Norway to Southern France
                4 bombers moved from Norway to Karelia
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 carriers and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                3 fighters moved from Eastern United States to 102 Sea Zone
                1 bomber moved from Egypt to Northern Italy

    Combat - Americans
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Southern France causes 4 damage total.
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.
                Battle in Soviet Far East
                Battle in Karelia
                    Americans attack with 2 armour and 4 bombers
                    Germans defend with 1 infantry and 2 mech_infantrys
                    Americans win, taking Soviet Far East from Japanese, taking Karelia from Germans with 2 armour and 4 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                Battle in Vyborg
                    Americans attack with 2 armour and 4 bombers
                    Germans defend with 2 mech_infantrys
                    Americans win, taking Vyborg from Germans with 2 armour and 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Americans
                4 bombers moved from Karelia to United Kingdom
                4 bombers moved from Vyborg to United Kingdom
                1 bomber moved from Norway to United Kingdom
                1 bomber moved from Southern France to United Kingdom
                1 bomber moved from Northern Italy to Norway
                1 battleship, 6 carriers, 3 cruisers, 10 destroyers and 5 submarines moved from 79 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from Burma to Eastern Persia
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 bomber moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from 39 Sea Zone to India

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 artilleries and 4 infantry placed in Central United States
                3 armour placed in Finland
                3 armour placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Americans collect 62 PUs (1 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries moved from Shensi to Kansu
                4 infantry moved from Hopei to Suiyuyan
                1 artillery and 5 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai
                Chinese undo move 1.
                2 artilleries and 7 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 armour and 1 carrier; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from West India to Turkmenistan
                3 artilleries, 16 infantry and 8 mech_infantrys moved from Eastern Persia to Turkmenistan
                4 artilleries and 3 infantry moved from India to West India
                1 artillery and 7 infantry moved from Burma to India
                1 mech_infantry moved from Egypt to Belgian Congo
                3 fighters moved from Egypt to Belgian Congo
                2 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 submarine moved from 106 Sea Zone to 102 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from Egypt to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 armour
                    British win, taking Belgian Congo from Japanese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Turkmenistan
                    British attack with 1 armour, 3 artilleries, 18 infantry and 8 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Turkmenistan from Italians with 1 armour, 3 artilleries, 18 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 aaGun moved from Eastern Persia to Turkmenistan
                1 aaGun moved from India to West India
                3 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
                3 aaGuns, 9 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 carrier placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6,1,6,1,2,4,6,3,2,4,3,1,1
                British collect 25 PUs (3 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 6 mech_infantrys

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Italians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Italians

    Purchase Units - Italians
                Italians repair damage of 8x factory_major; Remaining resources: 27 PUs;
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                3 fighters moved from Gibraltar to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Tunisia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                3 fighters moved from Tunisia to Algeria
                1 infantry moved from Southern France to Northern Italy
                4 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

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