@msoot scramble 109 and/or 111?
15L G40 Dawgoneit(allies18) vs. Mallery29(axis) Game 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Romania
2 bombers and 3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Romania
3 infantry moved from Slovakia Hungary to Romania
1 armour and 1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 destroyers, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Battle in Romania
Germans attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 5 armour
Germans win, taking Romania from Russians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 5 armourNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Romania to Slovakia Hungary
3 aaGuns, 11 armour, 7 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Southern Italy
6 transports moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns and 7 infantry moved from Western Germany to GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
3 armour placed in Western Germany
3 infantry placed in United Kingdom
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
3 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Romania from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Romania to Eastern Poland
3 fighters moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Yunnan to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
6 fighters and 5 tactical_bombers moved from Yunnan to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 6 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from Chahar to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
3 fighters and 3 tactical_bombers moved from Kwangtung to Yunnan
1 submarine moved from 43 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 armour and 1 artillery placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 3.
1 cruiser, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter and 13 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from French Central Africa to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Libya to Tobruk
1 armour moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Tanganyika Territory to Kenya
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from India to Burma
1 infantry moved from West India to IndiaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 2 fighters
Germans defend with 1 carrier, 2 fighters and 2 transports
Germans win with 2 fighters and 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 carrier
Casualties for British: 2 fighters
Battle in Sumatra
2 fighters owned by the Germans forced to land in GibraltarNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 infantry moved from Syria to Iraq
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber and 2 fighters moved from Southern Italy to Syria
1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
2 transports placed in 97 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Western Australia to Sumatra
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Morocco
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 destroyer
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
2 bombers moved from Southern Italy to Romania
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
2 armour and 3 infantry moved from United Kingdom to ScotlandCombat - Germans
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 2 armour and 3 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in NenetsiaNon Combat Move - Germans
5 transports moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Poland to Western Germany
1 tactical_bomber moved from Poland to Slovakia Hungary
3 aaGuns, 9 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
3 infantry moved from Karelia to Finland
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Syria
2 bombers moved from Romania to Slovakia HungaryPlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in United Kingdom
1 destroyer placed in 112 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Romania to Eastern Poland
4 aaGuns, 3 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Vologda
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour placed in Russia
3 infantry placed in Ukraine
2 artilleries placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
Issues loading the file to the server…think it’s a bad connection here…
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I am having that problem with a game I have going with captain walker
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Trying to finish research paper…will need about another day or so…sorry for the delay…
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no worries. take your time. I have to do other things that slow my games down also. it happens.
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should be able to redo tonight……last final of semester.
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no worries. take your time. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Chahar to Suiyuyan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from French with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 artilleries and 3 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Suiyuyan to Chahar
2 bombers moved from Suiyuyan to Chahar
1 infantry moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
2 battleships, 2 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total





