@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 units repaired.
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
2 fighters and 10 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 mech_infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Korea
5 fighters moved from 6 Sea Zone to Korea
2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shan State to Yunnan
Combat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese retreated to 6 Sea Zone
Battle in 16 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese retreated to 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese winAmericans winAmericans win with 1 destroyer remaining with 1 destroyer remaining, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 10 fighters, 13 infantry, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese win, taking Korea from Americans with 2 bombers, 10 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Japanese: 13 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Americans: 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Korea to Philippines
1 artillery moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
6 fighters and 4 tactical_bombers moved from Korea to Anhwe
Place Units - Japanese
4 armour and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Japanese collect 52 PUs (1 lost to blockades); end with 58 PUs total
If you want to not submerge the subs in 42, go ahead and roll for it on the forum and adjust accordingly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 9 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
5 bombers moved from Queensland to Yunnan
Combat - Americans
Battle in Yunnan
Americans attack with 5 bombers
Japanese defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Japanese win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -45
Casualties for Americans: 5 bombers
Casualties for Japanese: 5 infantry
Non Combat Move - Americans
1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 armour and 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
19 infantry moved from Shensi to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 10 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Ukraine
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries, 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 infantry moved from France to Southern France
2 bombers moved from Ukraine to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Italian Somaliland to British Somaliland
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
submerge your subs in sz36?
Don’t submerge, and take casualties for maximum defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bessarabia to Russia
1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus
2 infantry moved from Baltic States to Belarus
1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 fighter and 2 tactical_bombers moved from Belarus to Ukraine
4 artilleries and 4 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Poland to Bessarabia
4 aaGuns, 3 armour, 11 artilleries and 28 infantry moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Southern Italy to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Romania
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
7 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
9 infantry moved from Bryansk to Rostov
4 armour, 3 artilleries, 27 infantry and 4 mech_infantrys moved from Bryansk to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
4 aaGuns moved from Bryansk to Tambov
2 fighters moved from Belarus to Tambov
1 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Vologda
1 artillery and 4 infantry moved from Russia to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 units repaired.
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Suiyuyan
5 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Burma
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber
British defend with 2 aaGuns
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Siberia
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour, 3 artilleries and 1 infantry
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 artilleries and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Java to Celebes
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Burma to French Indo China
1 aaGun moved from Anhwe to Hopei
5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in French Indo China
1 battleship, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters and 1 submarine placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
10 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 5 infantry
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Tunisia to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to Egypt
1 bomber moved from Tunisia to Egypt
4 armour moved from Egypt to Iraq
1 armour moved from Northwest Persia to Rostov
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Tunisia
1 infantry moved from Tunisia to Libya
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,6
British collect 24 PUs (5 lost to blockades); end with 24 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,4,1,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Bryansk to Western Germany
2 infantry moved from Southern France to France
1 bomber moved from Southern France to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 aaGun moved from Ukraine to Bryansk
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Alexandria
Turn Complete - French