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G40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Kazakhstan to Timguska
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Rostov
                2 fighters moved from Russia to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Kazakhstan to Timguska
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Rostov
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Timguska
                    Russians attack with 2 armour
                    Japanese defend with 1 armour
                    Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                3 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                1 armour, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Kazakhstan to Timguska
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 armour moved from Russia to Rostov
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Timguska
                    Russians attack with 2 armour
                    Japanese defend with 1 armour
                    Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                3 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                1 armour, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                2 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter moved from French Indo China to Burma
                2 bombers moved from French Indo China to Borneo
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                5 fighters moved from 6 Sea Zone to 21 Sea Zone
                5 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    retreated to Tsinghai
                    Chinese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Borneo to French Indo China
                1 battleship, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter and 3 tactical_bombers moved from Burma to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Tsinghai to Shensi
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from 20 Sea Zone to 36 Sea Zone
                5 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 infantry placed in Japan
                3 destroyers and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

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    Sorry about extra post.  Means nothing.  I was just looking at game and accidentally posted.

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    Kill?


  • sorry, was out of town and forgot to post that on this game. will get my move in tonight

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    KILL!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Sumatra
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Java from Japanese, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                3 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
                Americans collect 65 PUs (2 lost to blockades); end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                3 infantry moved from India to Burma
                2 mech_infantrys moved from Kazakhstan to Shensi
                1 armour moved from Tsinghai to Shensi
                1 bomber moved from Persia to Shensi
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 mech_infantrys moved from Persia to Syria
                1 armour moved from Persia to Syria
                3 fighters and 1 tactical_bomber moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                2 mech_infantrys moved from Kazakhstan to Shensi
                1 armour moved from Tsinghai to Shensi
                1 bomber moved from Persia to Shensi
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 mech_infantrys moved from Persia to Syria
                1 armour moved from Persia to Syria
                3 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Shensi
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    British win, taking Shensi from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Trans-Jordan to Persia
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
                1 armour and 1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from Shensi to Novosibirsk
                3 fighters and 1 tactical_bomber moved from Burma to Persia

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Persia
                1 fighter placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,5,4,4,6,5
                British collect 31 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                2 infantry moved from Tobruk to Alexandria
                3 infantry moved from France to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 98 Sea Zone to Alexandria
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from 98 Sea Zone to Syria
                1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 mech_infantry moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 2 artilleries, 2 fighters and 1 infantry
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Alexandria to 98 Sea Zone
                2 fighters moved from Syria to 98 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                2 fighters moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 23 Sea Zone to 18 Sea Zone
                2 fighters moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 18 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 artilleries and 4 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 3 bombers and 4 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 bombers and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Bryansk
                4 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
                1 armour and 1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                6 infantry moved from Belarus to Bryansk
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Romania to Ukraine
                3 armour and 1 mech_infantry moved from Poland to Western Ukraine
                3 armour moved from Western Germany to Poland
                3 bombers moved from Holland Belgium to Western Germany
                1 artillery moved from Southern France to France
                3 infantry moved from Southern France to 93 Sea Zone
                3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                2 transports moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Romania
                3 armour placed in Novgorod
                1 factory_minor placed in Western Ukraine
                2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Russians take Urals from Japanese
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Russia to Rostov
                1 armour and 1 mech_infantry moved from Russia to Rostov
                      Russians take Tambov from Italians
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Urals
                      Russians take Urals from Japanese
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Russia to Rostov
                1 armour and 1 mech_infantry moved from Russia to Rostov
                      Russians take Tambov from Italians
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    retreated to Rostov
                    Germans win with 4 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Volgograd to Russia
                1 infantry moved from Samara to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

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