Made a NCM adjustment, please use latest file.
G40 Arthur Bomber Harris (Axis) vs Karl7 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 fighter moved from Kwangsi to 6 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from Americans
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 bomber moved from Kwangsi to Shantung
1 bomber moved from Kwangsi to Shantung
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 infantry moved from Jehol to ShantungCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shantung
Japanese attack with 2 bombers and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Shantung from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 bomber moved from Shantung to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 57 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Korea to Manchuria
1 bomber moved from Caroline Islands to Manchuria
1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
3 bombers moved from Gibraltar to Morocco
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Korea
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Manchuria to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
The anticipation is killing me…
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huh, I thought I moved…. ok… :-P
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I figured that you figured that you had moved! Did you figure me figuring that out?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
4 infantry moved from India to Burma
1 infantry moved from India to Burma
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Kenya to Egypt
1 armour moved from Alexandria to Trans-Jordan
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
2 fighters moved from Morocco to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Egypt
British undo move 2.
1 factory_minor placed in Persia
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 infantry moved from Greece to 97 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
6 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 bomber moved from Western Ukraine to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 infantry moved from Greece to 97 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
6 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 bomber moved from Western Ukraine to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 infantry moved from Greece to 97 Sea ZoneCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 fighter moved from Romania to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
6 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 bomber moved from Western Ukraine to BessarabiaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Morocco to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries and 14 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 bomber moved from Southern Italy to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
11 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns, 9 armour, 4 artilleries and 24 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Poland to Western UkrainePlace Units - Germans
10 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Forgot to non combat move my med subs for Germany to SZ97
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 artilleries and 14 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 bomber moved from Southern Italy to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
11 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
2 aaGuns, 9 armour, 4 artilleries and 24 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Poland to Western UkrainePlace Units - Germans
10 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
See updated save file.
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See updated save with moved subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
3 fighters and 1 tactical_bomber moved from Vologda to Russia
3 aaGuns, 2 artilleries and 43 infantry moved from Bryansk to Russia
1 infantry moved from Vyborg to Karelia
1 aaGun moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
2 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 bomber and 4 fighters moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 transports
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Java from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 13 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans Submerged
Japanese win with 3 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 7 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transportNon Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
3 infantry moved from Shantung to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
4 transports placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 bomber and 4 fighters moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 3 transports
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese win, taking Java from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 13 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans Submerged
Japanese win with 3 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Japanese: 7 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transportNon Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
3 infantry moved from Shantung to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
4 transports placed in 6 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Changing PUs for Japanese from 55 to 56
EDIT: Turning off Edit Mode





