G40 Arthur Bomber Harris (Axis) vs Karl7 (Allies +18)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Morocco to Gibraltar

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                2 artilleries and 14 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 bomber moved from Southern Italy to Rostov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                11 artilleries moved from Eastern Poland to Western Ukraine
                1 bomber moved from Rostov to Western Ukraine
                2 aaGuns, 9 armour, 4 artilleries and 24 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Forgot to non combat move my med subs for Germany to SZ97


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                2 artilleries and 14 mech_infantrys moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                1 bomber moved from Southern Italy to Rostov

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                11 artilleries moved from Eastern Poland to Western Ukraine
                1 bomber moved from Rostov to Western Ukraine
                2 aaGuns, 9 armour, 4 artilleries and 24 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 97 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • See updated save file.


  • See updated save with moved subs.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                3 fighters and 1 tactical_bomber moved from Vologda to Russia
                3 aaGuns, 2 artilleries and 43 infantry moved from Bryansk to Russia
                1 infantry moved from Vyborg to Karelia
                1 aaGun moved from Vyborg to Finland
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Samara: 3 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 34 Sea Zone to 18 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 bomber and 4 fighters moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 3 transports
                    ANZAC defend with 2 transports
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Java
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
                    British defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 3 bombers, 13 fighters, 1 submarine and 8 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 103
                    Casualties for Japanese: 7 fighters and 1 submarine
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Shantung to Anhwe
                3 infantry moved from Shantung to Jehol

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                4 transports placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 34 Sea Zone to 18 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 bomber and 4 fighters moved from Japan to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 3 transports
                    ANZAC defend with 2 transports
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 3 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Java
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
                    British defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 3 bombers, 13 fighters, 1 submarine and 8 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 103
                    Casualties for Japanese: 7 fighters and 1 submarine
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Shantung to Anhwe
                3 infantry moved from Shantung to Jehol

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                4 transports placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
                EDIT: Changing ownership of Kazakhstan from Russians to Japanese
                EDIT: Changing PUs for Japanese from 55 to 56
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    uh oh

    3,3,6,5,5,6,6,6,1,2,2,1,3,6

    That was a terrible defense roll in 6

    Hmm…. not sure I can recover from that


  • I was rated to lose 10 planes and ended up losing 8.  I think it is over since America will need 5 full turns to rebuild in the Pacific, allowing Germany to run wild.  If you want to call it a game and restart, let me know.  We can also switch sides with the same +18 if you want.

  • 22 20 19 18 17 16 15 14 12

    Nah let’s let is ride awhile… who knows!


  • As you wish.  Let’s see how things turn out.

    I won’t be able to do my turn this weekend since I will be up in the mountains in Colorado.  I often have trouble making moves on weekends.  I hope that this doesn’t badly inconvenience you.

    -ABH

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Korea to Hawaiian Islands
                3 bombers moved from Morocco to Western United States

    Place Units - Americans
                3 fighters placed in Korea
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,1,3,2,3,5,2,6,4,5,1,4,4,6,5,2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Americans collect 50 PUs (6 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                7 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 cruiser, 3 destroyers and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 bomber moved from Egypt to India
                1 tactical_bomber moved from Egypt to Eastern Persia
                2 armour moved from Trans-Jordan to Northwest Persia
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                3 fighters placed in United Kingdom
                3 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 22 20 19 18 17 16 15 14 12

    @Arthur:

    As you wish.  Let’s see how things turn out.

    I won’t be able to do my turn this weekend since I will be up in the mountains in Colorado.  I often have trouble making moves on weekends.  I hope that this doesn’t badly inconvenience you.

    -ABH

    no prob.  I am an easy player.  Post as can.


  • One casualty in the Atlantic force.  Change the selection if you had wanted something else.  Some lousy attack rolls…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 112 Sea Zone
                1 bomber moved from Bessarabia to 112 Sea Zone
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 4 fighters
                    British defend with 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    British win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports remaining. Battle score for attacker is -44
                    Casualties for Italians: 1 bomber and 4 fighters
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                6 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 aaGun moved from Northern Italy to Western Germany
                3 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 22 20 19 18 17 16 15 14 12

    Hey, I see there is an artillery on a transport?!?!?

    That should have landed.  Ok if I edit?

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