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15L axis-dominion (axis) vs Pherman1215 (allies +22) - Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 bombers moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Anglo Egyptian Sudan to Southern Italy
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 bomber placed in Southern Italy
                2 armour and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Persia to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                2 infantry moved from Volgograd to Samara
                1 bomber moved from Bryansk to Samara
                1 bomber moved from Western Germany to Tambov
                1 infantry moved from Bryansk to Belarus
                4 armour moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Western Germany to Smolensk
                2 armour and 2 mech_infantrys moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Western Germany to Archangel
                1 bomber moved from Egypt to Tambov
                1 bomber moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Urals to Novosibirsk
                1 bomber moved from Belarus to Yugoslavia
                3 artilleries moved from Ukraine to Bryansk
                4 mech_infantrys moved from Bryansk to Belarus
                1 bomber moved from Smolensk to Western Germany
                1 bomber moved from Smolensk to Ukraine
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Samara to Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Belarus
                1 bomber moved from Archangel to Bryansk
                4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                2 armour moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Belarus
                1 aaGun and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Caucasus to Volgograd
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Bryansk
                1 fighter moved from Egypt to Southern Italy
                2 fighters and 2 tactical_bombers moved from Egypt to Rostov
                1 fighter and 2 tactical_bombers moved from Egypt to Ukraine

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Rostov
                3 armour placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                15 infantry moved from Korea to Manchuria
                1 infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria
                3 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                2 aaGuns and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,4,5,5,4
                Russians collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Trans-Jordan: 3 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Northwest Persia: 3 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode


  • My biggest mistake was playing Allies.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from French Indo China to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from Japan to Kwangtung
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win, taking Java from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports moved from 44 Sea Zone to 20 Sea Zone
                4 fighters and 4 tactical_bombers moved from Yunnan to Kazakhstan
                2 bombers moved from Shan State to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Jehol to Shantung
                1 fighter moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 airfield and 3 fighters placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

  • 25 24 22 21 20 19 18 16 15

    @Pherman1215:

    My biggest mistake was playing Allies.

    yea allies can be tough to manage. adam seems to like playing them a lot, and he’s especially good with them, though he’s struggling against some of the elites.

    i think in this game, you had the opposite problem you did the last: this time you let the euro axis get too big.

    also, i did have some good luck with japan here and there, which has helped it survive longer.


  • Allies just don’t have the materials to shut both down. You either deal with a big Germany or a big Japan.  I don’t see what other choice there is.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 4 PUs;

    Combat Move - Americans
                3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
                2 fighters moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Americans
                1 cruiser moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from 43 Sea Zone to 42 Sea Zone
                3 carriers, 1 cruiser, 6 destroyers, 6 fighters and 3 submarines moved from 90 Sea Zone to 91 Sea Zone
                6 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 3 destroyers moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from British Columbia to Eastern United States

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                1 mech_infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber and 4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 aaGun moved from Kwangsi to Yunnan
                1 fighter moved from Shan State to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                1 infantry moved from India to Burma
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 1 mech_infantry placed in Persia
                1 bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,1,6,3,1
                British collect 24 PUs (5 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 bomber and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangsi: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to India: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,4,2,4,2,5,5,1,5,6,6,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                Some Units in India change ownership: 1 bomber and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
                3 bombers moved from Southern Italy to Gibraltar
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour
                    British defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 3 bombers and 5 infantry
                    British defend with 1 harbour; Americans defend with 3 artilleries and 5 infantry
                    Italians win, taking Gibraltar from British with 3 artilleries, 3 bombers and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 artilleries and 5 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 3 fighters and 2 infantry
                    British defend with 3 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Italians
                3 fighters moved from Anglo Egyptian Sudan to Egypt
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Rostov
                3 bombers moved from Gibraltar to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 airfield placed in Kazakhstan
                2 armour and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • you have 8 cities in Europe next turn. GG WP/ 0-3 start in league. Man i’m terrible at this game! lol

  • 25 24 22 21 20 19 18 16 15

    @Pherman1215:

    you have 8 cities in Europe next turn. GG WP/ 0-3 start in league. Man i’m terrible at this game! lol

    gg man, these were some fun ones. you’re far from terrible! you’re playing good players right off the bat, so of course you’ll take some hits initially. i started this season 0-5 btw…mostly due to simple oversights and blunders. so don’t let the rough start get you down. you’re definitely good at this game!


  • Thanks. GG AD.  You’re a good player and nice guy. It was fun.

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