@TinCanoftheSea i think i got it – see post above – let me know if i did anything wrong ;-)
15L axis-dominion (axis) vs Pherman1215 (allies +22) - Game 2
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you can LL that battle here on the forum. do you know how to roll on the forum? the notation is like this:
?aaa 4@2 1@4 aaa?
but replace the question marks (?) with colons (:)
test it out first so you get the hang of it. then you can re-roll our battle as LL
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Is this something that is done often in league?
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Is this something that is done often in league?
you mean granting a LL re-roll? well i think most don’t, because they get competitive and take the league a little more serious. i usually will give one here and there to make the game more fun, which is more important to me than winning and standings.
sometimes players will agree to one LL re-roll for each, to be used in any battle they wish. this is to help prevent any one massive dicing from ruining an otherwise great game.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan
1 bomber moved from Malta to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -26
Casualties for British: 2 artilleries, 1 bomber and 2 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
3 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 fighters moved from Gibraltar to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 bomber placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,4,4,2,3,2,6
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode -
Here just play this one where I lose the bomber and retreat after round 1 goes bad.
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Here just play this one where I lose the bomber and retreat after round 1 goes bad.
ok that works too.
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Here just play this one where I lose the bomber and retreat after round 1 goes bad.
shows you left the bomber in the game (in s.africa), so just to confirm, do you want me to edit it out then?
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I bought that bomber. That is a 2nd bomber.
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np man.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 5 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber and 3 fighters moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 fighters moved from Java to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Italians loiter and taunt
British defend with 1 submarine
Germans win, taking 98 Sea Zone from British with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Egypt
Germans attack with 1 artillery, 4 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 3 fighters, 1 harbour and 1 tactical_bomber
Germans win, taking Egypt from British with 1 artillery, 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 artillery, 3 fighters and 1 tactical_bomberNon Combat Move - Germans
4 bombers, 2 fighters and 4 tactical_bombers moved from Egypt to Alexandria
3 aaGuns, 5 artilleries and 23 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour moved from Poland to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
6 infantry moved from Finland to Karelia
2 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Sikang to Caucasus
1 tactical_bomber moved from Szechwan to Caucasus
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 13 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
1 fighter and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Hunan to KwangtungCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Battle in Kwangtung
Japanese attack with 6 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 artilleries and 6 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Kiangsi
3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs -
hey, i didn’t pay attention to the politics and had assumed you declared war with france, so that your dd could block me from taking sumatra and java. so when i went into 37 i was going in to attack (as you can clearly see by my ships and bomber going in to that sz). however, i was much surprised when in combat i couldn’t attack it LOL
so i’m going to roll it here. hope you don’t mind:
my dd, ca, bb, and bomber:
Input ErrorThere was an error in your dice throw: “aaa” is not correct syntax.your dd:
Input ErrorThere was an error in your dice throw: “aaa” is not correct syntax. -
my dd, ca, bb, and bomber:
Rolls: 1@2 1@3 2@4; Total Hits: 41@2: (1)1@3: (1)2@4: (1, 1)your dd:
Rolls: 1@2; Total Hits: 01@2: (4) -
i will edit ncm accordingly, will post it shortly





