@fasthard nevermind – had a file open from another game ;-) my mistake.
15L G40 Dawgoneit (allies14) vs. Mallery29 (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 7 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 5 Sea Zone to BuryatiaPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
16 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Shan State to French Indo China
1 armour moved from Burma to French Indo China
Chinese take Yunnan from Japanese
1 fighter moved from Burma to French Indo China
5 infantry moved from India to Burma
1 artillery and 2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in French Indo China
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from French Indo China to BurmaPlace Units - British
3 armour placed in Egypt
1 armour and 1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Romania to Southern ItalyCombat - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to FrancePlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Eastern PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
2 infantry moved from Archangel to Smolensk
2 infantry moved from Baltic States to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to BelarusCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 bombers moved from Russia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
2 bombers moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
2 armour moved from Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 artillery and 8 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Novgorod to Russia
2 infantry moved from Archangel to Smolensk
2 infantry moved from Baltic States to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to BelarusCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
2 bombers moved from Russia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
2 bombers moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
2 armour moved from Poland to Western Ukraine
7 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 artillery and 8 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
1 mech_infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
2 infantry moved from Vologda to Archangel
1 fighter moved from Belarus to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 infantry moved from Russia to Vologda
3 artilleries and 4 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 3 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from Japan to 8 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kwangsi to India
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Indo China
Japanese attack with 4 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from India to Kweichow
4 fighters and 6 tactical_bombers moved from French Indo China to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Kiangsu to Anhwe
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Buryatia to Tsinghai
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Tsinghai to NovosibirskPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
16 infantry moved from Suiyuyan to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 armour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Burma to 41 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
2 artilleries and 3 infantry moved from Burma to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry; Italians defend with 2 fighters and 2 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour, 2 fighters and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from 41 Sea Zone to BurmaPlace Units - British
3 armour placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Southern Italy to Libya
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 3 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Libya
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians win, taking Libya from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Eastern Persia to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer, 1 submarine and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
3 fighters and 4 tactical_bombers moved from Western Ukraine to Belarus
1 bomber moved from Western Ukraine to Novosibirsk
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to VolgogradCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Belarus
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.Non Combat Move - Germans
1 bomber moved from Novosibirsk to Sikang
3 aaGuns, 8 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Ukraine
3 fighters and 4 tactical_bombers moved from Belarus to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 7 infantry moved from Eastern Poland to Bessarabia
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Russia to Novgorod
1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 97 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 bomber and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Archangel to Vologda
3 infantry moved from Vologda to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 3 armour, 7 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to India
3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from India to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber placed in Japan
1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
17 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total





