@cwglee51 i edited out your transport in sz44 during my ncm – forgot to send my philippines fighter at it during combat, but had enough movement and i meant to – if this is not OK then go ahead and edit it back in
15L axis-dominion (axis) vs Bjergmose (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
4 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 6 Sea Zone
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,7,4 and causes: 3 damage to unit: harbour
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: harbour = 3, airfield = 3
Battle in Soviet Far East
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 18 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Western Germany to 110 Sea Zone
4 bombers moved from Western Germany to United Kingdom
2 fighters moved from Gibraltar to Tunisia
2 bombers moved from Western United States to United Kingdom
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 harbour placed in Iwo Jima
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
2 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
2 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Kwangtung
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shantung
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to AnhwePlace Units - Chinese
6 infantry placed in Chahar
Chinese undo move 1.
1 infantry placed in Chahar
1 infantry placed in Kiangsi
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Albania to YugoslaviaCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yugoslavia
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Yugoslavia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Caucasus to VolgogradPlace Units - British
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Union of South Africa
1 artillery, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 47 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 3 tactical_bombers moved from Germany to Yugoslavia
1 armour moved from Buryatia to Sakha
Italians take Sakha from Russians
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Italians win, taking Yugoslavia from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 tactical_bombers moved from Yugoslavia to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Sakha to Buryatia
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to Western Germany
1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2
Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Anhwe
1 fighter moved from Queensland to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to Celebes
1 fighter moved from Volgograd to VologdaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x airfield; Remaining resources: 72 PUs;
Germans buy 1 airfield, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Rostov
3 armour moved from Ukraine to Rostov
1 mech_infantry moved from Tambov to Rostov
3 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Suiyuyan to Shensi
Germans take Shensi from Chinese
1 armour moved from Tambov to Kazakhstan
Germans take Kazakhstan from British
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
1 infantry moved from Romania to Bulgaria
3 bombers moved from Western Germany to BulgariaCombat - Germans
Battle in Volgograd
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 3 bombers and 1 infantry
British defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Tambov to Bryansk
9 artilleries moved from Tambov to Bryansk
10 armour and 2 mech_infantrys moved from Tambov to Belarus
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
1 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Bulgaria to Western Germany
3 armour moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Western Germany to Southern Italy
2 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Greater Southern Germany to GermanyPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 fighters placed in Germany
1 airfield placed in Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
Game History
Round: 11
Combat Move - Russians
1 armour moved from Vologda to Kazakhstan
2 armour, 3 artilleries and 24 infantry moved from Vologda to SamaraCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Samara
Russians attack with 2 armour, 3 artilleries and 24 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 armour, 3 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to Shantung
2 infantry moved from Jehol to Shantung
1 fighter and 2 tactical_bombers moved from India to 35 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Madagascar
Battle in Shantung
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Persia from British with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 submarines, 8 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer, 2 fighters, 2 submarines and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is 97
Casualties for Japanese: 1 carrier, 1 destroyer and 3 fighters
Casualties for ANZAC: 1 destroyer, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 artillery moved from Burma to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
1 aaGun and 2 armour placed in Manchuria
3 infantry placed in Kwangtung
3 mech_infantrys placed in India
1 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
working on a draft for your surrender…
thinking hard…will decide tomorrow…spirits are low :cry:
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working on a draft for your surrender…
thinking hard…will decide tomorrow…spirits are low :cry:
ehem…for my surrender?
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Yes…I am a gentleman.
Will always offer my opponent an honorable way out. -
Yes…I am a gentleman.
Will always offer my opponent an honorable way out.Looking forward to it then.
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Nah…I´m telling the grown-ups what you did :evil:





