G40 Vold vs Dawg (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from Kwangsi to Chahar
                1 fighter moved from Kwangsi to Chahar
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Chahar
                    ANZAC attack with 3 fighters
                    Japanese defend with 3 bombers
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 3 bombers
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caroline Islands
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                3 fighters moved from Chahar to Hunan

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Libya

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
                Germans buy 1 destroyer, 2 fighters, 1 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 infantry moved from Tambov to Rostov
                3 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Rostov
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                9 bombers moved from Western Germany to Rostov

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 carrier and 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 carrier and 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    Americans defend with 1 battleship, 2 destroyers, 5 submarines and 3 transports
                    5 submarines owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Germans win with 2 bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 battleship, 2 destroyers and 3 transports
                Battle in Rostov
                    Germans attack with 2 armour, 3 artilleries, 9 bombers, 4 infantry and 1 mech_infantry
                    British defend with 11 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans win with 7 bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Casualties for British: 11 armour, 1 artillery, 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                7 bombers moved from Rostov to Ukraine
                3 aaGuns moved from Bryansk to Ukraine
                1 infantry moved from Kazakhstan to Samara
                3 destroyers moved from 93 Sea Zone to 97 Sea Zone
                2 bombers moved from 91 Sea Zone to Southern France
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 armour and 2 mech_infantrys moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                3 mech_infantrys moved from Shantung to Kiangsi
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport; Americans defend with 1 transport
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter and 3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kansu: 1 artillery
                EDIT: Removing units owned by Japanese from Timguska: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 4 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to British Columbia
                2 fighters moved from Western United States to 48 Sea Zone
                1 carrier moved from 26 Sea Zone to 48 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 fighter moved from 35 Sea Zone to 18 Sea Zone
                1 mech_infantry moved from Kwangsi to Szechwan
                      Chinese take Szechwan from Italians
                2 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 4 infantry moved from Morocco to Algeria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from British Columbia to Alaska
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from 1 Sea Zone to Alaska
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Iraq

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alaska
                    Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Alaska from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 18 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                Americans undo move 4.
                3 submarines placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Egypt to Syria
                1 bomber and 1 tactical_bomber moved from Egypt to Syria
                2 armour and 2 infantry moved from Iraq to Syria
                1 armour moved from Egypt to Syria
                1 infantry moved from Volgograd to Tambov
                      British take Tambov from Germans
                1 mech_infantry moved from Caucasus to Bryansk
                      British take Bryansk from Italians
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Yunnan to Kiangsi
                1 artillery and 4 infantry moved from Burma to Yunnan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Kweichow
                5 infantry moved from Hunan to Kiangsi

    Combat - British
                Battle in Syria
                    British attack with 3 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 3 artilleries and 3 infantry
                    British win, taking Syria from Italians with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 infantry
                    Casualties for Italians: 3 artilleries and 3 infantry
                Battle in Kiangsi
                    British attack with 5 infantry and 1 mech_infantry
                    Japanese defend with 3 mech_infantrys
                    British win, taking Kiangsi from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Kweichow
                    British attack with 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    2 infantry owned by the British retreated to Hunan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Syria to Egypt
                1 bomber moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Iraq
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 infantry placed in Volgograd

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,2,2,3
                British collect 43 PUs (1 lost to blockades); end with 43 PUs total

    Place Units - UK_Pacific
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Shantung
                3 fighters moved from Hunan to Kweichow

    Combat - ANZAC
                Battle in Shantung
                Battle in Kiangsu
                Battle in Kweichow
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                    ANZAC win, taking Shantung from Japanese, taking Kiangsu from Japanese with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - ANZAC
                2 fighters moved from Kweichow to Hunan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Kazakhstan
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Tambov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Tambov from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Bryansk from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Southern Italy
                1 bomber moved from Volgograd to Greece
                2 bombers moved from Tambov to Greece
                1 bomber moved from Bryansk to Greece
                1 bomber moved from Kazakhstan to Greece
                2 fighters moved from Western Germany to Greece
                2 bombers moved from Southern France to Southern Italy
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                10 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                3 aaGuns moved from Ukraine to Rostov

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                4 bombers placed in Western Germany
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Kazakhstan
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Tambov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Tambov from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Bryansk from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Southern Italy
                1 bomber moved from Volgograd to Greece
                2 bombers moved from Tambov to Greece
                1 bomber moved from Bryansk to Greece
                1 bomber moved from Kazakhstan to Greece
                2 fighters moved from Western Germany to Greece
                2 bombers moved from Southern France to Southern Italy
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                10 transports moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                3 aaGuns moved from Ukraine to Rostov

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                4 bombers placed in Western Germany
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers and 2 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 2 transports; Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 2 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                2 artilleries moved from Manchuria to Jehol
                1 mech_infantry moved from Shensi to Chahar
                1 artillery moved from Kansu to Suiyuyan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Italians
                2 infantry moved from Kwangsi to Hunan
                3 armour moved from French Indo China to Hunan
                1 carrier and 2 fighters moved from 48 Sea Zone to 54 Sea Zone
                1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                3 destroyers moved from 10 Sea Zone to 8 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 18 Sea Zone

    Combat - Americans
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 2 carriers, 4 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 artilleries and 6 infantry moved from Algeria to Tunisia

    Place Units - Americans
                1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 airfield, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Syria to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 artillery and 1 infantry moved from Persia to Iraq
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Kiangsi to Shantung
                3 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 artillery and 4 infantry moved from Yunnan to Kweichow

    Combat - British

    Non Combat Move - British
                2 fighters moved from Egypt to Trans-Jordan

    Place Units - British
                1 airfield placed in Trans-Jordan
                2 fighters and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 artilleries moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                5 infantry moved from Southern Italy to 97 Sea Zone
                5 artilleries, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to 98 Sea Zone

  • '13

    Scramble?


  • no

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 artilleries moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                5 infantry moved from Southern Italy to 97 Sea Zone
                5 artilleries, 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 5 artilleries and 5 infantry
                    British defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 28
                    Casualties for British: 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

Suggested Topics

  • 14
  • 80
  • 22
  • 54
  • 118
  • 204
  • 314
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.4k

Topics

1.8m

Posts