Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 submarine; Italians defend with 1 fighter
1 submarine owned by the Germans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
4 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 12 infantry moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Karelia to Novgorod
Turn Complete - Russians
Territory Summary for Russians :
Amur : 1 aaGun and 12 infantry
Kazakhstan : 4 infantry
Buryatia : 1 aaGun
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 armour and 1 mech_infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 102
Russians : 28 / 0
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 8 / 10
British : 32 / 35
UK_Pacific : 5 / 4
Italians : 12 / 15
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 factory_minor, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Jehol to Chahar
5 infantry moved from Anhwe to Chahar
2 artilleries and 3 infantry moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
3 bombers moved from French Indo China to India
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 3 bombers, 7 fighters, 9 infantry and 5 tactical_bombers
Chinese defend with 17 infantry
Japanese win with 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Chinese: 17 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 6 artilleries, 3 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 7 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 artilleries, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 5 infantry
Casualties for British: 2 aaGuns, 4 artilleries and 7 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from Chahar to Anhwe
1 infantry moved from French Indo China to Yunnan
3 bombers moved from India to Kwangsi
3 bombers moved from Chahar to Kwangsi
5 fighters and 5 tactical_bombers moved from Chahar to Manchuria
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 cruiser placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Sorry Captain I didn’t answer for the sub because I assumed obvious it would combat. So the sub should take that hit. Can the american please replace the sub with a destroyer?
I say go ahead and change it. :-)
Ok thanks. Let’s go!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 bomber and 3 fighters moved from Queensland to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 bomber and 3 fighters moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from 87 Sea Zone to French West Africa
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to Norway
2 transports moved from 125 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Novgorod to Norway
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Battle in Cyprus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits
British roll dice for 1 artillery in Cyprus, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Norway
British attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 5 infantry
British roll dice for 1 bomber, 2 fighters and 4 infantry in Norway, round 2 : 1/7 hits
Germans roll dice for 5 infantry in Norway, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 bomber, 2 fighters and 3 infantry in Norway, round 3 : 3/6 hits
Germans roll dice for 4 infantry in Norway, round 3 : 1/4 hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 4 : 3/5 hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Norway to Finland
2 fighters moved from Norway to Finland
4 infantry moved from United Kingdom to Scotland
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Norway : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 2 destroyers and 2 transports
106 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
79 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Finland : 1 bomber and 2 fighters
Production/PUs Summary :
Germans : 45 / 102
Russians : 28 / 0
Japanese : 58 / 74
Americans : 52 / 72
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 12 / 15
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 armour moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Southern France to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 16 PUs (2 lost to blockades); end with 31 PUs total
Territory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 artillery, 1 fighter and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Belarus : 1 flag
Archangel : 1 flag, 1 armour
Bessarabia : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 armour
Greece : 1 flag, 1 bomber
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 102
Russians : 25 / 0
Japanese : 58 / 74
Americans : 52 / 72
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 18 / 31
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,615
Median : 4,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
Null / Other
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
British Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
French Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
125 Sea Zone : 1 cruiser and 1 destroyer
99 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 45 / 102
Russians : 25 / 0
Japanese : 54 / 74
Americans : 52 / 72
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 18 / 31
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m at my gf’s. I will play Japan tonight afterwork!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 carriers, 2 destroyers, 2 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Novgorod
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
2 bombers moved from Western Ukraine to 99 Sea Zone
1 bomber moved from Western Germany to 99 Sea Zone
2 artilleries moved from Russia to Samara
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Vologda
2 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA fire in Novgorod : 1/3 hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/12 hits
Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 : 0/6 hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 7/12 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 cruiser
Germans roll dice for 3 bombers in 99 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Germans, 1 cruiser owned by the Americans and 1 destroyer owned by the French lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 bombers
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from 99 Sea Zone to Western Germany
2 bombers moved from Novgorod to Western Germany
1 fighter moved from Western Ukraine to Western Germany
4 tactical_bombers moved from Western Ukraine to 113 Sea Zone
2 aaGuns moved from Bryansk to Rostov
1 tactical_bomber moved from Caucasus to Rostov
15 armour and 4 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Germany to Western Germany
2 tactical_bombers moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
2 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Romania
Place Units - Germans
2 infantry placed in Western Germany
2 destroyers placed in 112 Sea Zone
2 carriers and 4 transports placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 4 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Baltic States : 1 flag, 2 fighters and 2 tactical_bombers
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns and 1 tactical_bomber
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour and 1 mech_infantry
Volgograd : 1 flag, 16 armour, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Samara : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
112 Sea Zone : 2 destroyers
113 Sea Zone : 2 carriers, 1 destroyer, 4 tactical_bombers and 4 transports
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 53 / 73
Russians : 17 / 0
Japanese : 54 / 74
Americans : 52 / 72
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 2 / 0
Italians : 18 / 31
ANZAC : 14 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.742
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 66
Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.800
Median : 4.000
Variance : 0.705
Standard Deviation : 0.839
Total rolls : 45
British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.842
Median : 3.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Buryatia to Amur
Turn Complete - Russians
I’m for calling it quits in this game…the allies can drag it out for a few more rounds, but they have no chance of winning.
I agree
Well then thanks for playing and sorry for the slow turns!
Good luck with your next game guys!
Was a good game. Thank you.
You guys played a great game…good luck in the rest of the tournament!
I’ve been looking for a thread to report the results…but I can’t seem to find one.
Does anybody know where you do that?