XDAP2 round 1 Belasus Hope (axis) vs dawg walker ( allies +10)

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    I say go ahead and change it. :-)

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    Ok thanks. Let’s go!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 bomber moved from United Kingdom to Morocco
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 bomber and 3 fighters moved from Queensland to 42 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Caroline Islands to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 bomber and 3 fighters moved from 42 Sea Zone to Dutch New Guinea
                2 infantry moved from 87 Sea Zone to French West Africa
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun and 1 fighter
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Norway
                2 transports moved from 125 Sea Zone to 111 Sea Zone
                4 infantry moved from Scotland to 111 Sea Zone
                4 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
                4 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Novgorod to Norway
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Cyprus
                        British roll dice for 1 artillery in Cyprus, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Cyprus, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Cyprus, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in Cyprus, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    British attack with 1 bomber, 2 fighters and 4 infantry
                    Germans defend with 5 infantry
                        British roll dice for 1 bomber, 2 fighters and 4 infantry in Norway, round 2 :  1/7 hits
                        Germans roll dice for 5 infantry in Norway, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                        British roll dice for 1 bomber, 2 fighters and 3 infantry in Norway, round 3 :  3/6 hits
                        Germans roll dice for 4 infantry in Norway, round 3 :  1/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                        British roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 4 :  3/5 hits
                        Germans roll dice for 1 infantry in Norway, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Norway to Finland
                2 fighters moved from Norway to Finland
                4 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Norway : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 2 destroyers and 2 transports
        106 Sea Zone : 1 transport
        Eire : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Finland : 1 bomber and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 102
        Russians : 28 / 0
        Japanese : 58 / 74
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 12 / 15
        ANZAC : 10 / 15
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 15 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                1 armour moved from Eastern Poland to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Italians take Bessarabia from Russians
                1 bomber moved from Southern Italy to Egypt
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 fighter moved from Western Germany to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 fighter moved from Southern France to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 artilleries moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Western Germany to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 16 PUs (2 lost to blockades); end with 31 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Germany : 1 artillery, 1 fighter and 1 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Belarus : 1 flag
        Archangel : 1 flag, 1 armour
        Bessarabia : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 armour
        Greece : 1 flag, 1 bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 102
        Russians : 25 / 0
        Japanese : 58 / 74
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 18 / 31
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,615
            Median : 4,000
            Variance : 0,583
            Standard Deviation : 0,764
            Total rolls : 13

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,333
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2,750
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,333
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        125 Sea Zone : 1 cruiser and 1 destroyer
        99 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 102
        Russians : 25 / 0
        Japanese : 54 / 74
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 18 / 31
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m at my gf’s. I will play Japan tonight afterwork!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Germans buy 2 carriers, 2 destroyers, 2 infantry, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Novgorod
                1 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Western Ukraine to Caucasus
                2 bombers moved from Western Ukraine to 99 Sea Zone
                1 bomber moved from Western Germany to 99 Sea Zone
                2 artilleries moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 mech_infantry moved from Russia to Samara
                1 armour moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Russia to Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                        AA fire in Novgorod :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in Novgorod
                        Germans roll dice for 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 :  4/12 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 5 infantry in Novgorod, round 2 :  0/6 hits
                        3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 :  7/12 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 :  1/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 1 artillery and 5 infantry
                Battle in 99 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 transport; French defend with 1 destroyer; Americans defend with 1 cruiser
                        Germans roll dice for 3 bombers in 99 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Germans, 1 cruiser owned by the Americans and 1 destroyer owned by the French lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 transport
                    Casualties for French: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 99 Sea Zone to Western Germany
                2 bombers moved from Novgorod to Western Germany
                1 fighter moved from Western Ukraine to Western Germany
                4 tactical_bombers moved from Western Ukraine to 113 Sea Zone
                2 aaGuns moved from Bryansk to Rostov
                1 tactical_bomber moved from Caucasus to Rostov
                15 armour and 4 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Germany to Western Germany
                2 tactical_bombers moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                2 mech_infantrys moved from Germany to Slovakia Hungary
                2 mech_infantrys moved from Slovakia Hungary to Romania

    Place Units - Germans
                2 infantry placed in Western Germany
                2 destroyers placed in 112 Sea Zone
                2 carriers and 4 transports placed in 113 Sea Zone
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 4 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Romania : 2 mech_infantrys
        Germany : 1 factory_major
        Baltic States : 1 flag, 2 fighters and 2 tactical_bombers
        Bryansk : 1 flag
        Rostov : 1 flag, 2 aaGuns and 1 tactical_bomber
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 16 armour, 1 factory_minor and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        Samara : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        112 Sea Zone : 2 destroyers
        113 Sea Zone : 2 carriers, 1 destroyer, 4 tactical_bombers and 4 transports
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 17 / 0
        Japanese : 54 / 74
        Americans : 52 / 72
        Chinese : 10 / 11
        British : 35 / 35
        UK_Pacific : 2 / 0
        Italians : 18 / 31
        ANZAC : 14 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.585
            Standard Deviation : 0.765
            Total rolls : 66

    Germans Combat
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.705
            Standard Deviation : 0.839
            Total rolls : 45

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.842
            Median : 3.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                2 infantry moved from Kazakhstan to Turkmenistan
                1 aaGun moved from Buryatia to Amur

    Turn Complete - Russians

  • 23 21 20 19 17 16 15 13

    I’m for calling it quits in this game…the allies can drag it out for a few more rounds, but they have no chance of winning.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I agree


  • Well then thanks for playing and sorry for the slow turns!
    Good luck with your next game guys!

  • 18 16

    Was a good game. Thank you.

  • 23 21 20 19 17 16 15 13

    You guys played a great game…good luck in the rest of the tournament!

  • 23 21 20 19 17 16 15 13

    I’ve been looking for a thread to report the results…but I can’t seem to find one.
    Does anybody know where you do that?

  • 18 16

    :? …. I don’t

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