@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L15 G40 Soulblighter (Axis) vs Axis-Dominion (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Iraq to Bryansk
3 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Bryansk
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Italians attack with 3 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Kazakhstan from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Belarus
3 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Ethiopia to Kenya
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - Italians
1 transport placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in IraqTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Queensland to 39 Sea Zone
2 fighters moved from India to SzechwanPlace Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 88 Sea ZoneTurn Complete - French
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Ow look it is a lone chinese fighter.
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Yah yah I goofed :|
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I saw it only after I completed my turn. Oh well.
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Yah yah I goofed :|
It might still survive. It all depends on dice anyways and how many troops I send after it.
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I’m not counting on that. It’s as good as gone as far as I’m concerned. The Chinese don’t have much of a future anyway as your forces close in on them.
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I’m not counting on that. It’s as good as gone as far as I’m concerned. The Chinese don’t have much of a future anyway as your forces close in on them.
They can join the axis if they want to :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Belarus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Belarus to Volgograd
1 bomber moved from Western Germany to VolgogradCombat - Germans
Battle in Tsinghai
Germans attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 fighter
Germans win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Kazakhstan
2 bombers moved from Tsinghai to Kazakhstan
3 fighters moved from Iraq to Southern Italy
6 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
6 armour and 5 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Rostov to Kazakhstan
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
3 fighters placed in Western Germany
2 fighters and 1 tactical_bomber placed in 112 Sea Zone
Germans undo move 1.
Germans undo move 1.
5 fighters and 1 tactical_bomber placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Tambov to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Samara
5 artilleries and 5 infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Tambov to Rostov
1 armour moved from Russia to Samara
2 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Tsinghai from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 2 artilleries
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Samara
Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
2 infantry moved from Tambov to Samara
1 mech_infantry moved from Tambov to Novosibirsk
5 mech_infantrys moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to VolgogradPlace Units - Russians
1 airfield and 3 infantry placed in Norway
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
3 bombers moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 3 bombers and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
2 bombers moved from Burma to Philippines
3 bombers moved from Kweichow to Philippines
3 infantry moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Malaya to Shan State
3 armour and 5 mech_infantrys moved from Anhwe to Yunnan
3 armour moved from Kiangsu to Anhwe
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Philippines
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers moved from Norway to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone -
scramble in 97?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers moved from Norway to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 97 Sea Zone
Americans attack with 8 bombers, 1 destroyer and 3 submarines
Germans defend with 1 carrier and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans win, taking 97 Sea Zone from Neutral with 8 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier and 1 transport
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 2 submarines
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 bombers moved from 97 Sea Zone to Egypt
2 fighters moved from 92 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Norway to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
2 bombers moved from Eastern United States to Norway
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Algeria to Libya
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 101 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer and 5 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 submarine placed in 10 Sea Zone
1 destroyer and 4 submarines placed in 101 Sea Zone
Americans undo move 1.
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to French Indo China
1 fighter and 2 tactical_bombers moved from India to Burma
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Malaya
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Burma to India
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from United Kingdom to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 aaGun and 2 infantry placed in EgyptTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 aaGun and 1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 1 armour -
Today or tomorrow.
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No problem





