@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
@Avner scramble 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery and 2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Finland
3 infantry moved from Norway to Finland
6 artilleries and 27 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 6 artilleries and 27 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 6 artilleries and 26 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 mech_infantry moved from Turkmenistan to West India
1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
2 infantry moved from Kazakhstan to Turkmenistan
2 infantry moved from Samara to Kazakhstan
1 aaGun and 1 infantry moved from Samara to Tambov
3 infantry moved from Volgograd to Tambov
2 infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Tambov
6 mech_infantrys moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Russia to Novosibirsk
Place Units - Russians
1 aaGun and 2 infantry placed in Norway
Russians undo move 1.
1 aaGun, 1 artillery and 1 infantry placed in Norway
1 infantry placed in Volgograd
1 armour, 2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,3
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 bombers moved from Kwangsi to Hopei
2 bombers moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 3 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 armour moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Chahar to Anhwe
3 bombers moved from Hopei to Kwangsi
2 bombers and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
3 fighters moved from Korea to Japan
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 armour placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
7 bombers moved from United Kingdom to Karelia
1 bomber moved from Russia to Karelia
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Karelia
Americans attack with 8 bombers
Germans defend with 2 armour and 2 mech_infantrys
Americans win with 6 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 2 bombers
Non Combat Move - Americans
6 bombers moved from Karelia to Norway
2 bombers moved from Eastern United States to Norway
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway
2 carriers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
2 bombers and 1 fighter placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
13 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Szechwan
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 fighter moved from Norway to 127 Sea Zone
1 bomber moved from India to French Indo China
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to India
3 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 fighter moved from 79 Sea Zone to India
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 92 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 artillery moved from West India to India
1 fighter moved from 79 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from West India to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 fighter moved from 127 Sea Zone to Norway
Place Units - British
3 infantry placed in Egypt
1 fighter and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,5,6,1
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Iraq to Bryansk
3 armour and 4 mech_infantrys moved from Rostov to Kazakhstan
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Italians attack with 3 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Kazakhstan from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Belarus
3 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Ethiopia to Kenya
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - Italians
1 transport placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Iraq
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Queensland to 39 Sea Zone
2 fighters moved from India to Szechwan
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to Algeria
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
Turn Complete - French
Ow look it is a lone chinese fighter.
Yah yah I goofed :|
I saw it only after I completed my turn. Oh well.
Yah yah I goofed :|
It might still survive. It all depends on dice anyways and how many troops I send after it.
I’m not counting on that. It’s as good as gone as far as I’m concerned. The Chinese don’t have much of a future anyway as your forces close in on them.
I’m not counting on that. It’s as good as gone as far as I’m concerned. The Chinese don’t have much of a future anyway as your forces close in on them.
They can join the axis if they want to :P.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Belarus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Belarus to Volgograd
1 bomber moved from Western Germany to Volgograd
Combat - Germans
Battle in Tsinghai
Germans attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 fighter
Germans win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 fighter
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Kazakhstan
2 bombers moved from Tsinghai to Kazakhstan
3 fighters moved from Iraq to Southern Italy
6 fighters and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 infantry and 1 mech_infantry moved from Syria to 98 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
6 armour and 5 mech_infantrys moved from Caucasus to Iraq
2 mech_infantrys moved from Rostov to Kazakhstan
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Archangel to Belarus
2 mech_infantrys moved from Novgorod to Belarus
Place Units - Germans
3 fighters placed in Western Germany
2 fighters and 1 tactical_bomber placed in 112 Sea Zone
Germans undo move 1.
Germans undo move 1.
5 fighters and 1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry and 2 mech_infantrys moved from Novosibirsk to Tsinghai
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 infantry moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Tambov to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Samara
5 artilleries and 5 infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Tambov to Rostov
1 armour moved from Russia to Samara
2 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Tsinghai
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Tsinghai from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 2 artilleries
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Samara
Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Samara
2 infantry moved from Tambov to Samara
1 mech_infantry moved from Tambov to Novosibirsk
5 mech_infantrys moved from Tambov to Volgograd
1 aaGun moved from Tambov to Rostov
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
Place Units - Russians
1 airfield and 3 infantry placed in Norway
3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 harbour, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
3 bombers moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 3 bombers and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
2 bombers moved from Burma to Philippines
3 bombers moved from Kweichow to Philippines
3 infantry moved from French Indo China to Yunnan
1 aaGun and 2 infantry moved from Malaya to Shan State
3 armour and 5 mech_infantrys moved from Anhwe to Yunnan
3 armour moved from Kiangsu to Anhwe
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Philippines
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Java
3 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from Norway to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
scramble in 97?
Nope.