Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                2 fighters moved from 93 Sea Zone to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                3 transports moved from 10 Sea Zone to 89 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                3 artilleries and 5 infantry moved from Mexico to Southeast Mexico
                2 aaGuns moved from Central United States to Southeast Mexico
                2 mech_infantrys moved from Eastern United States to Southeast Mexico
                4 infantry moved from Central United States to Southeast Mexico
                7 artilleries and 3 infantry moved from Spain to Southern France
                1 fighter moved from 104 Sea Zone to Southern France
                1 fighter moved from 104 Sea Zone to Southern France
                1 bomber, 4 fighters and 1 tactical_bomber moved from 104 Sea Zone to Spain
                5 fighters and 3 tactical_bombers moved from Western United States to 91 Sea Zone
                4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
                4 fighters moved from Western United States to Eastern United States
                1 fighter moved from Southern France to Spain
                1 fighter moved from Spain to Southern France
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 airfield, 1 factory_minor and 1 harbour placed in Spain
                3 infantry placed in Southern France
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 11 infantry moved from Yunnan to Burma
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Burma from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese
                10 infantry moved from Hunan to Kiangsi
                9 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Burma to Kiangsi

    Place Units - Chinese
                3 infantry placed in Kiangsi
                6 infantry placed in Yunnan
                Chinese undo move 2.
                6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                3 infantry moved from Gibraltar to Spain

    Non Combat Move - British
                4 aaGuns and 29 infantry moved from Northwest Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                6 mech_infantrys moved from Caucasus to Persia
                3 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 8 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
                3 armour, 1 artillery and 8 infantry moved from 80 Sea Zone to Persia

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from France to Western Germany
                3 infantry moved from Switzerland to Western Germany
                1 aaGun and 5 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
                8 fighters moved from Queensland to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Samara to Kazakhstan
                1 bomber moved from Queensland to Hawaiian Islands
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone

    Combat - ANZAC
                Battle in French Indo China
                Battle in Malaya

    Non Combat Move - ANZAC
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 30 PUs; end with 30 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                4 infantry moved from Gibraltar to Spain
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '15

    By the way, feel free to do Russia for me.  Just move my three remaining people to Siberia, Sakha, and Buryatia.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 bombers moved from Russia to Western Germany
                1 fighter moved from Novgorod to Western Germany
                4 infantry and 1 mech_infantry moved from Sweden to 113 Sea Zone
                2 infantry moved from Sweden to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                6 infantry and 1 mech_infantry moved from 113 Sea Zone to Western Germany
                1 fighter moved from Western Germany to United Kingdom
                3 mech_infantrys moved from Ukraine to Volgograd
                3 aaGuns moved from Tambov to Volgograd
                3 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Rostov
                3 infantry moved from Western Ukraine to Bryansk
                3 fighters and 3 tactical_bombers moved from Russia to Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                1 mech_infantry placed in Romania
                2 armour and 1 mech_infantry placed in Russia
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Russia
                3 armour placed in Germany
                2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Germans collect 76 PUs (2 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians
                1 infantry moved from Amur to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Amur to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
                2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 armour moved from Afghanistan to Kazakhstan
                1 armour moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Kazakhstan
                3 armour moved from Eastern Persia to Kazakhstan
                4 infantry moved from Afghanistan to Kazakhstan
                2 fighters and 5 tactical_bombers moved from Tambov to Volgograd

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 armour; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Midway
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 5 armour and 4 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Korea from Russians with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 carriers moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                5 fighters moved from 6 Sea Zone to 25 Sea Zone
                5 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 infantry moved from Yenisey to Yakut S.S.R.
                12 artilleries and 9 infantry moved from Eastern Persia to Turkmenistan
                6 armour moved from India to Afghanistan
                1 bomber moved from 37 Sea Zone to Formosa

    Place Units - Japanese
                3 infantry placed in India
                1 infantry placed in Japan
                2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 5 infantry, 7 mech_infantrys and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Southern France to France
                      French take France from Germans
                      French take French Indo China from ANZAC
                      French take Southern France from Americans
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Northern Italy
                1 fighter moved from Southern France to Northern Italy
                1 tactical_bomber moved from Spain to Northern Italy
                1 fighter moved from Spain to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Normandy Bordeaux
                5 fighters and 3 tactical_bombers moved from 91 Sea Zone to Normandy Bordeaux
                3 fighters moved from Spain to Northern Italy
                1 bomber moved from Spain to Northern Italy
                1 submarine moved from 104 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_major and 2 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                6 infantry moved from Central United States to 101 Sea Zone
                1 armour, 8 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                9 infantry moved from Southeast Mexico to 89 Sea Zone
                4 aaGuns, 3 artilleries and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                4 aaGuns, 3 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 89 Sea Zone to 91 Sea Zone
                4 fighters and 4 tactical_bombers moved from Southeast Mexico to Spain
                5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
                1 bomber moved from Northern Italy to Southern France
                6 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
                4 aaGuns, 1 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                6 artilleries moved from Southern France to Spain
                1 fighter moved from Eastern United States to Spain
                3 fighters moved from Eastern United States to Spain

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Spain
                5 infantry and 5 mech_infantrys placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Jehol
                5 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                3 armour and 9 mech_infantrys moved from Persia to Trans-Jordan
                1 artillery and 11 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 11 infantry and 6 transports moved from 80 Sea Zone to 81 Sea Zone
                16 infantry moved from Persia to Iraq
                3 infantry moved from Spain to Southern France

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 6 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to France
                1 fighter moved from Southern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                2 infantry moved from Western Germany to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 artilleries, 2 fighters and 8 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry
                    Italians captures 0PUs while taking French capital
                    Italians win, taking France from French with 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 12
                    Casualties for French: 4 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    retreated to Northern Italy
                    Americans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                2 fighters moved from France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Italians collect 12 PUs; end with 12 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I think that is it…. Italy took back France and you cannot take it back as far as I can see.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, I think I am secure for the 8 VCs at the end of the round.

    That was CLOSE!

    One more round and I doubt I could have held Italy from a USA smash.  Or maybe even the UK proper.

  • '15

    Italy took back France?  Oh shoot!  I completely forgot to account for that!

    Doubt I could have stopped you anyway, though.

    Wow, good game.

  • '15

    But hang on, don’t you have to hold the same 8 for a full round to win?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Shin:

    But hang on, don’t you have to hold the same 8 for a full round to win?

    Hmmm… my understanding (and tripple a’s understanding) is just that I have to have 8 at the end of a round. But I just looked at the rules and it says “for a round”… so, I will check the FAQ.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7:

    @Shin:

    But hang on, don’t you have to hold the same 8 for a full round to win?

    Hmmm… my understanding (and tripple a’s understanding) is just that I have to have 8 at the end of a round. But I just looked at the rules and it says “for a round”… so, I will check the FAQ.

    Ok, after looking into this I think you may be right and Tripple A is wrong. Tripple A declares victory at the end of the round if you hold 8, while the rules say hold for a complete round. So I got the 8 on Germany, but you took back france on US, which I then took back on Italy, so the condition would only work if I held the 8 until Italy’s next turn…. sigh…

    I put in a message to the league to make sure this right.

    If so, I have a request: could I redo Italy?

    If I knew the rule was I had to hold 8 continuously instead of just to the end of the round, it would make no sense to take France with Italy and forgo Germany getting France’s money.

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