@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Entek v. dawgoneit (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsu to Kiangsi
1 battleship and 1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
1 fighter moved from Jehol to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in BorneoNon Combat Move - Japanese
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from Manchuria to Kwangtung
1 fighter moved from Manchuria to Kwangtung
1 fighter moved from Japan to KwangtungPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 bomber, 2 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 submarine and 2 transports
26 Sea Zone : 1 submarine
21 Sea Zone : 1 cruiser
19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 32 / 47
Russians : 58 / 81
Japanese : 42 / 43
Americans : 50 / 77
Chinese : 7 / 8
British : 28 / 0
UK_Pacific : 7 / 14
Italians : 10 / 23
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 103 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 18 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 18 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
1 mech_infantry moved from Western United States to AlaskaPlace Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to SuiyuyanNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters and 1 tactical_bomber moved from Tunisia to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 107 Sea Zone
1 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 infantry moved from West India to IndiaCombat - British
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 6 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 6 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northern Italy to Yugoslavia
10 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 fighter moved from Malaya to BurmaPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits
British roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries and 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 32 / 47
Russians : 58 / 81
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 7 / 9
British : 28 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from Java to Burma
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to JavaPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tunisia to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya -
scramble in sz97?
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yes, scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Tunisia to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; French attack with 1 destroyer and 1 fighter
Italians defend with 1 fighter and 1 submarine
retreated to 97 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 fighter moved from 97 Sea Zone to YugoslaviaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
2 artilleries moved from Western Germany to Greater Southern Germany
2 infantry moved from Germany to Greater Southern Germany
3 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
4 tactical_bombers moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Germany to 97 Sea Zone
1 infantry moved from Vyborg to Finland
2 armour and 1 artillery moved from United Kingdom to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 2 armour and 1 artillery
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 2 armour and 1 artillery in Scotland, round 2 : 1/3 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits
1 artillery owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 2 armour in Scotland, round 3 : 2/2 hits
British roll dice for 2 infantry in Scotland, round 3 : 0/2 hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for British: 1 aaGun and 2 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Yugoslavia, round 2 : 10/11 hits
Russians roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits
2 infantry owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Russians, 2 armour owned by the Germans, 1 mech_infantry owned by the Russians, 2 fighters owned by the British, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Greater Southern Germany, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Poland, round 2 : 5/6 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Poland, round 2 : 2/3 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 97 Sea Zone
Germans attack with 1 bomber; Italians loiter and taunt
British defend with 2 transports
2 transports owned by the British lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 bomber moved from 97 Sea Zone to Western Germany
2 fighters and 4 tactical_bombers moved from Yugoslavia to Western Germany
2 fighters moved from Poland to Germany
2 artilleries moved from Germany to Slovakia Hungary
1 aaGun and 7 infantry moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
1 submarine placed in 109 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
5 infantry and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 armour
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 artilleries and 2 infantry
Slovakia Hungary : 3 aaGuns, 2 artilleries and 8 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers
Poland : 2 artilleries
Germany : 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Vyborg : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 armour
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 47 / 81
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 7 / 9
British : 26 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to Finland
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
3 armour moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
4 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
6 infantry moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 armour moved from Albania to Yugoslavia
1 armour moved from Greece to YugoslaviaCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 2 armour
Germans defend with 1 armour
Russians win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
1 armour moved from Karelia to Baltic States
2 fighters moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern PolandPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
3 artilleries and 7 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Russians collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Kwangsi
2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Kwangtung
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from AmericansCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 2/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in KoreaNon Combat Move - Japanese
3 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters moved from Manchuria to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 2 fighters
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 bombers, 5 fighters, 1 harbour and 5 tactical_bombers
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 cruiser and 1 submarine
19 Sea Zone : 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 39 / 50
Russians : 50 / 71
Japanese : 46 / 46
Americans : 50 / 70
Chinese : 6 / 9
British : 26 / 0
UK_Pacific : 7 / 7
Italians : 10 / 11
ANZAC : 21 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from India to KwangsiCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in French Indo China
Battle in Kwangsi
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking French Indo China from Japanese, taking Kwangsi from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 4 transports; Russians loiter and taunt
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 cruiser and 4 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking United Kingdom from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Kwangsi to India
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 infantry and 1 transport moved from 107 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
4 artilleries and 13 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
4 artilleries and 7 infantry moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 4 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 fighters
British win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Japanese: 2 fighters
Battle in Scotland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 2 armour
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to BurmaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Yugoslavia
Italians attack with 2 artilleries and 1 fighter
Russians defend with 1 armour
Italians roll dice for 2 artilleries and 1 fighter in Yugoslavia, round 2 : 1/3 hits
Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Italians lost in Yugoslavia
Italians win, taking 97 Sea Zone from British, taking Yugoslavia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_minor and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 33 / 50
Russians : 48 / 71
Japanese : 37 / 46
Americans : 54 / 74
Chinese : 9 / 8
British : 32 / 32
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 21 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to Yunnan
2 fighters moved from Burma to Hopei
1 bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hopei
ANZAC attack with 2 fighters
Japanese defend with 1 armour and 2 mech_infantrys
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_AlliesTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Scotland to United Kingdom
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
5 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
2 fighters moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Poland, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 1 armour, 1 bomber, 2 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 4 artilleries and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 4 tactical_bombers in United Kingdom, round 2 : 7/8 hits
British roll dice for 4 artilleries and 3 infantry in United Kingdom, round 2 : 3/7 hits
4 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans, 3 infantry owned by the Americans and 2 fighters owned by the Germans lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 4 artilleries and 3 infantryNon Combat Move - Germans
3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Western Germany
2 fighters moved from Poland to Western GermanyPlace Units - Germans
4 armour, 4 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4
Germans collect 42 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 4 artilleries and 9 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Romania : 1 infantry
Poland : 4 infantry
Germany : 4 armour, 1 factory_major, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 44 / 79
Russians : 43 / 71
Japanese : 37 / 46
Americans : 54 / 74
Chinese : 9 / 8
British : 26 / 0
UK_Pacific : 11 / 11
Italians : 12 / 18
ANZAC : 21 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





