G4015LWhackaMatt(Allies+14) vs Karl7 (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Kiangsi to Kwangtung
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Kiangsi to Kwangtung
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 artilleries, 2 infantry and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Olgiy to Timguska
                1 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Guam
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                2 bombers moved from Kwangtung to Philippines
                2 aaGuns, 2 artilleries, 2 infantry and 2 tactical_bombers moved from Kiangsi to Kiangsu
                1 aaGun moved from Yakut S.S.R. to Yenisey
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Kiangsu
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 harbour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Rio de Oro to Morocco
                      Americans take Morocco from Italians
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Rio de Oro to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 bomber moved from New South Wales to Brazil

    Place Units - Americans
                1 harbour placed in Rio de Oro
                2 carriers placed in 10 Sea Zone
                1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 2 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 2 infantry
                    Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kwangsi

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Turkey to Greece
                      British take Greece from Italians
                1 armour moved from Greece to Turkey
                1 armour, 1 artillery and 1 infantry moved from Saudi Arabia to 76 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone

    Combat - British

    Non Combat Move - British
                1 aaGun and 5 infantry moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                3 fighters moved from Egypt to Turkey
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters and 1 infantry moved from Iraq to Turkey
                1 transport moved from 71 Sea Zone to 79 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 harbour placed in West India
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 mech_infantry

  • 20 18 17 15

    That sure is a fine example of an Allied fleet in the Pacific!  :-D

    And my, what an unusual game we have.  Quiet fine.  Although I do so many wacky things, most of my games are interesting. That or I lose really fast. lol

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                4 infantry moved from Southern France to 93 Sea Zone
                4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Spain to Gibraltar
                1 bomber moved from Novgorod to Southern Italy
                2 infantry moved from Bessarabia to Romania
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Bryansk
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 fighter moved from Southern France to Spain
                1 fighter moved from Southern Italy to Spain
                2 fighters moved from Spain to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 4 fighters and 7 infantry
                    British defend with 1 harbour; Americans defend with 3 artilleries, 3 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 3 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Gibraltar to Spain
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Bessarabia to Romania
                1 aaGun moved from Southern France to Spain
                7 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 factory_minor placed in Spain
                3 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    That sure is a fine example of an Allied fleet in the Pacific!   :-D

    And my, what an unusual game we have.  Quiet fine.  Although I do so many wacky things, most of my games are interesting. That or I lose really fast. lol

    Soviet naval aircraft?

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Argentina to Chile
                1 transport moved from 52 Sea Zone to 65 Sea Zone
                1 transport moved from 66 Sea Zone to 65 Sea Zone

    Combat - ANZAC
                Battle in Chile
                    ANZAC attack with 1 artillery and 3 infantry
                    Neutral_True defend with 2 infantry
                    ANZAC win, taking Chile from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                1 battleship, 1 cruiser, 5 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from 42 Sea Zone to New South Wales
                2 aaGuns and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 42 Sea Zone
                1 fighter moved from United Kingdom to Sweden

    Non Combat Move - French

    Turn Complete - French

  • 20 18 17 15

    @Karl7:

    @Whackamatt:

    That sure is a fine example of an Allied fleet in the Pacific!   :-D

    And my, what an unusual game we have.  Quiet fine.  Although I do so many wacky things, most of my games are interesting. That or I lose really fast. lol

    Soviet naval aircraft?

    There’s a first time for everything!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Spain to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from Spain to Morocco

    Combat - Germans
                Battle in Morocco
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Morocco from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Morocco to Spain
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True
                1 artillery and 2 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Switzerland to France
                3 armour and 1 infantry moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Norway to Novgorod
                2 fighters moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                2 tactical_bombers placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                3 infantry placed in Southern France
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Spain to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from Spain to Morocco

    Combat - Germans
                Battle in Morocco
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Morocco from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Morocco to Spain
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True
                1 artillery and 2 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Switzerland to France
                3 armour and 1 infantry moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Norway to Novgorod
                2 fighters moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                2 tactical_bombers placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                3 infantry placed in Southern France
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Spain to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from Spain to Morocco

    Combat - Germans
                Battle in Morocco
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Morocco from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Morocco to Spain
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True
                1 artillery and 2 infantry moved from Southern France to Spain
                1 artillery and 2 infantry moved from Switzerland to France
                3 armour and 1 infantry moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Norway to Novgorod
                2 fighters moved from Western Germany to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                2 tactical_bombers placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                3 infantry placed in Southern France
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 aaGuns and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 10 infantry moved from Sweden to Norway
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 infantry moved from Kansu to Suiyuyan
                1 armour moved from Kansu to Tsagaan Olom
                      Russians take Tsagaan Olom from Japanese
                1 armour moved from Tsagaan Olom to Suiyuyan
                2 fighters and 1 tactical_bomber moved from India to Turkey
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Kwangsi to Yunnan

    Combat - Russians
                Battle in Norway
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 artillery and 7 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 1 artillery and 10 infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 aaGuns and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 battleship, 4 carriers, 4 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 infantry moved from Dutch New Guinea to New Guinea
                3 fighters moved from 45 Sea Zone to New Guinea
                3 tactical_bombers moved from 45 Sea Zone to New Guinea
                1 infantry moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 4 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 4 carriers, 4 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in New Guinea
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Midway
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Midway from Americans, taking Kiangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Jehol to Shantung
                2 infantry moved from Manchuria to Jehol
                1 aaGun moved from Yenisey to Timguska
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 bombers moved from Philippines to Caroline Islands
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 fighters and 3 tactical_bombers moved from New Guinea to 33 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 bomber placed in Japan
                3 infantry placed in Kiangsu
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,1,2,6,6,5,5,4,1,6,3,4,6,5,6,3,1,6,4,1,6,6,6,3,2,3
                Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 2 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 fighter and 20 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Morocco
                1 bomber moved from Brazil to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 bombers and 2 fighters
                    Germans defend with 1 infantry
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in New Guinea
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Morocco to British Guiana
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Rio de Oro
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                2 aaGuns, 1 artillery and 7 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                10 infantry placed in Western United States
                10 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 15 infantry moved from Kwangsi to Kiangsi
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 7 artilleries, 1 fighter and 16 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 7 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 aaGuns, 1 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                2 armour moved from Yunnan to Shensi
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Turkey to Caucasus
                5 fighters moved from Turkey to Caucasus
                1 armour, 1 artillery and 2 infantry moved from West India to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 42 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Quebec to Ontario

    Combat - British
                Battle in Java
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Sumatra
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Sumatra from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shensi
                    British attack with 2 armour
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 armour

    Non Combat Move - British
                3 aaGuns and 5 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Iraq to Turkey
                3 infantry moved from Persia to Northwest Persia
                5 fighters moved from Caucasus to Turkey
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Java to Shan State

    Place Units - British
                3 infantry placed in Iraq
                2 aaGuns and 1 mech_infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 transports placed in 39 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 39 Sea Zone change ownership: 2 transports

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Spain to Rio de Oro
                2 infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from Southern Italy to Rio de Oro

    Combat - Italians
                Battle in Rio de Oro
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 bomber and 1 harbour
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Rio de Oro to Spain
                7 infantry moved from Southern France to Spain
                3 artilleries and 6 infantry moved from Gibraltar to Spain
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                4 infantry moved from 93 Sea Zone to Spain
                2 fighters moved from 92 Sea Zone to Spain
                1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to Spain

    Place Units - Italians
                1 artillery and 2 infantry placed in Spain
                2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship, 1 cruiser, 5 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Chile to 65 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                1 transport moved from 65 Sea Zone to 52 Sea Zone

    Combat - ANZAC
                Battle in Venezuela
                    ANZAC attack with 1 artillery and 1 infantry
                    Neutral_True defend with 2 infantry
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Neutral_True: 1 infantry

    Non Combat Move - ANZAC
                2 aaGuns and 2 infantry moved from South Australia to New South Wales
                4 fighters moved from New South Wales to 46 Sea Zone
                1 fighter moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 harbour placed in New Guinea
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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