0% for April

15L G40 Balladeer (axis) v ArtofWar (allies+14)

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    You suggestion that Germans on original Soviet territory = a declaration of w war makes a lot sense. At least then the rules would be consistent.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Siam to Shan State
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from Kiangsu to Hopei
                2 bombers moved from Kwangsi to Hopei
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Manchuria to Japan
                2 bombers moved from Hopei to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 submarine moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour and 1 infantry
        101 Sea Zone : 1 carrier and 1 submarine
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 41
        Japanese : 50 / 50
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 27 / 30
        UK_Pacific : 9 / 21
        Italians : 14 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 73 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 bomber moved from Tanganyika Territory to India
                1 infantry moved from Northwest Persia to Persia
                2 fighters moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Morocco to Gibraltar
                1 tactical_bomber moved from Morocco to Gibraltar

    Place Units - British
                1 armour, 1 artillery and 1 fighter placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 fighter
        Ethiopia : 1 flag, 1 infantry
        73 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 41
        Japanese : 47 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 28 / 28
        UK_Pacific : 10 / 10
        Italians : 13 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 bomber and 1 fighter moved from Alexandria to Iraq
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 2 armour
                    Italians win, taking Iraq from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Russians: 2 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Iraq to Trans-Jordan
                1 armour moved from Eastern Poland to Bessarabia
                2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 36 / 41
        Japanese : 43 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 27 / 28
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 cruiser moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 fighter and 3 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 36 / 41
        Japanese : 43 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 28 / 28
        UK_Pacific : 14 / 10
        Italians : 15 / 28
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 armour and 9 mech_infantrys moved from Germany to Baltic States
                5 artilleries and 23 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Syria
                      Germans take Syria from French

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 5 artilleries and 23 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                Battle in Baltic States
                    Germans attack with 2 armour and 9 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                3 aaGuns moved from Eastern Poland to Belarus
                7 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                1 armour moved from Romania to Greece
                1 bomber moved from Western Ukraine to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Egypt to Romania
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Germans
                1 bomber and 1 infantry placed in Western Germany
                3 mech_infantrys placed in Western Germany
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns and 1 mech_infantry moved from Archangel to Vologda
                1 fighter moved from Western Ukraine to Russia
                2 aaGuns, 5 artilleries and 32 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Vologda to Russia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 18 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 2 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 2 aaGuns
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 31 / 31
        Japanese : 43 / 50
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 27 / 28
        UK_Pacific : 14 / 10
        Italians : 15 / 28
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery and 10 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                3 mech_infantrys moved from Manchuria to Chahar
                1 bomber moved from Kwangsi to Chahar
                2 mech_infantrys moved from Kiangsu to Hopei
                2 fighters and 2 tactical_bombers moved from Hunan to Hopei
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 bomber moved from Kwangsi to Borneo
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    British defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 bomber moved from Chahar to Kwangsi
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Borneo to Kwangsi
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 55 Sea Zone to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 55 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter and 4 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 1 infantry
        New Guinea : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        10 Sea Zone : 3 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 30 / 31
        Japanese : 54 / 55
        Americans : 52 / 72
        Chinese : 4 / 7
        British : 27 / 28
        UK_Pacific : 6 / 10
        Italians : 15 / 28
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 30 / 31
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 27 / 28
        UK_Pacific : 6 / 10
        Italians : 15 / 28
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 bomber moved from India to Trans-Jordan
                1 armour and 1 artillery moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from Persia to Iraq

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 fighter in Trans-Jordan, round 2 :  0/1 hits
                        1 fighter owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Persia
                1 bomber and 1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from Morocco to Algeria
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
                1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 73 Sea Zone to 71 Sea Zone

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 carriers and 4 fighters
                EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers and 4 fighters
                EDIT: Removing units owned by Americans from Morocco: 1 armour
                EDIT: Adding units owned by Americans to Algeria: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Belgian Congo : 1 armour, 1 fighter and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 armour and 1 artillery
        92 Sea Zone : 1 battleship, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 1 transport
        81 Sea Zone : 1 transport
        83 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 30 / 31
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 30
        UK_Pacific : 6 / 3
        Italians : 12 / 28
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber and 1 fighter moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from 55 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 28 / 31
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 6 / 3
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter and 3 infantry moved from Morocco to Algeria
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Algeria : 1 fighter and 3 infantry
        92 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 72
        Russians : 28 / 31
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 30
        UK_Pacific : 6 / 3
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Germany to Smolensk
                2 armour and 2 mech_infantrys moved from Belarus to Ukraine
                      Germans take Bryansk from Russians
                1 fighter moved from Romania to Ukraine

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Belarus
                2 armour and 8 mech_infantrys moved from Baltic States to Belarus
                1 fighter moved from Ukraine to Belarus
                2 armour and 4 mech_infantrys moved from Belarus to Ukraine
                4 armour and 4 mech_infantrys moved from Belarus to Archangel
                3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Romania to Southern Italy
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                2 tactical_bombers moved from Romania to Egypt
                1 armour moved from Syria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to Southern Italy
                1 fighter moved from Slovakia Hungary to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                3 armour placed in Novgorod
                2 armour and 6 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Vologda to Russia
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Nenetsia
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Yenisey : 2 aaGuns and 18 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Nenetsia : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 2 infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 25 / 25
        Japanese : 52 / 55
        Americans : 52 / 72
        Chinese : 6 / 6
        British : 30 / 30
        UK_Pacific : 6 / 3
        Italians : 15 / 21
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 mech_infantrys moved from Manchuria to Jehol
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kweichow to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Kwangsi to Jehol
                1 bomber moved from Kwangsi to Jehol

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Hunan to Szechwan
                2 mech_infantrys moved from Kiangsu to Hunan
                1 armour, 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Amur to Buryatia
                1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone

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