TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 15x factory_major; Remaining resources: 18 PUs; 6 SuicideAttackTokens;
Japanese buy 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 armour moved from Persia to Northwest Persia
Japanese take Northwest Persia from Russians
1 armour moved from Northwest Persia to Iraq
Japanese take Iraq from Russians
Combat - Japanese
Japanese creates battle in territory 79 Sea Zone
Non Combat Move - Japanese
5 tactical_bombers moved from Eastern Persia to Egypt
4 fighters moved from Eastern Persia to Egypt
2 fighters moved from 79 Sea Zone to Egypt
2 tactical_bombers moved from West India to 76 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
4 infantry moved from 76 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_True
1 aaGun, 5 armour, 7 artilleries and 12 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
3 armour moved from India to Eastern Persia
5 fighters moved from French Indo China to India
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,1,3,6,2,3,3,6,3,2,5,2,4,4,4,2,5,4,4,5,1,2,5,1,6,4,2,5,5,6,6,6,3,2,6,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,6,5,1,3,3
Japanese collect 24 PUs (12 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs