@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
15L G40 Balladeer (axis) v ArtofWar (allies+14)
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Oh well, I had 70%, but the UK had 87%, so it’s all kinda dicey ;-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone -
Scramble Sz 110?
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Oops, I was looking at different buys in different files and just see that I posted one with the wrong buy in it. I wanted to buy 1 fighter, 7 MI 1 T instead of 8 MI 2T, want me to post a new combat move file, or shall I just edit it in at the end of my turn?
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NO scramble to SZ 110.
Just edit in the production change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 bomber moved from Western Germany to Greece
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 118 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship
British win with 1 battleship remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 cruiser
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 2 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 bomber moved from Greece to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Tobruk
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
5 armour and 1 mech_infantry moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Southern FrancePlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 artillery and 19 infantry
Bryansk : 5 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 2 armour and 3 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
2 fighters moved from Kwangsi to Manchuria
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Western United States to Eastern United States
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
101 Sea Zone : 1 carrier, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
8 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Suiyuyan, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 8 infantry
Hopei : 2 infantry
Tsinghai : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 7 / 7
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 12 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 3 : 0/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
2 fighters and 1 tactical_bomber moved from Malta to Morocco
1 mech_infantry moved from Eire to United Kingdom
1 battleship moved from 118 Sea Zone to 106 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 41 Sea Zone to 75 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Java: 1 infantry
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Tanganyika Territory : 1 bomber
Morocco : 2 fighters and 1 tactical_bomber
75 Sea Zone : 1 transport
106 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 37
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 21 / 21
Italians : 10 / 12
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
1 armour moved from Alexandria to Egypt
Italians take Egypt from British
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
Apparently, I forgot to take out the Italian transport on the UK turn. I am leaving now for a brain transplant.
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I must say I was kind of amazed at that, but Mussolini ain’t complaining…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 36 / 37
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 14 / 26
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantry
104 Sea Zone : 1 destroyer
102 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 57
Russians : 36 / 37
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 14 / 26
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 fighter and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
French defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from 104 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 armour moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Holland Belgium to Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with ; Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits
Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
Russians attack with 2 armour and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour in Iraq, round 4 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Baltic States
5 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
1 artillery and 17 infantry moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Novgorod
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 5 artilleries and 39 infantry
Eastern Poland : 2 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 39 / 47
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 7 / 7
British : 27 / 30
UK_Pacific : 21 / 21
Italians : 13 / 26
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I am not sure what the rules are governing Germany’s units in E. Poland next turn. If German declares war, I assume–like naval units–some or all can move out E. Poland and attack other provinces of the Soviet Union. This is why I blocked in the Baltic States and Belarus. In the unlikely event, they must stay in E. Poland, then the Soviet units in the Baltic States and Belarus should be moved (NCM) to Bryansk.
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Hmm, I’m afraid your attack is not possible. You can’t attack only Italy if it’s in a country where Germany is too, you’ll have to declare war on Germany or not attack EP. So I’m going to ask you to edit out the attack on EP, or declare war on Ger.
Also TripleA mishandles the Ger sub at Sz 125, you won’t get the lend lease even if Ger is not at war with Rus yet, so I’m going to have to ask you to edit out those 5 PU’s too.
https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
see numbers 12 and 18





