@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
Odonis (Axis) vs Bjergmose (Allies +16) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour moved from Siam to Shan State
3 artilleries moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from 37 Sea Zone to Yunnan
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 3 artilleries
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber
Russians defend with 1 mech_infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to French Indo China
2 fighters moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
2 armour placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,4,2,1,5,3,3
Japanese collect 58 PUs (9 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
realized I pressed too quickly and you likely would’ve submerged your SS off Java. Feel free to edit it back in if you wish
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 80 PUs;
Americans buy 1 airfield, 2 armour, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to Korea
1 bomber moved from Iwo Jima to Korea
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Germans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 4 destroyers, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win, taking Soviet Far East from Japanese, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Finland
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier
Casualties for Americans: 1 destroyer
Battle in Korea
Americans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Korea from Japanese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Iwo Jima
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 94 Sea Zone to 92 Sea Zone
3 infantry moved from Morocco to Algeria
1 transport moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Finland to Norway
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 airfield, 1 armour, 1 fighter and 1 infantry placed in Norway
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 fighter moved from Sikang to ShensiCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
British attack with 1 fighter
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Shensi to Kazakhstan
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - British
3 infantry placed in Union of South Africa
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,3
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
2 artilleries and 2 infantry moved from Syria to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
2 artilleries and 2 infantry moved from Syria to IraqCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Iraq
Italians attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 armour moved from Greater Southern Germany to FrancePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 4 fighters, 6 submarines and 1 transport
Japanese defend with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 3 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 64
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber and 2 fighters moved from 42 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to Western Australia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to Russia
16 armour, 3 artilleries, 5 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Russia
1 bomber moved from France to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Novgorod to Russia
16 armour, 3 artilleries, 5 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Russia
1 bomber moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 19 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 16 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters and 33 infantry
Russians win with 3 armour, 5 artilleries and 3 fighters remaining. Battle score for attacker is -122
Casualties for Germans: 19 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 artilleries and 33 infantryNon Combat Move - Germans
1 bomber could not land in Holland Belgium and was removedPlace Units - Germans
2 fighters, 7 infantry and 1 mech_infantry placed in Western Germany
1 fighter placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
…and that’s a massive failure! Odds were that it would be but I could see the writing on the wall.
Feel like a rematch? Would like another crack at it!
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sure thing…new bids? i´ll start at 16
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yours!
Placements?
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1 ftr egypt
1 sub sz98





