G1 15LG40 artofwar1947 (Axis) vs. JDOW (Allies + 18)

  • 15 14

    Skip France please.

    Just one little note: I would recommend to deselect the overall dice statistics to simply keep the posts shorter.
    I don’t think the statistics are of any relevance, ever.

    Just wanted to mention in case you were just unaware.

    Looking forward to round 8!

  • 25 24 23 22 21 20 19 18 16 15 14 13

    You are correct, the overall dice results are not particularly informative; will deselect. French-7?

  • 15 14

    @JDOW:

    Skip France please.

    ;)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Baltic States to Belarus
                3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/2 hits
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 10 damage total.  Damaged units is as follows: factory_minor = 4, harbour = 6
                Battle in Belarus
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  5/9 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 armour moved from Karelia to Novgorod
                4 infantry moved from Karelia to Finland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                2 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Gibraltar
                2 fighters moved from Holland Belgium to 92 Sea Zone
                2 carriers moved from 97 Sea Zone to 92 Sea Zone
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Western Germany to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Germany
                7 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Bessarabia to Eastern Poland
                2 bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 artilleries and 2 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Americans owned units to: factory_minor = 6
                EDIT: Changing unit bombing damage for these Americans owned units to: harbour = 0
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Egypt : 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 7 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        Germany : 2 aaGuns, 1 factory_major, 15 infantry and 1 tactical_bomber
        Denmark : 6 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 2 aaGuns, 8 armour, 14 artilleries, 11 infantry and 10 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 2 carriers, 3 fighters, 3 submarines and 1 transport
        115 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 24 / 29
        Japanese : 32 / 44
        Americans : 56 / 83
        Chinese : 13 / 11
        British : 25 / 26
        UK_Pacific : 18 / 18
        Italians : 29 / 47
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Meant for both bombers to bomb factory in Normandy. Bombing the harbor would make sense if Ally ships were using/going to use SZ105 (not SZ 110) or there was no harbor in the UK (for ships in SZ 110).

  • 15 14

    alright

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                2 infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 bomber moved from Bryansk to Northwest Persia
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Northwest Persia from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Northwest Persia to Bryansk
                1 tactical_bomber moved from Northwest Persia to Bryansk
                4 artilleries moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Novosibirsk to Samara
                1 mech_infantry moved from Russia to Samara
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 infantry placed in Volgograd
                3 artilleries, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Amur to Siberia
                1 infantry moved from Amur to Manchuria
                      Japanese take Manchuria from Chinese
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Sakha
                1 bomber moved from Hunan to Buryatia
                1 bomber moved from Hunan to Sakha
                1 bomber moved from Amur to Siberia
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                6 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsu to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Chahar to Hopei
                1 artillery moved from Hunan to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery moved from Hunan to Kwangsi
                1 mech_infantry moved from Hunan to Kwangsi
                1 fighter moved from Jehol to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Siberia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Sakha, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 :  1/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 6 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from Buryatia to Amur
                1 bomber moved from Sakha to Amur
                1 bomber moved from Siberia to Japan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                6 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Kwangtung to Hunan
                1 fighter moved from Hopei to Hunan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hainan: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 4 mech_infantrys
        Korea : 1 armour and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 artillery and 2 infantry
        Amur : 1 flag, 2 bombers and 1 infantry
        Siberia : 1 flag, 2 infantry
        Buryatia : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 28 / 31
        Japanese : 41 / 38
        Americans : 56 / 83
        Chinese : 6 / 11
        British : 25 / 26
        UK_Pacific : 18 / 18
        Italians : 27 / 47
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Szechwan to Yunnan
                1 mech_infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Caroline Islands to Siberia
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone

  • 15 14

    Sir, I am really really sure you would not scramble sz91 so I continue.

  • 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Szechwan to Yunnan
                1 mech_infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Caroline Islands to Siberia
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

  • 15 14

    Just tiny thing, still expecting no scramble. I am sure we would find a solution in case you’d like to scramble.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from British Guiana to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Szechwan to Yunnan
                1 mech_infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Caroline Islands to Siberia
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    Americans win, taking Morocco from Italians with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Siberia
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 aaGun, 1 armour, 2 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Yunnan to India
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to British Guiana
                2 infantry moved from Brazil to British Guiana
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Central United States
                1 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Sikang
                11 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from West India to Persia
                      British take Persia from Italians
                2 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Kwangsi
                1 fighter moved from India to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 bomber moved from West India to Kwangsi

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 4 mech_infantrys
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 4 mech_infantrys
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Southern France
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 aaGuns moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Shan State to Yunnan
                3 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to West India
                1 fighter moved from West India to India
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from Szechwan to Tsinghai
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 91 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                3 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
                2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 1 carrier, 2 cruisers, 7 destroyers, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                2 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Place Units - British
                1 infantry placed in Union of South Africa
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

  • 15 14

    @JDOW:

    Just tiny thing, still expecting no scramble. I am sure we would find a solution in case you’d like to scramble.

    just putting this on the bottom.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                2 artilleries moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Persia
                1 fighter moved from Egypt to Northwest Persia

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 1 bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 1 bomber in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Southern France
                        Italians roll dice for 2 artilleries and 1 bomber in Southern France, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Persia, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Western Ukraine from Russians to Italians
                EDIT: Turning off Edit Mode
                1 fighter moved from Northwest Persia to Egypt
                1 fighter moved from Northwest Persia to Iraq
                2 fighters moved from Persia to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 2 aaGuns
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Eastern Poland : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
        Western Ukraine : 1 flag
        95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 59
        Russians : 26 / 31
        Japanese : 39 / 38
        Americans : 55 / 77
        Chinese : 8 / 14
        British : 28 / 34
        UK_Pacific : 18 / 18
        Italians : 30 / 43
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Dutch New Guinea to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Celebes to Borneo
                1 fighter moved from Hawaiian Islands to Southeast Mexico
                1 fighter moved from Szechwan to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Dutch New Guinea to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Celebes to Borneo
                1 fighter moved from Hawaiian Islands to Southeast Mexico
                1 fighter moved from Szechwan to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 15 14

    Skip France please.

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