2.0 15LG40 artofwar1947 (Axis) vs. dawgoneit (Allies + 13)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from India to 80 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 transport moved from 70 Sea Zone to 83 Sea Zone
                3 artilleries and 25 infantry moved from India to Burma
                2 artilleries and 7 infantry moved from India to West India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

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    scramble sz113?

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    Scramble fighter and tac.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from India to 80 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 transport moved from 70 Sea Zone to 83 Sea Zone
                3 artilleries and 25 infantry moved from India to Burma
                2 artilleries and 7 infantry moved from India to West India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Germans scrambles to create a battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 fighter and 1 tactical_bomber
                    1 transport owned by the British retreated to 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Burma
                    British attack with 3 artilleries and 25 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 3 artilleries and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 fighter moved from 80 Sea Zone to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Bessarabia to Western Ukraine
                2 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                2 artilleries and 2 infantry moved from Syria to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Persia, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 4 artilleries and 6 infantry
                    French defend with 1 infantry
                        Italians roll dice for 4 artilleries and 6 infantry in Anglo Egyptian Sudan, round 2 :  1/10 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 aaGuns moved from Bessarabia to Western Ukraine

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 airfield
        Egypt : 1 fighter and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 4 artilleries and 6 infantry
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 2 infantry
        93 Sea Zone : 1 transport
        Greece : 1 flag
        81 Sea Zone : 2 transports
        Persia : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 29 / 35
        Japanese : 60 / 71
        Americans : 59 / 76
        Chinese : 5 / 6
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.130
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    British Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.053
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Germany to Denmark
                3 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Denmark
                1 tactical_bomber moved from Southern Italy to Denmark
                1 mech_infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                8 armour, 4 artilleries and 4 mech_infantrys moved from Belarus to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 bombers moved from Eastern Poland to Russia
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians

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    Intercept bombing run in Russia?

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    YES

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Germany to Denmark
                3 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
                1 fighter moved from Western Germany to Denmark
                1 tactical_bomber moved from Southern Italy to Denmark
                1 mech_infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                8 armour, 4 artilleries and 4 mech_infantrys moved from Belarus to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 bombers moved from Eastern Poland to Russia
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 8,3,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Bryansk
                    Germans attack with 9 armour, 4 artilleries and 9 mech_infantrys
                    Russians defend with 6 infantry
                        Germans roll dice for 9 armour, 4 artilleries and 9 mech_infantrys in Bryansk, round 2 :  8/22 hits
                        Russians roll dice for 6 infantry in Bryansk, round 2 :  2/6 hits
                        6 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 4 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Denmark
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Denmark, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 bombers moved from Russia to Western Ukraine
                1 battleship, 1 carrier, 1 cruiser, 4 submarines and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from Egypt to 93 Sea Zone
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Denmark to Germany
                1 tactical_bomber moved from Denmark to Western Germany
                1 infantry and 1 mech_infantry moved from Northern Italy to Southern France

    Place Units - Germans
                4 infantry placed in Western Germany
                9 infantry and 1 mech_infantry placed in Germany
                1 artillery and 1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 aaGun, 1 factory_major, 1 fighter, 9 infantry and 1 mech_infantry
        Denmark : 4 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 9 armour, 4 artilleries and 7 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 aaGun and 3 bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 1 armour
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 artillery
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 22 / 35
        Japanese : 57 / 71
        Americans : 57 / 76
        Chinese : 5 / 6
        British : 25 / 30
        UK_Pacific : 9 / 6
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 91

    Null / Other
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.132
            Standard Deviation : 0.363
            Total rolls : 39

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.641
            Median : 4.000
            Variance : 0.132
            Standard Deviation : 0.363
            Total rolls : 39

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                5 infantry moved from Novosibirsk to Samara

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                5 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 bomber and 1 fighter moved from Japan to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Yunnan to Malaya
                3 fighters and 3 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                3 artilleries and 5 infantry moved from 42 Sea Zone to Java
                1 fighter and 3 tactical_bombers moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 submarine, 8 tactical_bombers and 4 transports
                    ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 10 fighters, 8 tactical_bombers and 4 transports in 42 Sea Zone, round 2 :  14/27 hits
                    Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans and 2 carriers owned by the ANZAC
                        Americans roll dice for 4 submarines in 42 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 2 transports in 42 Sea Zone, round 2 :  14/19 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 8 fighters, 7 tactical_bombers and 4 transports in 42 Sea Zone, round 3 :  10/20 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 7 fighters and 2 transports in 42 Sea Zone, round 3 :  6/14 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the ANZAC, 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 fighters, 5 tactical_bombers and 4 transports in 42 Sea Zone, round 4 :  9/16 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 42 Sea Zone, round 4 :  3/4 hits
                        3 fighters owned by the Americans, 1 battleship owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 5 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 bomber, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
                Battle in Java
                    Japanese attack with 3 artilleries and 5 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Java, round 2 :  4/8 hits
                        Americans roll dice for 1 artillery and 3 infantry in Java, round 2 :  2/4 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 fighter could not land in 37 Sea Zone and was removed
                5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
                1 bomber moved from Malaya to Shan State
                1 bomber moved from 37 Sea Zone to Shan State
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Anhwe
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 bomber and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
        Shan State : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries and 6 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 3 artilleries and 3 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers and 5 transports
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 28
        Japanese : 64 / 70
        Americans : 53 / 76
        Chinese : 5 / 6
        British : 25 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 23 times
                4 was rolled 26 times
                5 was rolled 26 times
                6 was rolled 16 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.598
            Standard Deviation : 0.774
            Total rolls : 133

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 84

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.543
            Median : 4.000
            Variance : 0.622
            Standard Deviation : 0.789
            Total rolls : 46

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 armour, 1 artillery, 1 carrier, 3 cruisers, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 armour, 1 artillery, 1 carrier, 3 cruisers, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                2 fighters moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

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