Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
15L G40 Balladeer (axis) v DizzKneeLand33 (allies +17)
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Scramble SZ97?
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Nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser, 2 destroyers and 1 submarineNon Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
2 fighters moved from 97 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
3 aaGuns, 3 artilleries, 1 fighter and 15 infantry moved from India to West India
5 artilleries and 12 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 3 aaGuns, 3 artilleries, 1 fighter and 15 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 5 artilleries and 12 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Syria : 5 fighters and 1 tactical_bomber
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 28
Japanese : 65 / 71
Americans : 52 / 80
Chinese : 6 / 8
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 16 / 21
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 artilleries moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 bomber and 3 fighters moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries, 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Slovakia Hungary
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 13 PUs;Combat Move - ANZAC
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 5 infantry moved from Persia to IraqCombat - ANZAC
Battle in Philippines
Battle in Iraq
ANZAC attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
ANZAC win, taking Philippines from Japanese, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 3 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 artilleries and 1 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Iraq : 1 flag, 2 artilleries and 2 infantry
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 28
Japanese : 63 / 71
Americans : 54 / 80
Chinese : 6 / 8
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 16 / 20
ANZAC : 14 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 28
Japanese : 63 / 71
Americans : 54 / 80
Chinese : 6 / 8
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 16 / 20
ANZAC : 14 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
8 armour, 19 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Smolensk
2 fighters and 2 tactical_bombers moved from Eastern Poland to Archangel
3 fighters and 2 tactical_bombers moved from Eastern Poland to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 9 armour, 19 artilleries, 17 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 19 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns moved from Belarus to Bryansk
3 fighters and 2 tactical_bombers moved from Smolensk to Belarus
2 fighters and 2 tactical_bombers moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
4 bombers and 1 tactical_bomber moved from Western Germany to Belarus
3 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Romania
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Central Mongolia to Ulaanbaatar
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Ulaanbaatar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
5 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 armour and 3 mech_infantrys moved from Novosibirsk to Russia
1 aaGun and 11 infantry moved from Novosibirsk to Samara
3 infantry moved from Tsagaan Olom to Olgiy
1 aaGun moved from Timguska to OlgiyPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Olgiy : 1 flag, 1 aaGun and 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 infantry
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 2 fighters, 61 infantry, 7 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 aaGun and 11 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 19 / 19
Japanese : 62 / 71
Americans : 54 / 80
Chinese : 7 / 8
British : 29 / 30
UK_Pacific : 5 / 2
Italians : 16 / 20
ANZAC : 14 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Hopei
2 bombers moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 artillery and 2 infantry moved from Burma to India
1 mech_infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
5 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to Burma
2 bombers moved from Hopei to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 fighters moved from Yunnan to 36 Sea Zone
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Burma to 38 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 38 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 airfield placed in French Indo China
3 mech_infantrys placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 8 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Guam to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to Queensland
3 bombers moved from New Guinea to Midway
3 fighters moved from Hawaiian Islands to Midway
6 bombers moved from Guam to Midway
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
6 bombers moved from Western United States to Midway
6 bombers moved from Aleutian Islands to Midway
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser and 1 transport moved from 83 Sea Zone to 70 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
5 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 1 fighter and 7 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 18 / 19
Japanese : 65 / 81
Americans : 55 / 88
Chinese : 7 / 9
British : 29 / 30
UK_Pacific : 2 / 0
Italians : 16 / 20
ANZAC : 14 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Algeria
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery, 1 fighter and 3 infantry moved from West India to India
1 bomber moved from Egypt to IndiaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 harbour and 4 infantry
Italians win with no units remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Italians: 4 infantry
Battle in Algeria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from India to West India
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
4 fighters moved from Syria to Persia
5 artilleries and 12 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
West India : 3 aaGuns, 2 artilleries, 1 bomber, 1 fighter and 12 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 2 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 5 artilleries and 12 infantry
92 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Eastern Persia : 1 flag
Persia : 4 fighters
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 18 / 19
Japanese : 62 / 81
Americans : 55 / 88
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 13 / 20
ANZAC : 14 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Southern Italy to Ukraine
1 fighter moved from Slovakia Hungary to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 64
Russians : 16 / 19
Japanese : 62 / 81
Americans : 55 / 88
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 15 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
5 tactical_bombers moved from Belarus to Smolensk
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
4 bombers and 5 fighters moved from Belarus to Russia -
Assumed no airbattle in Russia, if you do want we can reroll that.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
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Nah, that was a good assumption there. If the numbers are closer it would of course make more sense. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 10 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Olgiy to Kansu
2 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Kansu : 1 aaGun and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 5 aaGuns, 1 airfield, 3 armour, 11 artilleries, 1 factory_major, 2 fighters, 72 infantry, 7 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 80
Russians : 9 / 9
Japanese : 62 / 81
Americans : 55 / 88
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 15 / 19
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nah, that was a good assumption there. If the numbers are closer it would of course make more sense. :)
Thought so :)
No more moves tonight, next moves come tomorrow!





