@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 wheatbeer (Axis) vs axisdominion (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
7 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Spain to Northern Italy
2 fighters moved from Spain to Northern ItalyCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northern Italy
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 factory_minor and 1 infantry
British win, taking Northern Italy from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Northern Italy to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
5 artilleries moved from Spain to Southern France
1 infantry moved from Spain to Southern France
3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
2 artilleries moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
12 infantry moved from Trans-Jordan to Egypt
3 artilleries moved from Trans-Jordan to Egypt
1 mech_infantry moved from Persia to Trans-Jordan
5 armour and 20 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
1 carrier moved from 81 Sea Zone to 98 Sea Zone
10 fighters and 1 tactical_bomber moved from Caucasus to Egypt
1 tactical_bomber moved from Caucasus to Egypt
1 fighter moved from Caucasus to EgyptPlace Units - British
1 transport placed in 98 Sea Zone
2 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Spain: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Korea: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,6,3,6
Italians collect 6 PUs (3 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 30
Japanese : 63 / 79
Americans : 73 / 90
Chinese : 23 / 25
British : 23 / 27
UK_Pacific : 3 / 0
Italians : 9 / 8
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
3 infantry moved from Spain to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 58 PUs;
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 30PUs while taking Russians capital
1 infantry moved from Romania to Bessarabia
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Turkey to Northwest Persia
1 artillery moved from Turkey to Northwest Persia
2 bombers moved from Novgorod to Northwest PersiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Northwest Persia
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Turkey to Southern Italy
2 bombers moved from Northwest Persia to Turkey
1 aaGun and 3 infantry moved from Greece to Turkey
1 fighter moved from Western Germany to Southern Italy
6 mech_infantrys moved from Western Germany to Southern Italy
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 artilleries and 11 infantry moved from Western Germany to France
1 fighter moved from Novgorod to Western Germany
1 aaGun and 1 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Romania to Germany
1 bomber moved from Western Germany to Turkey
1 tactical_bomber moved from Turkey to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 aaGun and 1 infantry moved from Novgorod to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from 114 Sea Zone to Germany
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 114 Sea Zone
4 fighters moved from Novgorod to Germany
6 fighters moved from Novgorod to France
1 fighter moved from Novgorod to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Sweden to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Novgorod to Western Germany
9 tactical_bombers moved from Novgorod to FrancePlace Units - Germans
1 artillery and 1 infantry placed in France
3 artilleries placed in Turkey
3 artilleries and 7 infantry placed in Germany
2 infantry placed in SwedenTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,5,3,2,6
Germans collect 56 PUs (5 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUsProduction/PUs Summary :
Germans : 61 / 103
Russians : 19 / 0
Japanese : 63 / 79
Americans : 73 / 90
Chinese : 23 / 25
British : 23 / 27
UK_Pacific : 3 / 0
Italians : 9 / 8
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
3 bombers moved from Volgograd to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Northwest Persia from Germans with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 aaGun, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Tambov
1 aaGun and 9 infantry moved from Samara to Volgograd
1 submarine moved from 105 Sea Zone to 125 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Buryatia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 bombers moved from Rhodesia to Anglo Egyptian Sudan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
18 artilleries and 28 infantry moved from West India to Eastern PersiaCombat - Japanese
Battle in Saudi Arabia
Battle in Buryatia
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 armour and 3 mech_infantrys
Japanese roll dice for 4 fighters and 4 tactical_bombers in Buryatia, round 2 : 6/8 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Buryatia, round 2 : 2/4 hits
2 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 armour owned by the Americans lost in Buryatia
Japanese win, taking Saudi Arabia from Americans with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour and 3 mech_infantrys
Casualties for Japanese: 2 fighters
Battle in Eastern Persia
Japanese attack with 18 artilleries and 28 infantry
Americans defend with 1 infantry
Japanese roll dice for 18 artilleries and 28 infantry in Eastern Persia, round 2 : 14/46 hits
Americans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia
Japanese win, taking Eastern Persia from Americans with 18 artilleries and 27 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
Japanese attack with 3 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 3 bombers and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Anglo Egyptian Sudan from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Buryatia to Yakut S.S.R.
1 artillery and 4 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 1 fighter, 11 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries and 3 infantry moved from India to West India
1 aaGun moved from India to West India
6 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
1 fighter moved from Japan to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to 33 Sea Zone
2 fighters moved from French Indo China to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
2 armour moved from West India to Eastern Persia
1 carrier and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from India to Northern Territory
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from Union of South Africa to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
3 bombers moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from 39 Sea Zone to Northern Territory
3 fighters and 1 tactical_bomber moved from West India to India
3 fighters moved from India to Northern Territory
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
3 artilleries moved from Queensland to Northern Territory
5 infantry moved from Queensland to Northern Territory
4 infantry moved from Queensland to Northern Territory
1 transport moved from 39 Sea Zone to 42 Sea Zone
6 transports moved from 39 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Japanese undo move 3.
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 fighter and 2 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 1.
2 artilleries and 1 infantry placed in India
2 infantry placed in New South Wales
Japanese undo move 4.
2 fighters placed in Japan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Japanese collect 64 PUs (2 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 61 / 103
Russians : 19 / 0
Japanese : 66 / 83
Americans : 71 / 90
Chinese : 23 / 25
British : 22 / 27
UK_Pacific : 3 / 0
Italians : 9 / 8
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 2 airfields, 3 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters and 2 tactical_bombers moved from Spain to Northern Italy
1 fighter moved from Egypt to 76 Sea Zone
1 infantry moved from Yunnan to Burma
Americans take Burma from JapaneseCombat - Americans
Battle in 76 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 submarines moved from 81 Sea Zone to 80 Sea Zone
3 carriers moved from 81 Sea Zone to 80 Sea Zone
6 fighters moved from Egypt to 80 Sea Zone
1 armour and 3 mech_infantrys moved from Caucasus to Persia
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
3 artilleries moved from Spain to Southern France
6 infantry moved from Spain to Southern France
1 aaGun moved from Southern France to Spain
4 bombers moved from Spain to Southeast Mexico
1 bomber moved from United Kingdom to Southeast Mexico
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
2 fighters and 2 tactical_bombers moved from Korea to Midway
1 tactical_bomber moved from Western United States to 64 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
2 submarines moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
3 armour and 3 mech_infantrys moved from Kweichow to Burma
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern France
2 carriers and 4 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers, 4 fighters and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
5 tactical_bombers moved from Spain to Southern France
3 fighters moved from Spain to Southern France
1 fighter moved from Spain to Southern France
4 fighters moved from 92 Sea Zone to Southern France
2 infantry moved from British Columbia to Western United States
2 artilleries and 6 infantry moved from Korea to Manchuria
1 fighter moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to 98 Sea Zone
1 tactical_bomber moved from Caucasus to Persia
3 transports moved from 93 Sea Zone to 92 Sea ZonePlace Units - Americans
1 airfield placed in Southern France
1 airfield placed in Southeast Mexico
3 mech_infantrys placed in Spain
3 infantry placed in Southern France
2 mech_infantrys placed in Persia
5 submarines placed in 10 Sea Zone
Americans undo move 6.
1 submarine placed in 80 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 79 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
19 infantry moved from Yunnan to Burma
7 infantry moved from Kweichow to Yunnan
8 infantry moved from Jehol to ManchuriaPlace Units - Chinese
8 infantry placed in Kwangsi
Chinese undo move 1.
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 infantry and 2 tactical_bombers; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Trans-Jordan to Saudi Arabia
1 mech_infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Saudi Arabia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi ArabiaCombat - British
Battle in Saudi Arabia
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Saudi Arabia from Japanese with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
9 fighters moved from Egypt to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 artilleries moved from Normandy Bordeaux to Spain
5 infantry moved from Normandy Bordeaux to Spain
3 transports moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
5 armour and 20 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Saudi Arabia
3 mech_infantrys moved from Trans-Jordan to Saudi Arabia
4 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 aaGun and 1 artillery moved from Kwangsi to YunnanPlace Units - British
1 infantry and 2 tactical_bombers placed in EgyptTurn Complete - British
British collect 25 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Saudi Arabia: 3 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Saudi Arabia: 1 fighter
EDIT: Removing units owned by British from Saudi Arabia: 1 fighter
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Western Germany to Southern Italy
3 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,6,2,3,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU totalProduction/PUs Summary :
Germans : 58 / 103
Russians : 19 / 0
Japanese : 62 / 83
Americans : 75 / 100
Chinese : 23 / 24
British : 25 / 27
UK_Pacific : 3 / 0
Italians : 9 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Southern France to Spain
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - ANZAC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
3 infantry moved from Normandy Bordeaux to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Germans
Germans buy 4 armour, 10 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Turkey to Northwest Persia
3 bombers moved from Turkey to Northwest Persia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/10 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 2/10 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Northwest Persia, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Southern Italy
4 fighters and 4 tactical_bombers moved from Holland Belgium to Southern Italy
3 aaGuns, 10 artilleries and 14 infantry moved from France to Western Germany
3 tactical_bombers moved from France to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
3 artilleries, 12 infantry and 1 mech_infantry moved from Germany to Western Germany
4 fighters moved from Germany to Southern Italy
3 bombers moved from Northwest Persia to Southern Italy
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Sweden to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 submarines moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
3 artilleries placed in Turkey
3 artilleries placed in Russia
1 artillery and 2 infantry placed in Sweden
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,6,4,6,6
Germans collect 56 PUs (9 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 65 / 73
Russians : 17 / 0
Japanese : 62 / 83
Americans : 70 / 100
Chinese : 23 / 24
British : 25 / 27
UK_Pacific : 3 / 0
Italians : 9 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 bomber moved from Egypt to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Northwest Persia from Germans with 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Egypt
1 aaGun and 9 infantry moved from Volgograd to Caucasus
2 aaGuns and 18 infantry moved from Korea to Manchuria
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central MongoliaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery, 2 bombers and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Saudi Arabia
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston IslandCombat - Japanese
Battle in Guam
Battle in Johnston Island
Strategic bombing raid in Saudi Arabia
AA fire in Saudi Arabia : 0/1 hits
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Battle in Anglo Egyptian Sudan
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 4/5 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
3 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win, taking Guam from Americans, taking Johnston Island from Americans, taking Anglo Egyptian Sudan from British with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
2 bombers and 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Saudi Arabia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 4 infantry moved from Rhodesia to Belgian Congo
2 transports moved from 39 Sea Zone to 36 Sea Zone
2 carriers, 2 destroyers, 5 submarines and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from French Indo China to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yakut S.S.R. to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 artillery and 4 infantry moved from Archangel to Novgorod
2 submarines moved from 36 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from Northern Territory to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
3 artilleries and 3 infantry moved from Northern Territory to 55 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
5 fighters moved from Northern Territory to India
1 aaGun moved from West India to Eastern Persia
4 artilleries moved from West India to Eastern Persia
1 artillery and 1 infantry moved from West India to India
1 infantry moved from New South Wales to Queensland
1 carrier moved from 33 Sea Zone to 42 Sea Zone
6 infantry moved from Northern Territory to 55 Sea Zone
6 infantry and 3 transports moved from 55 Sea Zone to 42 Sea Zone
6 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to Northern Territory
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to IndiaPlace Units - Japanese
1 infantry placed in French Indo China
3 infantry placed in India
1 artillery and 2 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 fighter placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 65 / 73
Russians : 17 / 0
Japanese : 63 / 81
Americans : 70 / 100
Chinese : 23 / 24
British : 24 / 27
UK_Pacific : 3 / 0
Italians : 9 / 1
ANZAC : 0 / 0
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
posting as a reminder
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Hey yah I was gonna let u know I’ve been really engaged in another very complex game and am trying to finish that one off before getting back to this one. I’m hoping that one can finish in the next few days. It’s getting hard for me to play multiple complex games with my busy family life. Is that cool with you? Then I promise our game will be highest priority and I’ll make moves daily.
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Ok doke … good luck in your other match.
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Thanks buddy. That one is progressing rapidly, several rounds a day, so I’m expecting it to head to a conclusion sooner than later.





