70938d33-46c8-42a5-9680-e357e33a08f8-triplea_42321_3fre.tsvg
AeV (Axis) vs legion386 (Allies+8) G40
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Siam
1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from French Indo China to Siam
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
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Almost forgot. scramble sz 39?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from French Indo China to Siam
1 armour, 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from French Indo China to Siam
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Siam
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Siam, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Siam, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 3 : 1/1 hits
1 artillery owned by the Japanese lost in Siam
Japanese roll dice for 1 bomber and 1 fighter in Siam, round 4 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in CeylonNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from New Guinea to Celebes
1 bomber moved from Siam to Celebes
1 fighter moved from Siam to French Indo China
1 fighter moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 bomber and 1 infantry placed in French Indo China
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,4,3,5,5,1,3,3,1,1,6,5,4
Japanese collect 18 PUs (14 lost to blockades); end with 18 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag, 1 armour, 3 artilleries and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
Celebes : 1 flag, 3 bombers, 2 fighters and 1 tactical_bomber
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 32 / 18
Americans : 56 / 81
Chinese : 20 / 26
British : 25 / 27
UK_Pacific : 12 / 8
Italians : 21 / 27
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,750
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 28Null / Other
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,467
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15UK_Pacific Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,500
Median : 5,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
2 artilleries, 3 battleships, 4 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Korea to French Indo China
2 fighters moved from Korea to 36 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 2 submarines
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 36 Sea Zone
Americans attack with 3 battleships, 4 carriers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 3 battleships, 4 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in French Indo China
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 2 artilleries, 1 bomber and 2 infantryNon Combat Move - Americans
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 submarine placed in 6 Sea Zone
1 infantry placed in Korea
1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 3.
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
4 infantry moved from Hunan to Yunnan
3 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to HopeiPlace Units - Chinese
2 artilleries and 6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 bomber moved from Northwest Persia to EgyptCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Germans defend with 1 battleship, 1 destroyer, 2 submarines and 4 transports -
Would you like to submerge your subs in SZ 110?
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They will participate in the battle, thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 armour moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 bomber moved from Northwest Persia to EgyptCombat - British
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Germans defend with 1 battleship, 1 destroyer, 2 submarines and 4 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is 68
Casualties for Germans: 1 battleship, 1 destroyer, 2 submarines and 4 transportsNon Combat Move - British
2 fighters moved from 110 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Persia to Iraq
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Persia to Iraq
4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Union of South Africa to Rhodesia
1 armour moved from Belgian Congo to Rhodesia
1 bomber moved from Egypt to Rhodesia
1 infantry moved from Burma to YunnanPlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,2
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,6,6,2,6,4,3,5,4,4,2,2,2,3,6,1,1,1,2,5,3,1
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 21 PUs;
Italians buy 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from FrenchCombat - Italians
Battle in LibyaNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
6 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Trans-Jordan to Yugoslavia
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 aaGun and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag, 1 infantry
French West Africa : 1 flag, 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 1 mech_infantry
Libya : 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Baltic States : 1 flag
96 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Yugoslavia : 3 fighters, 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 32 / 39
Japanese : 26 / 18
Americans : 56 / 81
Chinese : 23 / 29
British : 25 / 27
UK_Pacific : 15 / 12
Italians : 23 / 33
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 3 fighters and 2 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Western Australia to Queensland
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 61 PUs;
Germans buy 1 armour, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 artilleries and 4 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Nenetsia to UralsCombat - Germans
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 bomber; Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 2 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 0/2 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 3 : 0/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 4 : 0/2 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 4 : 1/2 hits
1 mech_infantry owned by the Germans lost in Urals
Germans roll dice for 1 armour in Urals, round 5 : 0/1 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 5 : 0/2 hits
Germans roll dice for 1 armour in Urals, round 6 : 0/1 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 6 : 0/2 hits
Germans roll dice for 1 armour in Urals, round 7 : 0/1 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Urals, round 7 : 2/2 hits
1 armour owned by the Germans lost in Urals
Russians win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 2/8 hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 4 artilleries and 3 infantry in Rostov, round 3 : 2/7 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 aaGun, 5 armour, 1 artillery and 7 mech_infantrys moved from Bryansk to Ukraine
6 artilleries and 7 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Vyborg to Finland
3 infantry moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
10 infantry placed in Germany
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery, 3 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major and 10 infantry
Denmark : 3 infantry
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 10 artilleries and 10 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 57 / 67
Russians : 26 / 39
Japanese : 26 / 18
Americans : 56 / 81
Chinese : 23 / 29
British : 25 / 27
UK_Pacific : 15 / 12
Italians : 23 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 4,093
Median : 4,000
Variance : 1,405
Standard Deviation : 1,185
Total rolls : 43Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4,292
Median : 5,000
Variance : 1,478
Standard Deviation : 1,216
Total rolls : 24Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3,706
Median : 4,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Eastern Poland to Belarus
Russians take Belarus from Italians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 artillery and 11 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Jehol to Chahar
2 infantry moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Tambov to Bryansk
1 aaGun, 2 armour, 30 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Eastern Poland to BelarusPlace Units - Russians
1 infantry placed in Volgograd
4 artilleries, 3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Celebes to Philippines
2 bombers moved from Celebes to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone -
Do you like to scramble in sz 39 legion386?
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No scramble please.
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Did you forget to post the game or are you still doing non-combat moves?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Celebes to Philippines
2 bombers moved from Celebes to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 4 tactical_bombers and 4 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 tactical_bombers and 4 transports in 39 Sea Zone, round 2 : 7/17 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to French Indo China
2 fighters and 1 tactical_bomber moved from Celebes to French Indo China
2 fighters moved from 39 Sea Zone to Ceylon
2 bombers moved from 39 Sea Zone to CeylonPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,5,4,5,2,4,4,3,2,4,3,4,1,5,4,2,4,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,5,6,4,1
Japanese collect 13 PUs (13 lost to blockades); end with 13 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag, 1 armour, 3 artilleries, 2 bombers, 2 fighters and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
New Guinea : 1 flag
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 67
Russians : 38 / 50
Japanese : 26 / 13
Americans : 56 / 81
Chinese : 23 / 29
British : 25 / 27
UK_Pacific : 15 / 12
Italians : 21 / 33
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,875
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,875
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8





