Artofwar 1947 & S.A. WWII


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 4 infantry moved from Archangel to Novgorod
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                6 artilleries and 3 mech_infantrys moved from Eastern Poland to Romania
                1 artillery moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
                1 infantry and 2 mech_infantrys moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                1 fighter moved from Smolensk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                13 infantry moved from Sakha to Buryatia
                9 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 :  1/7 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 6 artilleries and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 :  2/9 hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  2/2 hits
                        2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Rostov, round 2 :  0/5 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Rostov, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 9 infantry in Suiyuyan, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Buryatia
                    Russians attack with 13 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 13 infantry in Buryatia, round 2 :  4/13 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Buryatia
                1 fighter moved from Rostov to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                3 mech_infantrys moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Western Ukraine
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                5 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs

    Territory Summary for Russians :

    Suiyuyan : 9 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 6 artilleries and 3 mech_infantrys
        Tobruk : 1 flag, 2 armour
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 3 mech_infantrys
        Baltic States : 1 mech_infantry
        Rostov : 1 infantry and 3 mech_infantrys
        Russia : 1 airfield, 1 factory_major, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 artillery and 2 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 39 / 59
        Japanese : 53 / 55
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 12 / 13
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 21 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.325
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 77

    Japanese Combat
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.661
            Standard Deviation : 0.813
            Total rolls : 63


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 armour moved from Szechwan to Suiyuyan
                1 mech_infantry moved from Sikang to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 armour moved from Szechwan to Suiyuyan
                1 mech_infantry moved from Sikang to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 :  7/11 hits
                        Chinese roll dice for 9 infantry in Suiyuyan, round 2 :  3/9 hits
                        7 infantry owned by the Russians, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Suiyuyan, round 3 :  5/8 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Suiyuyan
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 3 armour and 2 mech_infantrys
                    Casualties for Russians: 9 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 mech_infantry moved from Shan State to Szechwan
                1 mech_infantry moved from Kwangsi to Kweichow
                1 armour moved from Kiangsu to Hopei
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.258
            Standard Deviation : 1.503
            Total rolls : 32

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.650
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 20

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                1 armour, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from Eastern United States to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 90 Sea Zone
                1 fighter moved from Gibraltar to 90 Sea Zone
                3 fighters moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Gibraltar to 103 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 2 destroyers and 3 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 103 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 1 fighter in 103 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 90 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 88 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 88 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 88 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 25 Sea Zone to Midway
                2 carriers moved from 101 Sea Zone to 103 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                3 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 103 Sea Zone to 110 Sea Zone
                2 fighters moved from 90 Sea Zone to 103 Sea Zone
                2 fighters moved from 88 Sea Zone to 103 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 fighters and 4 infantry placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier and 2 transports
        54 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 destroyers
        90 Sea Zone : 1 submarine
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        103 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 66
        Russians : 38 / 59
        Japanese : 55 / 55
        Americans : 54 / 74
        Chinese : 3 / 2
        British : 28 / 33
        UK_Pacific : 9 / 10
        Italians : 12 / 13
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.870
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 66
        Russians : 38 / 59
        Japanese : 54 / 55
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 28 / 33
        UK_Pacific : 9 / 10
        Italians : 12 / 13
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.870
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair 8 damage on 1 factory_major; Remaining resources: 21 PUs;
                British buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters and 7 infantry moved from United Kingdom to Scotland
                1 submarine moved from 81 Sea Zone to 94 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from Iraq to Syria
                1 fighter moved from Egypt to Syria
                2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters and 7 infantry
                    Germans defend with 1 airfield, 1 armour, 2 artilleries and 3 infantry
                        British roll dice for 3 fighters and 7 infantry in Scotland, round 2 :  3/10 hits
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 :  1/6 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
                        British roll dice for 3 fighters and 6 infantry in Scotland, round 3 :  4/9 hits
                        Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 :  1/3 hits
                        1 infantry owned by the British, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
                    Casualties for British: 2 infantry
                Battle in 94 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                        British roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                    Germans defend with 1 submarine
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Syria
                    British attack with 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 4 infantry in Syria, round 2 :  2/7 hits
                        Italians roll dice for 1 armour and 1 infantry in Syria, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in Burma, round 2 :  4/20 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to Tsinghai
                1 fighter moved from Syria to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer and 1 transport placed in 98 Sea Zone
                1 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 mech_infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 2 aaGuns
                EDIT: Adding units owned by British to 110 Sea Zone: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 fighter
        Burma : 2 artilleries, 16 infantry and 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 5 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 artillery and 1 infantry
        Syria : 1 flag, 2 artilleries and 3 infantry
        94 Sea Zone : 1 submarine
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
        110 Sea Zone : 2 aaGuns, 1 mech_infantry and 1 transport

    Production/PUs Summary :

    Germans : 40 / 66
        Russians : 38 / 59
        Japanese : 53 / 55
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 11 / 13
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 19 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.547
            Standard Deviation : 0.739
            Total rolls : 87

    Japanese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    British Combat
                1 was rolled 13 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.353
            Median : 3.000
            Variance : 1.380
            Standard Deviation : 1.175
            Total rolls : 51

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 6 artilleries and 3 mech_infantrys
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 :  5/9 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
                    Russians win with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Java
                1 artillery moved from New South Wales to Queensland
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry and 1 mech_infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        62 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 40 / 66
        Russians : 38 / 59
        Japanese : 50 / 55
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 13 / 10
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                3 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Morocco : 3 infantry
        Normandy Bordeaux : 1 fighter
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 66
        Russians : 38 / 59
        Japanese : 50 / 55
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 13 / 10
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Southern France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/7 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 :  1/9 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  3/6 hits
                        Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 :  3/8 hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour, 1 fighter and 2 infantry
                    Casualties for Americans: 4 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 6 artilleries and 3 mech_infantrys
                        Germans roll dice for 1 artillery and 4 infantry in Romania, round 2 :  1/5 hits
                        Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 :  6/9 hits
                        4 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Russians win with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 94 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Novgorod
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 :  2/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    1 artillery owned by the Germans retreated to Karelia
                    Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Baltic States
                    Germans attack with 1 artillery
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                1 artillery and 1 infantry placed in Southern France
                2 infantry and 1 mech_infantry placed in Western Germany
                1 armour and 2 infantry placed in Germany
                1 fighter placed in Western Germany
                1 armour placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 19 times
                5 was rolled 5 times
                6 was rolled 17 times
            Average roll : 3.321
            Median : 3.000
            Variance : 2.024
            Standard Deviation : 1.423
            Total rolls : 84

    Null / Other
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 3 times
            Average roll : 2.850
            Median : 2.500
            Variance : 2.526
            Standard Deviation : 1.589
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 3.500
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 26

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 3 times
            Average roll : 2.850
            Median : 2.500
            Variance : 2.526
            Standard Deviation : 1.589
            Total rolls : 20

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 4.176
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Baltic States
                3 mech_infantrys moved from Belarus to Baltic States
                1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                6 artilleries and 2 mech_infantrys moved from Romania to Slovakia Hungary
                2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary
                1 mech_infantry moved from Volgograd to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Karelia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Slovakia Hungary, round 2 :  3/12 hits
                        Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 :  2/5 hits
                        3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 6 artilleries, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 3 :  3/10 hits
                        Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 5 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 artillery and 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
                2 mech_infantrys moved from Ukraine to Romania
                1 mech_infantry moved from Rostov to Bessarabia
                2 mech_infantrys moved from Rostov to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Russia to Urals
                3 mech_infantrys moved from Russia to Belarus
                2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUs

    Territory Summary for Russians :

    Sikang : 1 mech_infantry
        Yakut S.S.R. : 2 aaGuns and 13 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Anglo Egyptian Sudan : 1 mech_infantry
        Slovakia Hungary : 1 flag, 5 artilleries
        Romania : 1 flag, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 3 mech_infantrys
        Karelia : 2 artilleries and 2 infantry
        Baltic States : 1 artillery and 2 mech_infantrys
        Urals : 2 mech_infantrys
        Eastern Poland : 1 artillery and 2 mech_infantrys
        Bessarabia : 1 artillery and 1 mech_infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
        Ukraine : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 2 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 36 / 47
        Russians : 43 / 70
        Japanese : 49 / 55
        Americans : 54 / 74
        Chinese : 5 / 6
        British : 31 / 36
        UK_Pacific : 13 / 10
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.419
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 43

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.515
            Median : 3.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
                1 bomber moved from Anhwe to Sikang
                1 bomber moved from Anhwe to Sikang
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
                1 bomber moved from Anhwe to Sikang
                1 bomber moved from Anhwe to Sikang
                1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 fighter in 25 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from Sikang to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 2.968
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                4 fighters moved from 103 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux


  • Scramble to defend SZ 112?


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                4 fighters moved from 103 Sea Zone to 112 Sea Zone
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 8 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                        Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 2 :  5/12 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 :  0/5 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 3 :  6/12 hits
                        Germans roll dice for 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 3 :  2/2 hits
                        2 destroyers owned by the Americans, 3 transports owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer and 8 fighters remaining. Battle score for attacker is 68
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 2 destroyers
                Battle in Philippines
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Malaya
                        Americans roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Malaya, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Malaya
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Western United States to 30 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 carriers and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 90 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 infantry placed in Normandy Bordeaux
                Americans undo move 2.
                1 armour and 2 infantry placed in Normandy Bordeaux
                2 fighters and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Johnston Island : 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        United Kingdom : 2 fighters
        Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
        104 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 1 infantry and 1 mech_infantry
        110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 33 / 47
        Russians : 42 / 70
        Japanese : 52 / 55
        Americans : 59 / 85
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.618
            Median : 3.000
            Variance : 0.574
            Standard Deviation : 0.758
            Total rolls : 55

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.162
            Standard Deviation : 0.403
            Total rolls : 38


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 33 / 47
        Russians : 42 / 70
        Japanese : 52 / 55
        Americans : 59 / 85
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 10 / 11
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.618
            Median : 3.000
            Variance : 0.574
            Standard Deviation : 0.758
            Total rolls : 55

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.162
            Standard Deviation : 0.403
            Total rolls : 38

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