@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Artofwar 1947 & S.A. WWII
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 mech_infantry moved from Sikang to Suiyuyan
2 fighters and 2 tactical_bombers moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 9 infantry
Japanese roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 7/11 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits
7 infantry owned by the Russians, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Suiyuyan, round 3 : 5/8 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 3 armour and 2 mech_infantrys
Casualties for Russians: 9 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Manchuria
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 mech_infantry moved from Shan State to Szechwan
1 mech_infantry moved from Kwangsi to Kweichow
1 armour moved from Kiangsu to Hopei
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
6 was rolled 9 times
Average roll : 3.500
Median : 3.000
Variance : 2.258
Standard Deviation : 1.503
Total rolls : 32Japanese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 3.650
Median : 3.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from Gibraltar to 90 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from Gibraltar to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 destroyers and 3 fighters
Germans defend with 2 submarines
Americans roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 103 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 90 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 90 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 88 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 88 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Midway
2 carriers moved from 101 Sea Zone to 103 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from 90 Sea Zone to 103 Sea Zone
2 fighters moved from 88 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea ZonePlace Units - Americans
2 fighters and 4 infantry placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 destroyers
90 Sea Zone : 1 submarine
Brazil : 1 flag, 1 infantry and 1 mech_infantry
103 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 66
Russians : 38 / 59
Japanese : 55 / 55
Americans : 54 / 74
Chinese : 3 / 2
British : 28 / 33
UK_Pacific : 9 / 10
Italians : 12 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.870
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 42 / 66
Russians : 38 / 59
Japanese : 54 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 28 / 33
UK_Pacific : 9 / 10
Italians : 12 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.870
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 21 PUs;
British buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 7 infantry moved from United Kingdom to Scotland
1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Iraq to Syria
1 fighter moved from Egypt to Syria
2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Scotland
British attack with 3 fighters and 7 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 3 infantry
British roll dice for 3 fighters and 7 infantry in Scotland, round 2 : 3/10 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 3 fighters and 6 infantry in Scotland, round 3 : 4/9 hits
Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
Casualties for British: 2 infantry
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Germans defend with 1 submarine
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Syria, round 2 : 2/7 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Burma
British attack with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry in Burma, round 2 : 4/20 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Burma to Tsinghai
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Scotland to United KingdomPlace Units - British
1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 aaGuns
EDIT: Adding units owned by British to 110 Sea Zone: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 1 fighter
Burma : 2 artilleries, 16 infantry and 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 5 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Normandy Bordeaux : 1 artillery and 1 infantry
Syria : 1 flag, 2 artilleries and 3 infantry
94 Sea Zone : 1 submarine
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
110 Sea Zone : 2 aaGuns, 1 mech_infantry and 1 transportProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 53 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 11 / 13
ANZAC : 14 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.471
Median : 3.000
Variance : 0.547
Standard Deviation : 0.739
Total rolls : 87Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16British Combat
1 was rolled 13 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.353
Median : 3.000
Variance : 1.380
Standard Deviation : 1.175
Total rolls : 51Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 artillery and 2 infantry
Russians defend with 6 artilleries and 3 mech_infantrys
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 : 5/9 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Romania
Russians win with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 fighters moved from Queensland to Java
1 artillery moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 submarine and 2 transports
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 11 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
3 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Morocco : 3 infantry
Normandy Bordeaux : 1 fighter
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 40 / 66
Russians : 38 / 59
Japanese : 50 / 55
Americans : 54 / 74
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 11 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 artillery and 2 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Poland to Baltic States
2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/7 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/9 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 fighter and 2 infantry
Casualties for Americans: 4 infantry
Battle in Romania
Germans attack with 1 artillery and 4 infantry
Russians defend with 6 artilleries and 3 mech_infantrys
Germans roll dice for 1 artillery and 4 infantry in Romania, round 2 : 1/5 hits
Russians roll dice for 6 artilleries and 3 mech_infantrys in Romania, round 2 : 6/9 hits
4 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win with 6 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 94 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Germans retreated to Karelia
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
1 fighter placed in Western Germany
1 armour placed in Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 20 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 19 times
5 was rolled 5 times
6 was rolled 17 times
Average roll : 3.321
Median : 3.000
Variance : 2.024
Standard Deviation : 1.423
Total rolls : 84Null / Other
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 3 times
Average roll : 2.850
Median : 2.500
Variance : 2.526
Standard Deviation : 1.589
Total rolls : 20Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.538
Median : 3.500
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 3 times
Average roll : 2.850
Median : 2.500
Variance : 2.526
Standard Deviation : 1.589
Total rolls : 20Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.176
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
3 mech_infantrys moved from Belarus to Baltic States
1 artillery and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
6 artilleries and 2 mech_infantrys moved from Romania to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Russia to Slovakia Hungary
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Karelia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Karelia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 6 artilleries, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/12 hits
Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 2/5 hits
3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Slovakia Hungary
Russians roll dice for 6 artilleries, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 3 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 5 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 artillery and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Ukraine to Romania
1 mech_infantry moved from Rostov to Bessarabia
2 mech_infantrys moved from Rostov to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Russia to Urals
3 mech_infantrys moved from Russia to Belarus
2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 70 PUsTerritory Summary for Russians :
Sikang : 1 mech_infantry
Yakut S.S.R. : 2 aaGuns and 13 infantry
Kazakhstan : 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Slovakia Hungary : 1 flag, 5 artilleries
Romania : 1 flag, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 3 mech_infantrys
Karelia : 2 artilleries and 2 infantry
Baltic States : 1 artillery and 2 mech_infantrys
Urals : 2 mech_infantrys
Eastern Poland : 1 artillery and 2 mech_infantrys
Bessarabia : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 1 mech_infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 2 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 47
Russians : 43 / 70
Japanese : 49 / 55
Americans : 54 / 74
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 13 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.419
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.515
Median : 3.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
1 bomber moved from Anhwe to Sikang
1 bomber moved from Anhwe to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour, 2 artilleries and 5 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Malaya
1 bomber moved from Anhwe to Sikang
1 bomber moved from Anhwe to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Sikang
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarineNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Shan State
2 bombers moved from Sikang to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.968
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Japanese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.095
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 103 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux -
Scramble to defend SZ 112?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
4 fighters moved from 103 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers and 8 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 0/5 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers and 8 fighters in 112 Sea Zone, round 3 : 6/12 hits
Germans roll dice for 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/2 hits
2 destroyers owned by the Americans, 3 transports owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 8 fighters remaining. Battle score for attacker is 68
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Casualties for Americans: 2 destroyers
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Japanese, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Malaya
Americans roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Malaya
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to 30 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 carriers and 2 destroyers moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 90 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
Americans undo move 2.
1 armour and 2 infantry placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Johnston Island : 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier, 2 fighters and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
United Kingdom : 2 fighters
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
104 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
109 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 infantry and 1 mech_infantry
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 33 / 47
Russians : 42 / 70
Japanese : 52 / 55
Americans : 59 / 85
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.618
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 33 / 47
Russians : 42 / 70
Japanese : 52 / 55
Americans : 59 / 85
Chinese : 4 / 4
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.618
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery, 14 infantry and 1 mech_infantry moved from Burma to Shan StateCombat - British
Battle in 93 Sea Zone
British attack with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Germans defend with 1 carrier and 1 fighter
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 93 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 1 carrier and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 93 Sea Zone, round 3 : 3/6 hits
Germans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 2 destroyers
Battle in Southern France
British attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 14 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Shan State, round 2 : 2/16 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns and 3 infantry moved from India to Burma
4 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
5 infantry moved from Scotland to United Kingdom
1 armour moved from Belgian Congo to EgyptPlace Units - British
2 transports placed in 110 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
Tsinghai : 1 fighter
Shan State : 1 artillery, 13 infantry and 1 mech_infantry
Burma : 3 aaGuns and 3 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
93 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Eire : 1 flag
Iraq : 4 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 30 / 47
Russians : 42 / 70
Japanese : 50 / 55
Americans : 59 / 85
Chinese : 5 / 4
British : 34 / 39
UK_Pacific : 11 / 11
Italians : 10 / 11
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.642
Median : 4.000
Variance : 0.781
Standard Deviation : 0.884
Total rolls : 106Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14British Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.767
Median : 4.000
Variance : 0.452
Standard Deviation : 0.673
Total rolls : 43Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.632
Median : 4.000
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38





