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15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Burma to Kwangtung

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Burma
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                2 infantry moved from Tobruk to Alexandria
                1 armour, 1 artillery and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 armour, 1 artillery, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                2 carriers, 1 cruiser, 3 destroyers and 2 tactical_bombers moved from 99 Sea Zone to 97 Sea Zone
                2 fighters moved from Egypt to 97 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Burma : 1 bomber
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 2 destroyers and 1 fighter
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 destroyer
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 fighter
        United Kingdom : 1 bomber
        106 Sea Zone : 1 destroyer and 1 submarine
        Greece : 1 flag
        97 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 3 transports

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 61 / 61
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 31
        UK_Pacific : 10 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 61 / 61
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 30 / 31
        UK_Pacific : 10 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry moved from Burma to Yunnan
                3 fighters moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                2 fighters moved from Yunnan to India
                1 mech_infantry moved from India to Burma
                2 fighters moved from 99 Sea Zone to 80 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 armour and 3 artilleries moved from Greece to 99 Sea Zone
                2 armour, 3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 transports moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to Iraq
                2 fighters moved from Greece to 97 Sea Zone
                2 tactical_bombers moved from 97 Sea Zone to Egypt
                2 fighters moved from Greece to 98 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                2 armour and 3 artilleries moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,5
                British collect 26 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 fighter

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 infantry
        Burma : 3 aaGuns, 3 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 3 artilleries
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Sicily : 1 flag
        80 Sea Zone : 1 carrier and 2 fighters
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 fighters and 1 submarine
        Iraq : 2 armour, 2 fighters and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry moved from Burma to Yunnan
                3 fighters moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                2 fighters moved from Yunnan to India
                1 mech_infantry moved from India to Burma
                2 fighters moved from 99 Sea Zone to 80 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 armour and 3 artilleries moved from Greece to 99 Sea Zone
                2 armour, 3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 transports moved from 99 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to Iraq
                2 fighters moved from Greece to 97 Sea Zone
                2 tactical_bombers moved from 97 Sea Zone to Egypt
                2 fighters moved from Greece to 98 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                2 armour and 3 artilleries moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,5
                British collect 26 PUs (4 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 fighter
                Turning on Edit Mode
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Persia: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Iraq: 1 fighter
                EDIT: Adding units owned by British to Persia: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 infantry
        Burma : 3 aaGuns, 3 artilleries, 1 fighter, 22 infantry and 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Sumatra : 1 flag, 2 infantry
        43 Sea Zone : 1 flag
        Quebec : 1 factory_minor
        Trans-Jordan : 2 armour and 3 artilleries
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Sicily : 1 flag
        80 Sea Zone : 1 carrier, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag, 2 fighters and 1 submarine
        Iraq : 2 armour, 1 fighter and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
        98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 15

    Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Combat - Americans
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 6 damage total.

    The Japanese Air Force would like to request a temporary cease-fire to attend Bomber Pilot training in California…

    No? Ok, Italy turn tonight (no-brainer)
    Cheers!

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Request denied. :-D

    Use new map that includes the edit: UK DD in SZ 81 to SZ 96.

    Thanks.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Request is still denied. :-D

    But disregard message about the edit; thought the map I was working on was our game. Your makes more sense now that I am looking at our game.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Please edit the NCM of the sub from SZ 97 to SZ 93.

  • 15

    The Trade Council on behalf of the Italian and German people formally Deny your request, unless they are allowed to ride for free in what was once their waters……

    So yeah, that non-com isn’t a problem -  :-D

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,2,6,6,2,5,2,2,2,2,2,1,3
                Italians collect 0 PUs (10 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Greater Southern Germany : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys moved from South Australia to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 4 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 2 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        54 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 carrier and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        88 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 30 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Romania to Volgograd
                2 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Bulgaria to Belarus
                1 armour, 8 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Romania to Western Ukraine
                7 armour moved from Romania to Western Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                3 tactical_bombers moved from Bulgaria to Ukraine

    Combat - Germans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in Ukraine
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 8 armour, 8 artilleries, 27 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 8 artilleries, 27 infantry and 6 mech_infantrys in Western Ukraine, round 2 :  14/49 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 8 armour, 8 artilleries, 26 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                5 aaGuns moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery and 9 infantry moved from Slovakia Hungary to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                2 armour moved from Bulgaria to Bessarabia
                1 mech_infantry moved from Bulgaria to Bessarabia
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                3 armour and 3 mech_infantrys moved from Bulgaria to Romania
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                2 fighters moved from Southern Italy to Western Germany
                3 tactical_bombers moved from Ukraine to Bessarabia

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                1 artillery, 1 bomber and 1 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Western Germany
                2 artilleries, 7 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
        Greater Southern Germany : 1 mech_infantry
        Slovakia Hungary : 1 artillery and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
        Romania : 3 armour, 2 infantry and 3 mech_infantrys
        Poland : 1 artillery and 1 infantry
        Germany : 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery, 9 infantry and 8 mech_infantrys
        Bessarabia : 1 flag, 2 armour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 5 aaGuns, 8 armour, 8 artilleries, 26 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 cruiser and 1 destroyer
        Bulgaria : 1 flag, 3 artilleries and 5 infantry
        Finland : 1 flag
        110 Sea Zone : 2 submarines
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 48
        Japanese : 60 / 61
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    3 bombers in a row…. wow very disappointing - :x

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 artilleries moved from Novosibirsk to Tsinghai
                1 aaGun and 3 infantry moved from Novosibirsk to Kansu
                1 aaGun and 3 infantry moved from Novosibirsk to Tsinghai
                9 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Urals to Novosibirsk
                1 fighter moved from Archangel to Russia
                1 aaGun, 1 artillery, 4 infantry and 7 mech_infantrys moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Ukraine to Russia
                3 aaGuns, 9 artilleries and 29 infantry moved from Bryansk to Russia
                2 artilleries moved from Rostov to Tambov
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 artillery and 2 infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Russia to Tambov
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Libya to Alexandria

    Place Units - Russians
                2 artilleries, 1 fighter and 7 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun and 5 infantry
        Tsinghai : 1 aaGun, 2 artilleries and 5 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 4 infantry
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Alexandria : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 artillery and 2 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 4 fighters, 42 infantry, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 3 artilleries, 2 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 1 mech_infantry
        Vologda : 10 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 29 / 44
        Japanese : 57 / 61
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.789
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.846
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • 25 24 23 22 21 20 19 18 16 15 14 13

    The probability of getting three @ 1 in a row is 1/216, which is pretty Marti (unlucky). Low luck would not have prevented the first lost or even the second. But on the latest bomb run of 2 bombers, AA would have defend @ 4, probably getting one BUT NOT BOTH bombers. At least one would have gotten through to create damage at 5 or 6.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                2 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 6 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 7 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 mech_infantry moved from Urals to Yenisey
                1 infantry moved from Olgiy to Dzavhan
                1 aaGun, 2 artilleries and 5 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 aaGun and 10 infantry moved from Novosibirsk to Vologda
                1 fighter moved from Archangel to Russia
                1 aaGun, 1 artillery, 5 infantry and 7 mech_infantrys moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                3 aaGuns, 9 artilleries and 29 infantry moved from Bryansk to Russia
                1 fighter moved from Ukraine to Russia
                2 artilleries moved from Rostov to Tambov
                1 artillery and 2 infantry moved from Volgograd to Tambov
                3 mech_infantrys moved from Russia to Tambov
                1 artillery and 2 infantry moved from Caucasus to Volgograd
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Libya to Alexandria
                2 mech_infantrys moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara

    Place Units - Russians
                7 artilleries, 1 fighter and 2 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 aaGun, 2 artilleries and 7 infantry
        Yenisey : 1 mech_infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 4 infantry
        Tsagaan Olom : 1 flag
        Alexandria : 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery
        Bryansk : 1 infantry
        Archangel : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 4 fighters, 38 infantry and 3 mech_infantrys
        Tambov : 3 artilleries, 2 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor and 2 infantry
        Vologda : 1 aaGun and 10 infantry
        Volgograd : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Samara : 2 mech_infantrys and 1 tactical_bomber
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 30 / 45
        Japanese : 57 / 61
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 30 / 27
        UK_Pacific : 10 / 7
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 4.195
            Median : 5.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

    Germans Combat
                1 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 1.636
            Standard Deviation : 1.279
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 4.172
            Median : 5.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 29

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Got up too early and playing similar games. I apparently refought the Russian-8 turn. Please disregard the second Russian-8 turn posted at 6:33 (which had a better result for the Allies) and use the original Russian-8 turn posted at 5:58.

  • 15

    No problem - I’ll use the first Allied turn for Russia -

    Hehe, I stayed up too late last night and thought this morning driving to work… did I combat 1 inf into Greece last night?  I did it in my “practice run” of the turn (the bombers survived that one  :-))  And I see that I didn’t in the real turn.  Let me know if this is ok, I know its long after my combat turn.  I would have lost the IPCs to blockades, so no IPC adjustment required, I just need the US to have to land units there to take it back.  The similar color of the territory prob also had something to do with it.

    Please let me know thanks, and if not that’s fine too -

    Rick.

  • 25 24 23 22 21 20 19 18 16 15 14 13

    The Ally Committee of Good Sportsmanship will graciously allow the tardy walk-in.

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