@The_Good_Captain It seems the dice gods are not with you this first round 😅
15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)
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3 bombers in a row…. wow very disappointing - :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Smolensk to Belarus
1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 artilleries moved from Novosibirsk to Tsinghai
1 aaGun and 3 infantry moved from Novosibirsk to Kansu
1 aaGun and 3 infantry moved from Novosibirsk to Tsinghai
9 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Urals to Novosibirsk
1 fighter moved from Archangel to Russia
1 aaGun, 1 artillery, 4 infantry and 7 mech_infantrys moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
3 aaGuns, 9 artilleries and 29 infantry moved from Bryansk to Russia
2 artilleries moved from Rostov to Tambov
1 artillery and 2 infantry moved from Volgograd to Tambov
1 artillery and 2 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Russia to Tambov
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 5 infantry
Tsinghai : 1 aaGun, 2 artilleries and 5 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 infantry
Rostov : 1 artillery and 2 infantry
Archangel : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 4 fighters, 42 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 3 artilleries, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 1 mech_infantry
Vologda : 10 infantry
Volgograd : 1 factory_minor and 3 infantry
Iraq : 1 flag, 2 armour and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 29 / 44
Japanese : 57 / 61
Americans : 54 / 74
Chinese : 3 / 5
British : 30 / 27
UK_Pacific : 10 / 7
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.789
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.846
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
The probability of getting three @ 1 in a row is 1/216, which is pretty Marti (unlucky). Low luck would not have prevented the first lost or even the second. But on the latest bomb run of 2 bombers, AA would have defend @ 4, probably getting one BUT NOT BOTH bombers. At least one would have gotten through to create damage at 5 or 6.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Archangel
2 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 7 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Olgiy to Dzavhan
1 aaGun, 2 artilleries and 5 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 10 infantry moved from Novosibirsk to Vologda
1 fighter moved from Archangel to Russia
1 aaGun, 1 artillery, 5 infantry and 7 mech_infantrys moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 aaGuns, 9 artilleries and 29 infantry moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
2 artilleries moved from Rostov to Tambov
1 artillery and 2 infantry moved from Volgograd to Tambov
3 mech_infantrys moved from Russia to Tambov
1 artillery and 2 infantry moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Libya to Alexandria
2 mech_infantrys moved from Russia to Samara
1 tactical_bomber moved from Russia to SamaraPlace Units - Russians
7 artilleries, 1 fighter and 2 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 aaGun, 2 artilleries and 7 infantry
Yenisey : 1 mech_infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Alexandria : 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 artillery
Bryansk : 1 infantry
Archangel : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 4 fighters, 38 infantry and 3 mech_infantrys
Tambov : 3 artilleries, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Vologda : 1 aaGun and 10 infantry
Volgograd : 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Samara : 2 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag, 2 armour and 1 mech_infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 30 / 45
Japanese : 57 / 61
Americans : 54 / 74
Chinese : 3 / 5
British : 30 / 27
UK_Pacific : 10 / 7
Italians : 10 / 0
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 4.195
Median : 5.000
Variance : 1.525
Standard Deviation : 1.235
Total rolls : 41Germans Combat
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 1.636
Standard Deviation : 1.279
Total rolls : 12Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.172
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29 -
Got up too early and playing similar games. I apparently refought the Russian-8 turn. Please disregard the second Russian-8 turn posted at 6:33 (which had a better result for the Allies) and use the original Russian-8 turn posted at 5:58.
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No problem - I’ll use the first Allied turn for Russia -
Hehe, I stayed up too late last night and thought this morning driving to work… did I combat 1 inf into Greece last night? I did it in my “practice run” of the turn (the bombers survived that one :-)) And I see that I didn’t in the real turn. Let me know if this is ok, I know its long after my combat turn. I would have lost the IPCs to blockades, so no IPC adjustment required, I just need the US to have to land units there to take it back. The similar color of the territory prob also had something to do with it.
Please let me know thanks, and if not that’s fine too -
Rick.
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The Ally Committee of Good Sportsmanship will graciously allow the tardy walk-in.
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Thanks, don’t sink the transport (red and white) floating in Sz97, it contains pastries…… and Timmie’s coffee - for the Allied Committee…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 carrier, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 armour moved from Sikang to Kansu
1 bomber moved from French Indo China to Kansu
2 infantry moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Siam to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun and 5 infantry
AA fire in Kansu : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Kansu, round 2 : 2/7 hits
Chinese roll dice for 1 aaGun and 5 infantry in Kansu, round 2 : 2/5 hits
1 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Kansu
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Kansu, round 3 : 2/5 hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 3/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 bomber in Kansu, round 4 : 2/2 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Japanese
1 armour moved from Sikang to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Jehol to Chahar
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Kiangsu to Kiangsi
2 armour and 2 mech_infantrys moved from French Indo China to Kweichow
2 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Shan State to Kwangsi
1 armour moved from Siam to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Kansu to KweichowPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 airfield, 1 infantry and 2 mech_infantrys placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 artillery and 2 infantry
French Indo China : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
25 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 50 / 63
Russians : 28 / 44
Japanese : 64 / 64
Americans : 54 / 74
Chinese : 1 / 5
British : 30 / 27
UK_Pacific : 10 / 7
Italians : 10 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 1 carrier, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 armour moved from Sikang to Kansu
1 bomber moved from French Indo China to Kansu
2 infantry moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangtung to Yunnan
1 fighter moved from Siam to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Buryatia
2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Japanese
1 armour moved from Sikang to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Jehol to Chahar
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Kiangsu to Kiangsi
2 armour and 2 mech_infantrys moved from French Indo China to Kweichow
2 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Shan State to Kwangsi
1 armour moved from Siam to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangtung
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Kansu to KweichowPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 airfield, 1 infantry and 2 mech_infantrys placed in Kwangtung
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Changing ownership of Greece from Americans to Germans
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iceland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iceland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from Hawaiian Islands to 63 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Burma : 1 bomber
Borneo : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Aleutian Islands : 2 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
43 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
63 Sea Zone : 2 carriers, 1 destroyer and 4 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber
Morocco : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
123 Sea Zone : 1 destroyer, 1 submarine and 1 transport
97 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
92 Sea Zone : 3 transports
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 60 / 64
Americans : 52 / 72
Chinese : 1 / 5
British : 30 / 27
UK_Pacific : 14 / 7
Italians : 10 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.778
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 60 / 64
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 27
UK_Pacific : 14 / 7
Italians : 10 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.778
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
3 fighters moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Yunnan
British attack with 4 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 mech_infantrys moved from Burma to India
2 fighters moved from Yunnan to India
2 fighters moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from 98 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to 92 Sea Zone
7 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 7 infantry and 5 transports moved from 98 Sea Zone to 92 Sea Zone
3 artilleries and 7 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
2 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from United Kingdom to IcelandPlace Units - British
1 destroyer and 2 submarines placed in 80 Sea Zone
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship and 2 cruisers
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship and 2 cruisers
EDIT: Removing units owned by Americans from Burma: 1 bomber
EDIT: Adding units owned by Americans to India: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 3 artilleries, 2 fighters and 19 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 7 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Sicily : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
93 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 2 fighters and 1 submarine
Iraq : 1 mech_infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Eastern Persia : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northwest Persia : 1 fighter and 1 tactical_bomber
Persia : 1 flag, 2 armour and 1 factory_minorProduction/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 58 / 64
Americans : 52 / 72
Chinese : 2 / 3
British : 30 / 35
UK_Pacific : 15 / 13
Italians : 10 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.458
Median : 3.000
Variance : 1.391
Standard Deviation : 1.180
Total rolls : 24Null / Other
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,6,1,1,4,1,5,5,4,4,1,1,5,3
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 17 infantry and 2 mech_infantrys
Eastern Poland : 1 fighter and 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 58 / 64
Americans : 52 / 72
Chinese : 2 / 3
British : 30 / 35
UK_Pacific : 15 / 13
Italians : 10 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to JavaCombat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
ANZAC roll dice for 2 fighters and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 fighterNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Java: 1 artillery
EDIT: Removing units owned by ANZAC from Java: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 3 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 51 / 64
Americans : 52 / 72
Chinese : 2 / 3
British : 30 / 35
UK_Pacific : 18 / 13
Italians : 10 / 0
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Iceland
1 cruiser moved from 88 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Iceland : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 52 / 63
Russians : 28 / 44
Japanese : 51 / 64
Americans : 52 / 72
Chinese : 2 / 3
British : 30 / 35
UK_Pacific : 18 / 13
Italians : 10 / 0
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Doing my turn now….
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Bryansk
24 infantry moved from Western Ukraine to Ukraine
8 artilleries moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Bessarabia to Bryansk
2 submarines moved from 110 Sea Zone to 123 Sea Zone
1 submarine moved from 111 Sea Zone to 123 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone -
Scramble in SZ123?
-
Scramble 2 fighters to SZ 123.





