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15L G40 wheatbeer (Axis) vs axisdominion (Allies +18)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 armour moved from Bulgaria to Romania
                      Americans take Romania from Germans
                1 armour moved from Romania to Bulgaria
                1 infantry moved from Albania to Yugoslavia
                1 fighter moved from Malta to Yugoslavia
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                5 bombers and 1 fighter moved from United Kingdom to Western Germany
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Egypt to Yugoslavia

  • 25 24 22 21 20 19 18 16 15

    intercept in WG?

  • 17

    nope

  • 25 24 22 21 20 19 18 16 15

    ok i am beyond frustrated at how twisted the aa luck in this game……can i appeal to my LL re-roll? I really didn’t wanna have to do this on an air raid, but for gods sake, 3 aa hits out of 5??

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    i’m 2/19 on aa hits, and the one time you use your aa it blows me out of the sky LOL

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    also, i blindly sent my ftr in without thinking about where it’d land…i really didn’t wanna do that. can i undo the fact that i sent it in? i obviously wouldn’t send my carrier just so it could land, so clearly i wasn’t thinking straight.

    you may of course change your mind on the intercept.

  • 25 24 22 21 20 19 18 16 15

    i believe i just did a select all planes in london and sent them in without thinking twice lol, so if you could kindly let me undo that fighter escort and if i could avail myself of the LL option, that’d be great

  • 17

    You can make those adjustments, no problem.

    As good a time as any to cash in the reroll.

  • 25 24 22 21 20 19 18 16 15

    ok cool, here we go for the LL aa roll:

    DiceRolls: 1@5; Total Hits: 11@5: (5)

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    Now for the 4 leftover bombers doing the SBR:

    DiceRolls: 4@6; Total Hits: 44@6: (4, 3, 1, 4)

  • 25 24 22 21 20 19 18 16 15

    agh i’m getting an error trying to post the turn. my triplea on this computer of mine has been giving me so much trouble lately….i have to run to the dealership to get my battery replaced, so when i come back, i’ll recreate the turn with the same results (purchase, movements, combats, and convoy). i left the game up so i can remember it all when i get back.

  • 25 24 22 21 20 19 18 16 15

    ok i’m gonna try this from my macbook at the dealership…gonna recreate the turn, so ignore the 2nd MARTI results (US turn).

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 armour moved from Bulgaria to Romania
                      Americans take Romania from Germans
                1 armour moved from Romania to Bulgaria
                1 infantry moved from Albania to Yugoslavia
                1 fighter moved from Malta to Yugoslavia
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                5 bombers and 1 fighter moved from United Kingdom to Western Germany
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Egypt to Yugoslavia

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Air Battle in Western Germany
                    Americans attacks with 6 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7,6,7,5,3 and causes: 20 damage to unit: factory_major
                    Bombing raid in Western Germany causes 20 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Yugoslavia
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                Battle in Southern France
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Yugoslavia from Germans to Americans
                EDIT: Adding units owned by Americans to Yugoslavia: 1 infantry
                EDIT: Removing units owned by Americans from Western Germany: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western Germany: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 bombers moved from Western Germany to United Kingdom
                1 bomber moved from France to United Kingdom
                2 fighters moved from Yugoslavia to Bulgaria
                1 infantry and 2 mech_infantrys moved from Albania to Bulgaria
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 carriers moved from 91 Sea Zone to 93 Sea Zone
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Egypt to 93 Sea Zone
                2 tactical_bombers moved from Gibraltar to United Kingdom
                2 tactical_bombers moved from 104 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to Gibraltar
                2 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 fighter moved from Egypt to 93 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Egypt to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 armour and 1 harbour placed in Korea
                1 carrier and 1 fighter placed in 6 Sea Zone
                1 fighter placed in Western United States
                3 infantry placed in Greece
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Changing PUs for Americans from 92 to 90
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                2 infantry placed in Szechwan
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

  • 25 24 22 21 20 19 18 16 15

    i did the UK combat but will have to get to the noncombat later as my cousins wanna play some age of empires. i have to think some things through so i don’t wanna rush it.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 25 PUs;
                British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Persia to West India
                4 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in West India
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 1 infantry
                EDIT: Turning off Edit Mode
                4 fighters moved from Egypt to Southern France
                2 fighters moved from Egypt to 93 Sea Zone
                2 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                1 aaGun, 2 armour and 17 mech_infantrys moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from West India to Persia
                2 aaGuns, 3 artilleries and 14 infantry moved from Eastern Persia to Persia
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun moved from 93 Sea Zone to Southern France
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                3 infantry placed in Egypt
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Romania
                      Germans take Romania from Americans
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Yugoslavia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in Greece
                        AA fire in Greece :  0/1 hits
                    Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Greece causes 5 damage total.
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 :  0/5 hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Yugoslavia, round 3 :  2/4 hits
                        Americans roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Denmark
                1 bomber moved from Yugoslavia to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 aaGun moved from Greater Southern Germany to Western Germany

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,5,5,6,2,3,4
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 12 / 0
        Japanese : 46 / 58
        Americans : 68 / 90
        Chinese : 24 / 25
        British : 26 / 26
        UK_Pacific : 5 / 0
        Italians : 15 / 7
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Egypt
                1 fighter moved from Eastern Persia to Iraq
                1 fighter moved from Eastern Persia to Iraq
                1 fighter moved from Eastern Persia to Egypt
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Brazil
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 63 Sea Zone to 85 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Changing PUs for ANZAC from 4 to 2
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern Persia to Persia

    Turn Complete - French

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
                Germans buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians

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