@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
1 bomber moved from Russia to Sikang
1 infantry moved from Tambov to Bryansk
2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Tambov to Rostov
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Samara to Rostov
1 infantry moved from Tambov to Volgograd
2 artilleries and 20 infantry moved from Tambov to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 armour, 12 artilleries, 30 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 armour, 12 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Siberia to Sakha
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
4 mech_infantrys moved from Russia to Rostov
1 bomber moved from Sikang to Russia
1 infantry moved from Italian Somaliland to Kenya
1 armour and 1 mech_infantry moved from Vologda to Russia
3 aaGuns moved from Tambov to Rostov
11 infantry moved from Tambov to Rostov
1 infantry moved from Kazakhstan to Samara
3 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
Man, that was brutal
pretty clean german turn gamer - wheat’s not gonna go away quietly! :-o
I was speaking of the 4/5 German hits on Russia’s turn. But the fickle dice will turn my way again. Bring on the SBR, Wheat! No intercepting if you send all 5 bombers. I’ll check back tonight in case you need other decisions (like sending less than 5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
5 bombers moved from Szechwan to Russia
3 artilleries and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
2 tactical_bombers moved from Kiangsi to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Kiangsi to Shantung
1 tactical_bomber moved from Malaya to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 5,4,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 4/9 hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shantung
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Anhwe
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 8 infantry in Yunnan, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
2 tactical_bombers moved from Anhwe to French Indo China
1 aaGun moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Malaya to French Indo China
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
7 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
5 bombers moved from Russia to Western UkrainePlace Units - Japanese
2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs (3 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 53 / 73
Russians : 25 / 37
Japanese : 55 / 59
Americans : 55 / 75
Chinese : 11 / 15
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 14 / 15
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is why interceptors should hit at 2.
I feel bad the dice gods didn’t give you aa karma from last match.
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Don’t feel bad
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I’m coming for you
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
1 bomber and 3 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from India to 35 Sea Zone
7 fighters moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Libya to Egypt
1 bomber moved from Morocco to Egypt -
Kamikazes in Z35?
Intercept Egypt? -
Send both kamikazes against your cruiser.
No intercept Egypt.
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I’m here and rolling now - don’t go away, OK?
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ok
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Great, thanks
Nothing worse than having a battle like this pendingKamikazes both missed the cruiser, here is USA attack roll
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)
Rolls: 3@2 12@3 4@4; Total Hits: 103@2: (6, 6, 1)12@3: (3, 5, 2, 5, 3, 4, 1, 3, 1, 3, 4, 5)4@4: (4, 5, 5, 2) -
ool:
sub
sink 3 carriers
damage the other 2 carriers
sink 1 destroyer -
Don’t you want to damage your battleships?
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whoops, yes
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ool:
damage battleships
sink sub
sink 2 carriers
damage the other 3 carriers -
Sorry, I’m only awake right now because I have acid reflux :lol:
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Lucky for me, unlucky for you - sorry to hear it
Sorry, big ol’ computer crash. I’m back up now. Will have to edit Egypt for the rolls I made.
Continuing -
J defense
Rolls: 1@1 7@2 3@3 11@4; Total Hits: 111@1: (2)7@2: (4, 6, 2, 6, 5, 6, 4)3@3: (1, 4, 1)11@4: (3, 3, 3, 6, 6, 2, 3, 3, 5, 2, 3) -
Fair enough so far.
I damage battleship, sink 4 carriers and 2 destroyers





