14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Tsinghai to Sikang
                1 bomber moved from Russia to Sikang
                1 infantry moved from Tambov to Bryansk
                2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Tambov to Rostov
                1 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tambov to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 mech_infantry moved from Archangel to Belarus
                1 armour and 1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Samara to Rostov
                1 infantry moved from Tambov to Volgograd
                2 artilleries and 20 infantry moved from Tambov to Rostov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 3 armour, 12 artilleries, 30 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 3 armour, 12 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sikang
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sikang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 7 infantry moved from Siberia to Sakha
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                4 mech_infantrys moved from Russia to Rostov
                1 bomber moved from Sikang to Russia
                1 infantry moved from Italian Somaliland to Kenya
                1 armour and 1 mech_infantry moved from Vologda to Russia
                3 aaGuns moved from Tambov to Rostov
                11 infantry moved from Tambov to Rostov
                1 infantry moved from Kazakhstan to Samara
                3 artilleries moved from Tambov to Rostov
                1 artillery moved from Tambov to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Boldfresh:

    @Gamerman01:

    Man, that was brutal

    pretty clean german turn gamer - wheat’s not gonna go away quietly!   :-o

    I was speaking of the 4/5 German hits on Russia’s turn.  But the fickle dice will turn my way again.  Bring on the SBR, Wheat!  No intercepting if you send all 5 bombers.  I’ll check back tonight in case you need other decisions (like sending less than 5)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                5 bombers moved from Szechwan to Russia
                3 artilleries and 8 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Anhwe
                2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to Philippines
                2 tactical_bombers moved from Kiangsi to Anhwe
                1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
                1 fighter moved from Japan to Shantung
                1 tactical_bomber moved from Kiangsi to Shantung
                1 tactical_bomber moved from Malaya to Hunan
                1 tactical_bomber moved from Kiangsi to Hunan
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Malaya to 35 Sea Zone
                1 infantry moved from Kiangsi to Anhwe
                1 mech_infantry moved from Malaya to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 5,4,4,7,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 35 Sea Zone, round 2 :  4/9 hits
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Shantung, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shantung
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Hunan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry; Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Anhwe
                        Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 8 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 8 infantry in Yunnan, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 carriers moved from 20 Sea Zone to 35 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
                2 tactical_bombers moved from Anhwe to French Indo China
                1 aaGun moved from Szechwan to Yunnan
                1 armour and 1 mech_infantry moved from Malaya to French Indo China
                1 tactical_bomber moved from Hunan to 35 Sea Zone
                1 tactical_bomber moved from Hunan to French Indo China
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                7 artilleries moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                5 bombers moved from Russia to Western Ukraine

    Place Units - Japanese
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 52 PUs (3 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 25 / 37
        Japanese : 55 / 59
        Americans : 55 / 75
        Chinese : 11 / 15
        British : 32 / 39
        UK_Pacific : 5 / 6
        Italians : 14 / 15
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    This is why interceptors should hit at 2.

    I feel bad the dice gods didn’t give you aa karma from last match.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Don’t feel bad

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m coming for you

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
                1 bomber and 3 fighters moved from Caroline Islands to 35 Sea Zone
                1 bomber moved from India to 35 Sea Zone
                7 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Libya to Egypt
                1 bomber moved from Morocco to Egypt

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Kamikazes in Z35?
    Intercept Egypt?

  • 17

    Send both kamikazes against your cruiser.

    No intercept Egypt.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m here and rolling now - don’t go away, OK?

  • 17

    ok

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Great, thanks
    Nothing worse than having a battle like this pending

    Kamikazes both missed the cruiser, here is USA attack roll

    DiceRolls: 3@2; Total Hits: 03@2: (4, 5, 6)
    DiceRolls: 3@2 12@3 4@4; Total Hits: 103@2: (6, 6, 1)12@3: (3, 5, 2, 5, 3, 4, 1, 3, 1, 3, 4, 5)4@4: (4, 5, 5, 2)

  • 17

    ool:
    sub
    sink 3 carriers
    damage the other 2 carriers
    sink 1 destroyer

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Don’t you want to damage your battleships?

  • 17

    whoops, yes

  • 17

    ool:
    damage battleships
    sink sub
    sink 2 carriers
    damage the other 3 carriers

  • 17

    Sorry, I’m only awake right now because I have acid reflux  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lucky for me, unlucky for you - sorry to hear it

    Sorry, big ol’ computer crash.  I’m back up now.  Will have to edit Egypt for the rolls I made.
    Continuing

  • 25 24 23 22 15 11 10 Official Q&A Mod

    J defenseDiceRolls: 1@1 7@2 3@3 11@4; Total Hits: 111@1: (2)7@2: (4, 6, 2, 6, 5, 6, 4)3@3: (1, 4, 1)11@4: (3, 3, 3, 6, 6, 2, 3, 3, 5, 2, 3)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Fair enough so far.
    I damage battleship, sink 4 carriers and 2 destroyers

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