i am away for the weekend, so maybe sunday night
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
1 bomber and 3 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from India to 35 Sea Zone
7 fighters moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Libya to Egypt
1 bomber moved from Morocco to Egypt -
Kamikazes in Z35?
Intercept Egypt? -
Send both kamikazes against your cruiser.
No intercept Egypt.
-
I’m here and rolling now - don’t go away, OK?
-
ok
-
Great, thanks
Nothing worse than having a battle like this pendingKamikazes both missed the cruiser, here is USA attack roll
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)
Rolls: 3@2 12@3 4@4; Total Hits: 103@2: (6, 6, 1)12@3: (3, 5, 2, 5, 3, 4, 1, 3, 1, 3, 4, 5)4@4: (4, 5, 5, 2) -
ool:
sub
sink 3 carriers
damage the other 2 carriers
sink 1 destroyer -
Don’t you want to damage your battleships?
-
whoops, yes
-
ool:
damage battleships
sink sub
sink 2 carriers
damage the other 3 carriers -
Sorry, I’m only awake right now because I have acid reflux :lol:
-
Lucky for me, unlucky for you - sorry to hear it
Sorry, big ol’ computer crash. I’m back up now. Will have to edit Egypt for the rolls I made.
Continuing -
J defense
Rolls: 1@1 7@2 3@3 11@4; Total Hits: 111@1: (2)7@2: (4, 6, 2, 6, 5, 6, 4)3@3: (1, 4, 1)11@4: (3, 3, 3, 6, 6, 2, 3, 3, 5, 2, 3) -
Fair enough so far.
I damage battleship, sink 4 carriers and 2 destroyers -
Sorry so slow - getting Triple A to do edit mode
Round 2
Rolls: 3@2; Total Hits: 23@2: (3, 2, 1)
Rolls: 1@2 12@3 4@4; Total Hits: 111@2: (5)12@3: (5, 1, 3, 2, 4, 1, 1, 3, 4, 2, 2, 3)4@4: (2, 6, 3, 5) -
Now that’s a great roll. Let’s see what your dice do now.
Choice?
-
I will just lose everything except 5 fighters (if my math is right)
-
I think you have 6 units left
-
13 hits, you lose 2 destroyers, 3 carriers, 2 cruisers, tactical, 2 battleships, and 3 fighters
6 fighters remainJ defense round 2
Rolls: 5@2 3@3 11@4; Total Hits: 85@2: (3, 5, 6, 3, 6)3@3: (6, 6, 2)11@4: (6, 2, 4, 4, 1, 5, 3, 3, 6, 5, 3) -
Uh oh, turning into a rout
I lose 3 subs, destroyer, cruiser, 3 fighters





