Berlin Petersburg.jpg
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
1 bomber moved from Russia to Sikang
1 infantry moved from Tambov to Bryansk
2 armour, 10 artilleries, 10 infantry and 2 mech_infantrys moved from Tambov to Rostov
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Samara to Rostov
1 infantry moved from Tambov to Volgograd
2 artilleries and 20 infantry moved from Tambov to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 armour, 12 artilleries, 30 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 armour, 12 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Siberia to Sakha
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
4 mech_infantrys moved from Russia to Rostov
1 bomber moved from Sikang to Russia
1 infantry moved from Italian Somaliland to Kenya
1 armour and 1 mech_infantry moved from Vologda to Russia
3 aaGuns moved from Tambov to Rostov
11 infantry moved from Tambov to Rostov
1 infantry moved from Kazakhstan to Samara
3 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
Man, that was brutal
pretty clean german turn gamer - wheat’s not gonna go away quietly! :-o
I was speaking of the 4/5 German hits on Russia’s turn. But the fickle dice will turn my way again. Bring on the SBR, Wheat! No intercepting if you send all 5 bombers. I’ll check back tonight in case you need other decisions (like sending less than 5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
5 bombers moved from Szechwan to Russia
3 artilleries and 8 infantry moved from Szechwan to Yunnan
1 infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Anhwe
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
2 tactical_bombers moved from Kiangsi to Anhwe
1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Kiangsi to Shantung
1 tactical_bomber moved from Malaya to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 5,4,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 35 Sea Zone, round 2 : 4/9 hits
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 2/3 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shantung
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Anhwe
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 8 infantry in Yunnan, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
2 tactical_bombers moved from Anhwe to French Indo China
1 aaGun moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Malaya to French Indo China
1 tactical_bomber moved from Hunan to 35 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
7 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
5 bombers moved from Russia to Western UkrainePlace Units - Japanese
2 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs (3 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 53 / 73
Russians : 25 / 37
Japanese : 55 / 59
Americans : 55 / 75
Chinese : 11 / 15
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 14 / 15
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This is why interceptors should hit at 2.
I feel bad the dice gods didn’t give you aa karma from last match.
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Don’t feel bad
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I’m coming for you
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
1 bomber and 3 fighters moved from Caroline Islands to 35 Sea Zone
1 bomber moved from India to 35 Sea Zone
7 fighters moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Libya to Egypt
1 bomber moved from Morocco to Egypt -
Kamikazes in Z35?
Intercept Egypt? -
Send both kamikazes against your cruiser.
No intercept Egypt.
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I’m here and rolling now - don’t go away, OK?
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ok
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Great, thanks
Nothing worse than having a battle like this pendingKamikazes both missed the cruiser, here is USA attack roll
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)
Rolls: 3@2 12@3 4@4; Total Hits: 103@2: (6, 6, 1)12@3: (3, 5, 2, 5, 3, 4, 1, 3, 1, 3, 4, 5)4@4: (4, 5, 5, 2) -
ool:
sub
sink 3 carriers
damage the other 2 carriers
sink 1 destroyer -
Don’t you want to damage your battleships?
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whoops, yes
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ool:
damage battleships
sink sub
sink 2 carriers
damage the other 3 carriers -
Sorry, I’m only awake right now because I have acid reflux :lol:
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Lucky for me, unlucky for you - sorry to hear it
Sorry, big ol’ computer crash. I’m back up now. Will have to edit Egypt for the rolls I made.
Continuing -
J defense
Rolls: 1@1 7@2 3@3 11@4; Total Hits: 111@1: (2)7@2: (4, 6, 2, 6, 5, 6, 4)3@3: (1, 4, 1)11@4: (3, 3, 3, 6, 6, 2, 3, 3, 5, 2, 3) -
Fair enough so far.
I damage battleship, sink 4 carriers and 2 destroyers





