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15L Whackamatt (Allies +16) vs. cyanight (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • 14 Customizer

    When I started the game it said Victory has been achieved for the Axis.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                2 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 5 armour
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Novgorod
                12 artilleries moved from Russia to Smolensk
                6 armour moved from Russia to Belarus
                10 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
                1 bomber and 5 fighters moved from Western Germany to Egypt
                2 fighters moved from Novgorod to Western Germany

    Place Units - Germans
                6 fighters placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

  • 14 Customizer

    Wait I forgot a non combat move.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                2 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 5 armour
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Novgorod
                12 artilleries moved from Russia to Smolensk
                6 armour moved from Russia to Belarus
                10 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
                1 bomber and 5 fighters moved from Western Germany to Egypt
                2 fighters moved from Novgorod to Western Germany

    Place Units - Germans
                6 fighters placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Chahar to Anhwe
                1 artillery moved from Tsinghai to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Jehol to Anhwe
                2 tactical_bombers moved from Shantung to Anhwe
                2 fighters moved from Shantung to Anhwe
                4 infantry moved from Shantung to Anhwe
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 2 transports
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Anhwe
                    Japanese attack with 1 armour, 5 fighters, 7 infantry and 5 tactical_bombers
                    British defend with 1 armour and 1 fighter; Chinese defend with 6 artilleries and 9 infantry
                    Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 armour and 1 fighter
                    Casualties for Chinese: 6 artilleries and 9 infantry
                    Casualties for Japanese: 1 armour, 7 infantry and 1 tactical_bomber
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 5 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Manchuria to Jehol
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Anhwe to 19 Sea Zone
                2 tactical_bombers moved from Anhwe to 19 Sea Zone
                2 tactical_bombers moved from Anhwe to Shantung
                3 fighters moved from Anhwe to Shantung
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                6 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 armour placed in Shantung
                3 mech_infantrys placed in Manchuria
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

  • 20 18 17 15

    crap.  I’m going to have to reroll my Karelia battle.  I’ll guarantee your 1 hit.  I was also supposed to attack Vyborg, but the spaces are so small, it clicked on the extension line instead.

    Actually, I’ll reroll my attacks in both, and your d in Vyborg.

    Vyborg - attack 1 art 1 inf 3 fighters
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)
    DiceInput ErrorThere was an error in your dice throw: "/>aaa 1@2:

    which leaves 9 tanks and 1 mech for Karelia
    DiceRolls: 9@3; Total Hits: 39@3: (6, 6, 6, 3, 5, 6, 6, 2, 3)
    DiceRolls: 1@1; Total Hits: 01@1: (6)

  • 20 18 17 15

    def
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 aaGuns, 2 armour, 1 destroyer, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry moved from Libya to Tobruk
                1 bomber moved from Eastern Persia to Sikang
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
                4 armour moved from Norway to Karelia
                2 infantry and 1 mech_infantry moved from Finland to Karelia
                5 armour and 1 artillery moved from Finland to Karelia
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Sikang
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in 35 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Karelia
                    Americans attack with 9 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Americans win, taking Karelia from Germans with 9 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Changing ownership of Vyborg from Germans to Americans
                EDIT: Turning off Edit Mode
                1 aaGun moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
                2 aaGuns moved from Norway to Finland
                1 aaGun moved from Finland to Karelia
                1 fighter moved from Norway to Finland
                EDIT: 1 artillery and 1 infantry moved from Karelia to Vyborg

    Place Units - Americans
                2 aaGuns placed in Norway
                2 armour and 1 tactical_bomber placed in Finland
                1 tactical_bomber placed in Norway
                2 submarines placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 artillery
                EDIT: Adding units owned by Americans to Central United States: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Malta to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber and 5 fighters; Italians defend with 2 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 bomber and 5 fighters
                    Casualties for British: 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 armour

    Non Combat Move - British
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Kwangtung to India
                1 aaGun moved from Kwangtung to Kwangsi
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - British
                1 fighter placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 artillery placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,3,5,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in Kwangtung
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 armour and 1 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Union of South Africa to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Malta to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 bomber and 5 fighters; Italians defend with 2 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 bomber and 5 fighters
                    Casualties for British: 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 armour

    Non Combat Move - British
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Kwangtung to India
                1 aaGun moved from Kwangtung to Kwangsi
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - British
                1 fighter placed in Persia
                1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 artillery placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,3,5,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in Kwangtung
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 armour and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Norway: 1 aaGun
                EDIT: Removing units owned by Americans from Finland: 1 armour
                EDIT: Adding units owned by Americans to Finland: 1 armour
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    Use the second file.  I noticed I had mis-deployed as the US.

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                3 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 armour moved from 98 Sea Zone to Egypt
                3 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians

  • 14 Customizer

    scramble in 31?

  • 20 18 17 15

    nah

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                3 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 armour moved from 98 Sea Zone to Egypt
                3 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 transport
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Italians attack with 3 armour and 6 infantry
                    British defend with 1 armour and 1 harbour
                    Italians win, taking Egypt from British with 3 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from 81 Sea Zone to Greece
                1 aaGun moved from Rostov to Caucasus

    Place Units - Italians
                2 bombers and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • 14 Customizer

    Anzac is up

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                3 destroyers moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 artilleries moved from Borneo to 43 Sea Zone

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 battleship and 2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

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