TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
When I started the game it said Victory has been achieved for the Axis.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Novgorod
12 artilleries moved from Russia to Smolensk
6 armour moved from Russia to Belarus
10 armour moved from Russia to Volgograd
2 mech_infantrys moved from Germany to Baltic States
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
1 bomber and 5 fighters moved from Western Germany to Egypt
2 fighters moved from Novgorod to Western Germany
Place Units - Germans
6 fighters placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Wait I forgot a non combat move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 armour
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Novgorod
12 artilleries moved from Russia to Smolensk
6 armour moved from Russia to Belarus
10 armour moved from Russia to Volgograd
2 mech_infantrys moved from Germany to Baltic States
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
1 bomber and 5 fighters moved from Western Germany to Egypt
2 fighters moved from Novgorod to Western Germany
Place Units - Germans
6 fighters placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Chahar to Anhwe
1 artillery moved from Tsinghai to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
4 infantry moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 20 Sea Zone from ANZAC
5 infantry moved from Japan to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 2 transports
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Anhwe
Japanese attack with 1 armour, 5 fighters, 7 infantry and 5 tactical_bombers
British defend with 1 armour and 1 fighter; Chinese defend with 6 artilleries and 9 infantry
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 1 armour and 1 fighter
Casualties for Chinese: 6 artilleries and 9 infantry
Casualties for Japanese: 1 armour, 7 infantry and 1 tactical_bomber
Battle in Kiangsu
Japanese attack with 1 artillery and 5 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
3 carriers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to Shantung
3 fighters moved from Anhwe to Shantung
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from Korea to Manchuria
Place Units - Japanese
3 armour placed in Shantung
3 mech_infantrys placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
crap. I’m going to have to reroll my Karelia battle. I’ll guarantee your 1 hit. I was also supposed to attack Vyborg, but the spaces are so small, it clicked on the extension line instead.
Actually, I’ll reroll my attacks in both, and your d in Vyborg.
Vyborg - attack 1 art 1 inf 3 fighters
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Input ErrorThere was an error in your dice throw: "/>aaa 1@2:
which leaves 9 tanks and 1 mech for Karelia
Rolls: 9@3; Total Hits: 39@3: (6, 6, 6, 3, 5, 6, 6, 2, 3)
Rolls: 1@1; Total Hits: 01@1: (6)
def
Rolls: 1@2; Total Hits: 01@2: (4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 aaGuns, 2 armour, 1 destroyer, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Libya to Tobruk
1 bomber moved from Eastern Persia to Sikang
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
4 armour moved from Norway to Karelia
2 infantry and 1 mech_infantry moved from Finland to Karelia
5 armour and 1 artillery moved from Finland to Karelia
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Sikang
Americans attack with 1 bomber
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Karelia
Americans attack with 9 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 9 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Changing ownership of Vyborg from Germans to Americans
EDIT: Turning off Edit Mode
1 aaGun moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from Norway to Finland
1 aaGun moved from Finland to Karelia
1 fighter moved from Norway to Finland
EDIT: 1 artillery and 1 infantry moved from Karelia to Vyborg
Place Units - Americans
2 aaGuns placed in Norway
2 armour and 1 tactical_bomber placed in Finland
1 tactical_bomber placed in Norway
2 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Union of South Africa to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
1 fighter moved from Malta to Egypt
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 bomber and 5 fighters; Italians defend with 2 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 5 fighters
Casualties for British: 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour
Non Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Kwangtung to India
1 aaGun moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - British
1 fighter placed in Persia
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 artillery placed in Persia
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,3,5,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Union of South Africa to Egypt
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
1 fighter moved from Malta to Egypt
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 bomber and 5 fighters; Italians defend with 2 armour and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 5 fighters
Casualties for British: 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour
Non Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Kwangtung to India
1 aaGun moved from Kwangtung to Kwangsi
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - British
1 fighter placed in Persia
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 artillery placed in Persia
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,3,5,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Norway: 1 aaGun
EDIT: Removing units owned by Americans from Finland: 1 armour
EDIT: Adding units owned by Americans to Finland: 1 armour
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Use the second file. I noticed I had mis-deployed as the US.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Northern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 armour moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Greece to 81 Sea Zone
Combat - Italians
scramble in 31?
nah
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Northern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 armour moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Greece to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 transport
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 3 armour and 6 infantry
British defend with 1 armour and 1 harbour
Italians win, taking Egypt from British with 3 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from 81 Sea Zone to Greece
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
2 bombers and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Anzac is up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 artilleries moved from Borneo to 43 Sea Zone
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 battleship and 2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French