@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul He decided to go north to capture and hold Leningrad. UK’s AA-Gun are calibrated well so far. ;-)
Soviet defenders heroes!
UK aa Guns heroes!
damn, forgot to move my japanese inf in alaska… would have blocked you the bonus one more time =(
yah i wondered about that
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
2 cruisers moved from 91 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 110 Sea Zone to 88 Sea Zone
1 submarine moved from 110 Sea Zone to 102 Sea Zone
Combat - British
Battle in Southern Italy
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British captures 40PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 artillery and 2 fighters
Casualties for Italians: 1 aaGun, 2 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 carrier and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 5 infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 mech_infantry moved from India to West India
1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry
the brits can now buy 40 PUs worth of units :mrgreen:
oh my. the third big mistake i made in this game…
maybe you’re not a robot after all :-o
funny how tripleA shows 40 PU for uk, although you can’t use them :-)
actually i can!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 cruiser, 4 destroyers and 3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Libya to Southern Italy
1 fighter and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Ukraine to Rostov
Combat - Italians
Italians creates battle in territory 80 Sea Zone
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Northwest Persia from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines
British defend with 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 4 destroyers and 3 submarines remaining. Battle score for attacker is 31
Casualties for British: 2 cruisers and 1 transport
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Italians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
yeah well but not before you get london back
right?
yes i can produce on my other factories
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Persia to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
ANZAC win, taking Northwest Persia from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Shan State to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Persia to 41 Sea Zone
Place Units - ANZAC
1 harbour placed in Sumatra
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Italians
1 fighter moved from Shan State to Yunnan
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 106 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers, 7 fighters and 6 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Scotland to Eire
Germans take Eire from Americans
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
Americans defend with 7 transports
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 49
Casualties for Americans: 7 transports
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 6 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Americans: 1 aaGun and 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 submarine moved from 111 Sea Zone to 112 Sea Zone
2 bombers, 6 fighters and 6 tactical_bombers moved from Normandy Bordeaux to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
3 armour, 3 artilleries and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in United Kingdom
2 artilleries and 8 infantry placed in Western Germany
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
ouch…i don’t know how i missed that
well as I missed other stuff too :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
2 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 armour moved from Shan State to Yunnan
2 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Caucasus to Volgograd
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
I think that could be the game blunder……
Your blunders required complicated maneuvering on my part to expose them, so it’s understandable that you would miss them. My blunder here however was the simplest oversight.