@Booper Yes, scramble 3 fighters please
14L G40 JuanSpain (+18) vs Gamerman01 (x) game 2
-
I’ve heard of “an American in Paris”, but this is a new one - cool
-
Jaja, ok, I will move Russia in the morning, and will check your Japan move in the night (late in the night potentially, as I will be having some beers after work tomorrow for Halloween). On Saturday evening (last day for posting), I will have plenty of time again, but I don´t think we will need it.
That Gibraltar attack would had given me a lot more rounds if winning it, I think, would have been interesting, I would have conceded anyway but would have asked you to continue for fun and seing if I could beat you.
-
Understood - thanks again
-
I want to modify my purchase a little bit, but I did roll a die for your air base AA
The die roll is not related to my decision to change the buy - I trust you will not take issue with this.Instead of 4 infantry and a transport (19),
I want to buy 1 artillery, 1 tank and a destroyer, save 1 IPC (19) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
3 tactical_bombers moved from Bryansk to Finland
2 fighters moved from Bryansk to 115 Sea Zone
2 fighters moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Bryansk to Kweichow
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Yugoslavia to Romania
5 aaGuns, 3 armour, 6 artilleries, 20 infantry and 10 mech_infantrys moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Belarus to Tambov
6 bombers moved from Bryansk to Western Germany
1 bomber moved from Novgorod to Finland
5 armour and 4 mech_infantrys moved from Rostov to Tambov
2 mech_infantrys moved from Belarus to Tambov
1 armour moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Belarus to Archangel
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 airfield placed in Finland
1 transport placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
4 transports placed in 112 Sea Zone
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
EDIT: Changing PUs for Germans from 84 to 85
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
3 tactical_bombers moved from Bryansk to Finland
2 fighters moved from Bryansk to 115 Sea Zone
2 fighters moved from 115 Sea Zone to Finland
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Bryansk to Kweichow
1 artillery and 1 infantry moved from France to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Yugoslavia to Romania
5 aaGuns, 3 armour, 6 artilleries, 20 infantry and 10 mech_infantrys moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Belarus to Tambov
6 bombers moved from Bryansk to Western Germany
1 bomber moved from Novgorod to Finland
5 armour and 4 mech_infantrys moved from Rostov to Tambov
2 mech_infantrys moved from Belarus to Tambov
1 armour moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 aaGun moved from Belarus to Archangel
2 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 airfield placed in Finland
1 transport placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
4 transports placed in 112 Sea Zone
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
EDIT: Changing PUs for Germans from 84 to 85
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Sorry about the mess. This is what happened.
After rolling the SBR, I realized I wanted to change my purchase.
With 68, I bought 2 infantry, 1 artillery, 1 tank, 4 transports, 1 destroyer, and an airbase, saving 1I placed 2 infantry, 1 artillery, and 1 tank in West Germany
I placed 4 transports and a destroyer in 112
(Total of 9 units placed, within the limit of 10) -
It´s OK Sir
-
I appreciate that
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 4 artilleries; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 armour and 2 mech_infantrys moved from Russia to Archangel
Russians take Smolensk from Germans
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 2 armour, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Archangel to RussiaPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 5 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Removing units owned by Russians from Yenisey: 10 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 17 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Adding units owned by Russians to Central Mongolia: 1 infantry
EDIT: Turning off Edit Mode -
Good move Gamer.
-
Thank you. I didn’t realize it until I started looking at Germany’s turn. I didn’t see it coming during Italy’s turn
-
2:00 AM here, I’m going to bed, can move in the morning
Have a nice Friday JuanBuenos dias
-
Tweaking buy…
Buy another transport instead of infantry/mech -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea ZoneCombat - Japanese
Battle in Gilbert Islands
Battle in Alaska
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
Japanese win, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Shan State
1 armour and 2 infantry moved from French Indo China to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Amur to Soviet Far East
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 submarines and 1 transport placed in 6 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kweichow to Amur
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Kweichow to 37 Sea ZoneCombat - Japanese
Battle in Gilbert Islands
Battle in Alaska
Battle in Hawaiian Islands
Battle in Midway
Battle in Wake Island
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 fighter
Japanese win, taking Gilbert Islands from UK_Pacific, taking Alaska from Americans, taking Hawaiian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Shan State
1 armour and 2 infantry moved from French Indo China to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Amur to Soviet Far East
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 submarines and 1 transport placed in 6 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Adding units owned by Japanese to Guam: 1 infantry
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 67 to 72
EDIT: Turning off Edit Mode -
Oops, forgot to take Guam during combat movement to get the weird NO
My position is weaker because of the edit - no transport at Phillipines as a result.
If you allow.It’s not Saturday yet, game on!
-
With 180 vs 150 and weaker at most fronts, this is a very clear win for you allready, will post your eighth game right now.
Thank you very much for the game.
Do you wish to play for fun and see what if 1 USA fighter surviving in Gibraltar attack? Still advantage for you, but more even.
Alternatively, are you happy to play the first 2015 game?
Or both…
-
You’re very welcome, I am very happy to have a good man like you in this league.
I would like to play you a new game, but I can’t accept right now because Me1945 has been patiently waiting for me and that is a tough game, of course the playoffs start now, and the xdap2 tournament is starting in 2 weeks. I have a lot of real life work to do, so I’d probably better decline for now.
However, I would like to continue this game, yes.
Do you mean USA5 turn attack on 91, I guess? I would, but that was a whole round ago.





