@msoot scramble 109 and/or 111?
14L G40 JuanSpain (+18) vs Gamerman01 (x) game 2
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Hmm, I think it’s after 9PM your time.
I’ll check back in an hour or 2I,m here Sir, will launch dice now.
That was crutial, average was me winning with a fighter surviving, I think we will finish it soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea Zone -
Awaiting new scramble order Sir
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I’m back - I messed up the timing for your 4 hour window. Give me a minute and I’ll have your decision.
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I’m back - I messed up the timing for your 4 hour window. Give me a minute and I’ll have your decision.
No problem, we should not need much to decide a winner.
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That was crutial, average was me winning with a fighter surviving, I think we will finish it soon.
I see… yes, the dice swing hard back the other way immediately after Kansu… but this one was much more important for both of us…
Yes, I’ll scramble them all again, with gratefulness that I have all these bonus units in 91 and Gibraltar :-P
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And thank you again, for your excellent sportsmanship in all of this.
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No change to my order of loss, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 battleship moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to 91 Sea ZoneCombat - British
Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 fighters, 1 submarine and 1 tactical_bomber; Italians defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 bomber, 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - British
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery moved from Quebec to Eastern United States
1 armour and 2 infantry moved from Quebec to Eastern United States
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Iraq
2 artilleries moved from India to Burma
3 aaGuns moved from India to Burma
16 infantry moved from India to Burma
4 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Persia
3 artilleries placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
OK, looking to move Italy ASAP, but need to eat dinner with the family, too…
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OK, looking to move Italy ASAP, but need to eat dinner with the family, too…
jaja, ok, I will check a bit later
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I see… more extreme luck for me in the clutch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Bessarabia to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Libya from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for French: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Libya to Tunisia
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Ukraine to Bryansk
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to UkrainePlace Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from British Guiana to Eastern United States
1 cruiser moved from 88 Sea Zone to 101 Sea ZoneTurn Complete - French
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Lets see your German and Japan´s moves, those should suffice to concede.
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I’ll try to make you feel good about conceding -
I’m not going to attack Moscow now though. If I get diced hard, like the attacker has the last 4 turns, at least :lol: it could possibly leave the outcome in doubt!I’ll see what I can do - I’ll have Germany done tonight but not right away, so don’t worry about that and go to bed
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I’ve heard of “an American in Paris”, but this is a new one - cool
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Jaja, ok, I will move Russia in the morning, and will check your Japan move in the night (late in the night potentially, as I will be having some beers after work tomorrow for Halloween). On Saturday evening (last day for posting), I will have plenty of time again, but I don´t think we will need it.
That Gibraltar attack would had given me a lot more rounds if winning it, I think, would have been interesting, I would have conceded anyway but would have asked you to continue for fun and seing if I could beat you.
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Understood - thanks again





