• '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Carthage
                1 trireme moved from SZ 32 to SZ 26
                1 bireme moved from SZ 22 to SZ 23
                1 bireme moved from SZ 19 to SZ 20
                1 spearman moved from Carthago Nova to Valentia
                2 cavalrys, 1 hoplite, 1 spearman and 1 swordman moved from Corduba to Castulo
                1 cavalry and 2 spearmen moved from Leptis Magna to Berenice
                1 cavalry moved from Berenice to Siwa
                      Numidia take Siwa from Egypt
                7 biremes and 1 trireme moved from SZ 36 to SZ 38
                2 spearmen moved from Syracuse to SZ 40
                2 biremes and 2 spearmen moved from SZ 40 to SZ 35
                1 spearman moved from SZ 35 to Capua
                      Carthage take Capua from RomanRepublic
                1 spearman moved from SZ 35 to Croton
                      Carthage take Croton from RomanRepublic

    Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 1 city, 1 hoplite, 6 spearmen and 1 warelephant; Remaining resources: 4 PUs;

    Combat - Carthage

    Non Combat Move - Carthage
                1 swordman moved from Salmantica to Castulo
                1 swordman moved from Emerita Augusta to Salmantica

    Place Units - Carthage
                5 spearmen and 1 warelephant placed in Syracuse
                1 bireme placed in SZ 36
                1 city placed in Carthago Nova
                4 cavalrys and 1 hoplite placed in Corduba
                1 spearman placed in Carthago

    Turn Complete - Carthage
                Carthage collect 82 PUs; end with 86 PUs total

    Territory Summary for Carthage :

    Croton : 1 flag, 1 spearman
        Siwa : 1 cavalry
        Pax Julia : 1 flag
        Salmantica : 1 flag, 1 swordman
        Berenice : 2 spearmen
        Caralis : 3 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 2 cavalrys, 1 hoplite, 4 spearmen, 2 swordmen and 1 warelephant
        Carthago Nova : 1 city
        Toletum : 1 flag, 1 swordman
        Carthago : 1 city, 1 hoplite, 4 spearmen and 1 swordman
        Syracuse : 1 flag, 1 city, 10 hoplites, 8 spearmen and 5 warelephants
        Capua : 1 flag, 1 spearman
        SZ 36 : 1 bireme
        SZ 38 : 7 biremes and 1 trireme
        SZ 35 : 2 biremes
        SZ 20 : 1 bireme
        SZ 26 : 1 trireme
        SZ 23 : 1 bireme
        Lilybaeum : 6 spearmen
        SZ 40 : 3 biremes and 7 triremes
        Valentia : 1 flag, 1 spearman
        Emerita Augusta : 1 flag, 1 swordman
        Corduba : 4 cavalrys, 1 city and 1 hoplite

    Production/PUs Summary :

    Carthage : 82 / 86
        RomanRepublic : 77 / 88
        GreekCityStates : 39 / 0
        Macedonia : 16 / 0
        Egypt : 39 / 46
        Seleucid : 54 / 101
        Parthia : 73 / 73
        Numidia : 32 / 87


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - RomanRepublic
                1 legionaire and 1 velites moved from Messana to SZ 34
                13 biremes, 1 legionaire, 4 triremes and 1 velites moved from SZ 34 to SZ 35
                1 legionaire moved from SZ 35 to Croton
                1 velites moved from SZ 35 to Croton
                1 legionaire and 1 velites moved from Roma to Capua
                2 cavalrys moved from Roma to Capua
                1 legionaire moved from Pella to Nicopolis
                      RomanRepublic take Nicopolis from Macedonia
                1 cavalry moved from Pella to Philippopolis
                      RomanRepublic take Philippopolis from Macedonia
                1 cavalry moved from Philippopolis to Odessus
                      RomanRepublic take Odessus from Macedonia
                1 cavalry moved from Pella to Delphi
                      RomanRepublic take Dodona from Macedonia
                1 cavalry moved from Apollonia to Delphi
                3 legionaires and 1 onager moved from Apollonia to Salonae
                6 cavalrys and 1 onager moved from Mediolanum to Nemausus
                1 onager moved from Massilia to Nemausus
                1 cavalry and 1 legionaire moved from Tarraco to Valentia
                1 cavalry and 2 legionaires moved from Cesaraugusta to Toletum
                3 cavalrys moved from Barcino to Palantia
                1 cavalry and 1 legionaire moved from Cesaraugusta to Palantia
                1 cavalry moved from Tarraco to Palantia
                1 velites moved from Narbo to Nemausus
                1 cavalry moved from Massilia to Nemausus


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - RomanRepublic
                1 legionaire and 1 velites moved from Messana to SZ 34
                13 biremes, 1 legionaire, 4 triremes and 1 velites moved from SZ 34 to SZ 35
                1 legionaire moved from SZ 35 to Croton
                1 velites moved from SZ 35 to Croton
                1 legionaire and 1 velites moved from Roma to Capua
                2 cavalrys moved from Roma to Capua
                1 legionaire moved from Pella to Nicopolis
                      RomanRepublic take Nicopolis from Macedonia
                1 cavalry moved from Pella to Philippopolis
                      RomanRepublic take Philippopolis from Macedonia
                1 cavalry moved from Philippopolis to Odessus
                      RomanRepublic take Odessus from Macedonia
                1 cavalry moved from Pella to Delphi
                      RomanRepublic take Dodona from Macedonia
                1 cavalry moved from Apollonia to Delphi
                3 legionaires and 1 onager moved from Apollonia to Salonae
                6 cavalrys and 1 onager moved from Mediolanum to Nemausus
                1 onager moved from Massilia to Nemausus
                1 cavalry and 1 legionaire moved from Tarraco to Valentia
                1 cavalry and 2 legionaires moved from Cesaraugusta to Toletum
                3 cavalrys moved from Barcino to Palantia
                1 cavalry and 1 legionaire moved from Cesaraugusta to Palantia
                1 cavalry moved from Tarraco to Palantia
                1 velites moved from Narbo to Nemausus
                1 cavalry moved from Massilia to Nemausus

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 biremes, 3 cavalrys, 2 onagers, 2 triremes and 8 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Delphi
                    RomanRepublic attack with 2 cavalrys
                    Macedonia defend with 1 hoplite and 3 swordmen
                    Macedonia win with 1 hoplite and 3 swordmen remaining. Battle score for attacker is -8
                    Casualties for RomanRepublic: 2 cavalrys
                Battle in SZ 35
                    RomanRepublic attack with 13 biremes and 4 triremes
                    Carthage defend with 2 biremes
                    RomanRepublic win with 12 biremes and 4 triremes remaining. Battle score for attacker is 7
                    Casualties for RomanRepublic: 1 bireme
                    Casualties for Carthage: 2 biremes
                Battle in Croton
                    RomanRepublic attack with 1 legionaire and 1 velites
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Croton from Carthage with 1 legionaire and 1 velites remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman
                Battle in Palantia
                    RomanRepublic attack with 5 cavalrys and 1 legionaire
                    Neutral defend with 3 cavalrys
                    RomanRepublic win, taking Palantia from Neutral with 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 cavalrys
                    Casualties for RomanRepublic: 1 cavalry
                Battle in Toletum
                    RomanRepublic attack with 1 cavalry and 2 legionaires
                    Carthage defend with 1 swordman
                    RomanRepublic win, taking Toletum from Carthage with 2 legionaires remaining. Battle score for attacker is 0
                    Casualties for RomanRepublic: 1 cavalry
                    Casualties for Carthage: 1 swordman
                Battle in Valentia
                    RomanRepublic attack with 1 cavalry and 1 legionaire
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Valentia from Carthage with 1 cavalry and 1 legionaire remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman
                Battle in Capua
                    RomanRepublic attack with 2 cavalrys, 1 legionaire and 1 velites
                    Carthage defend with 1 spearman
                    RomanRepublic win, taking Capua from Carthage with 2 cavalrys, 1 legionaire and 1 velites remaining. Battle score for attacker is 3
                    Casualties for Carthage: 1 spearman
                Battle in Nemausus
                    RomanRepublic attack with 7 cavalrys, 2 onagers and 1 velites
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Nemausus from Neutral with 7 cavalrys and 2 onagers remaining. Battle score for attacker is 17
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic
                6 cavalrys moved from Roma to Genua
                2 legionaires, 1 onager and 4 velitess moved from Roma to Capua
                1 onager moved from Barcino to Tarraco
                2 cavalrys moved from Narbo to Tarraco
                2 cavalrys moved from Massilia to Barcino

    Place Units - RomanRepublic
                4 velitess placed in Messana
                1 cavalry, 1 onager and 2 velitess placed in Barcino
                2 cavalrys, 1 onager and 1 velites placed in Massilia
                1 velites placed in Roma
                1 bireme and 1 trireme placed in SZ 28
                1 bireme and 1 trireme placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 110 PUs; end with 110 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - GreekCityStates
                1 hoplite moved from Corinth to Sparta
                2 cavalrys moved from Athens to Sparta
                1 bireme and 2 triremes moved from SZ 69 to SZ 68
                4 cavalrys moved from Pergamum to Sardis
                1 hoplite moved from Larissa to Delphi
                1 slingers moved from Larissa to Delphi
                9 hoplites moved from Thessalonica to Byzantium
                5 cavalrys moved from Larissa to Delphi
                3 cavalrys moved from Thessalonica to Delphi
                3 cavalrys moved from Thessalonica to Byzantium


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - GreekCityStates
                1 hoplite moved from Corinth to Sparta
                2 cavalrys moved from Athens to Sparta
                1 bireme and 2 triremes moved from SZ 69 to SZ 68
                4 cavalrys moved from Pergamum to Sardis
                1 hoplite moved from Larissa to Delphi
                1 slingers moved from Larissa to Delphi
                9 hoplites moved from Thessalonica to Byzantium
                5 cavalrys moved from Larissa to Delphi
                3 cavalrys moved from Thessalonica to Delphi
                3 cavalrys moved from Thessalonica to Byzantium

    Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 8 cavalrys, 1 hoplite and 1 slingers
                    Macedonia defend with 1 hoplite and 3 swordmen
                    GreekCityStates win, taking Delphi from Macedonia with 5 cavalrys and 1 hoplite remaining. Battle score for attacker is 3
                    Casualties for Macedonia: 1 hoplite and 3 swordmen
                    Casualties for GreekCityStates: 3 cavalrys and 1 slingers
                Battle in Byzantium
                    GreekCityStates attack with 3 cavalrys and 9 hoplites
                    Neutral defend with 3 archers and 3 swordmen
                    GreekCityStates win, taking Byzantium from Neutral with 3 cavalrys and 9 hoplites remaining. Battle score for attacker is 24
                    Casualties for Neutral: 3 archers and 3 swordmen
                Battle in Sparta
                    GreekCityStates attack with 2 cavalrys and 1 hoplite
                    Seleucid defend with 1 city and 1 peltasts
                    GreekCityStates win, taking Sparta from Seleucid with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -2
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - GreekCityStates

    Turn Complete - GreekCityStates
                GreekCityStates collect 56 PUs; end with 56 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Macedonia
                2 biremes and 1 trireme moved from SZ 70 to SZ 69

    Non Combat Move - Macedonia

    Turn Complete - Macedonia

    Territory Summary for Macedonia :

    SZ 69 : 2 biremes and 1 trireme

    Production/PUs Summary :

    Carthage : 66 / 86
        RomanRepublic : 110 / 110
        GreekCityStates : 56 / 56
        Macedonia : 0 / 0
        Egypt : 39 / 46
        Seleucid : 48 / 101
        Parthia : 73 / 73
        Numidia : 32 / 87


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Egypt
                1 archer and 1 axeman moved from Paraetonium to Siwa
                1 axeman moved from Paliurus to Siwa
                3 axemen moved from Paliurus to Cyrene
                1 archer moved from Paliurus to Cyrene
                1 archer and 1 axeman moved from Paraetonium to Siwa
                6 archers, 23 axemen, 12 chariots and 1 spearman moved from Jerusalem to Sidon
                1 archer and 4 axemen moved from Pharan to SZ 58
                3 archers and 1 axeman moved from Memphis to SZ 58
                4 archers, 5 axemen, 3 biremes and 2 triremes moved from SZ 58 to SZ 59
                4 archers and 5 axemen moved from SZ 59 to Sidon


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Egypt
                1 archer and 1 axeman moved from Paraetonium to Siwa
                1 axeman moved from Paliurus to Siwa
                3 axemen moved from Paliurus to Cyrene
                1 archer moved from Paliurus to Cyrene
                1 archer and 1 axeman moved from Paraetonium to Siwa
                6 archers, 23 axemen, 12 chariots and 1 spearman moved from Jerusalem to Sidon
                1 archer and 4 axemen moved from Pharan to SZ 58
                3 archers and 1 axeman moved from Memphis to SZ 58
                4 archers, 5 axemen, 3 biremes and 2 triremes moved from SZ 58 to SZ 59
                4 archers and 5 axemen moved from SZ 59 to Sidon

    Purchase Units - Egypt
                Egypt buy 3 archers, 7 axemen and 2 chariots; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Siwa
                    Egypt attack with 2 archers and 3 axemen
                    Carthage defend with 1 cavalry
                    Egypt win, taking Siwa from Numidia with 2 archers and 3 axemen remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 cavalry
                Battle in Cyrene
                    Egypt attack with 1 archer and 3 axemen
                    Numidia defend with 1 archer and 1 spearman
                    Egypt win, taking Cyrene from Numidia with 1 axeman remaining. Battle score for attacker is -3
                    Casualties for Egypt: 1 archer and 2 axemen
                    Casualties for Numidia: 1 archer and 1 spearman
                Battle in Sidon
                    Egypt attack with 10 archers, 28 axemen, 12 chariots and 1 spearman
                    Seleucid defend with 3 cataphracts, 8 cavalrys, 6 hoplites, 11 legionaires and 2 peltastss
                    Egypt win, taking Sidon from Seleucid with 26 axemen remaining. Battle score for attacker is 10
                    Casualties for Egypt: 10 archers, 2 axemen, 12 chariots and 1 spearman
                    Casualties for Seleucid: 3 cataphracts, 8 cavalrys, 6 hoplites, 11 legionaires and 2 peltastss

    Non Combat Move - Egypt
                1 axeman and 1 spearman moved from Memphis to Pharan
                2 chariots moved from Alexandria to Paraetonium
                2 chariots moved from Paraetonium to Siwa
                2 chariots moved from Paliurus to Siwa
                1 archer, 2 axemen and 1 spearman moved from Alexandria to Paraetonium

    Place Units - Egypt
                3 archers, 4 axemen and 2 chariots placed in Alexandria
                3 axemen placed in Memphis

    Turn Complete - Egypt
                Egypt collect 54 PUs; end with 55 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Seleucid
                1 peltasts moved from Damascus to Jerusalem
                      Seleucid take Jerusalem from Egypt
                6 biremes and 3 triremes moved from SZ 60 to SZ 59

    Purchase Units - Seleucid
                Seleucid buy 11 hoplites; Remaining resources: 46 PUs;

    Combat - Seleucid
                Battle in SZ 59
                    Seleucid attack with 6 biremes and 3 triremes
                    Egypt defend with 3 biremes and 2 triremes
                        Seleucid roll dice for 6 biremes and 3 triremes in SZ 59, round 2 :  3/9 hits
                        Egypt roll dice for 3 biremes and 2 triremes in SZ 59, round 2 :  1/5 hits
                        1 bireme owned by the Seleucid and 3 biremes owned by the Egypt lost in SZ 59
                        Seleucid roll dice for 5 biremes and 3 triremes in SZ 59, round 3 :  1/8 hits
                        Egypt roll dice for 2 triremes in SZ 59, round 3 :  1/2 hits
                        1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 59
                        Seleucid roll dice for 4 biremes and 3 triremes in SZ 59, round 4 :  1/7 hits
                        Egypt roll dice for 1 trireme in SZ 59, round 4 :  0/1 hits
                        1 trireme owned by the Egypt lost in SZ 59
                    Seleucid win with 4 biremes and 3 triremes remaining. Battle score for attacker is 31
                    Casualties for Egypt: 3 biremes and 2 triremes
                    Casualties for Seleucid: 2 biremes

    Non Combat Move - Seleucid
                1 hoplite and 3 peltastss moved from Damascus to Antioch
                1 hoplite and 6 peltastss moved from Attalia to Tarsus

    Place Units - Seleucid
                11 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 47 PUs; end with 93 PUs total

    Territory Summary for Seleucid :

    Jerusalem : 1 flag, 1 peltasts
        Damascus : 1 peltasts
        Salamis : 1 flag
        Antioch : 1 city, 23 hoplites and 3 peltastss
        SZ 67 : 1 bireme
        Tarsus : 1 city, 1 hoplite and 6 peltastss
        SZ 59 : 4 biremes and 3 triremes
        Rhodos : 1 flag
        Emesa : 1 peltasts
        Attalia : 1 peltasts

    Production/PUs Summary :

    Carthage : 66 / 86
        RomanRepublic : 110 / 110
        GreekCityStates : 56 / 56
        Macedonia : 0 / 0
        Egypt : 46 / 55
        Seleucid : 47 / 93
        Parthia : 73 / 73
        Numidia : 26 / 87


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Parthia
                4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
                3 horsearchers moved from Seleucia to Antioch
                1 archer and 1 spearman moved from Hatra to Emesa
                1 cataphract moved from Seleucia to Emesa
                2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
                2 archers and 2 spearmen moved from Persepolis to Babylon


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Parthia
                4 archers, 14 cataphracts, 13 cavalrys and 13 horsearchers moved from Edessa to Antioch
                3 horsearchers moved from Seleucia to Antioch
                1 archer and 1 spearman moved from Hatra to Emesa
                1 cataphract moved from Seleucia to Emesa
                2 cataphracts, 3 cavalrys and 4 spearmen moved from Seleucia to Palmyra
                2 archers and 2 spearmen moved from Persepolis to Babylon

    Purchase Units - Parthia
                Parthia buy 1 cataphract and 11 horsearchers; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 2 cataphracts, 3 cavalrys and 4 spearmen
                    Neutral defend with 3 cavalrys and 4 spearmen
                    Parthia win, taking Palmyra from Neutral with 2 cataphracts and 3 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys and 4 spearmen
                    Casualties for Parthia: 4 spearmen
                Battle in Emesa
                    Parthia attack with 1 archer, 1 cataphract and 1 spearman
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Emesa from Seleucid with 1 archer and 1 cataphract remaining. Battle score for attacker is -1
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 spearman
                Battle in Antioch
                    Parthia attack with 4 archers, 14 cataphracts, 13 cavalrys and 16 horsearchers
                    Seleucid defend with 1 city, 23 hoplites and 3 peltastss
                    Parthia captures 93PUs while taking Seleucid capital
                    Parthia win, taking Antioch from Seleucid with 14 cataphracts and 16 horsearchers remaining. Battle score for attacker is 53
                    Casualties for Seleucid: 23 hoplites and 3 peltastss
                    Casualties for Parthia: 4 archers and 13 cavalrys

    Non Combat Move - Parthia

    Place Units - Parthia
                5 horsearchers placed in Edessa
                1 cataphract and 6 horsearchers placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 90 PUs; end with 183 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 9

    Combat Move - Numidia
                1 cavalry and 1 swordman moved from Leptis Magna to SZ 41
                1 cavalry and 1 swordman moved from SZ 41 to Cyrene

    Purchase Units - Numidia
                Numidia buy 4 cavalrys and 2 citys; Remaining resources: 41 PUs;

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 1 cavalry and 1 swordman
                    Egypt defend with 1 axeman
                        Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 2 :  0/2 hits
                        Egypt roll dice for 1 axeman in Cyrene, round 2 :  0/1 hits
                        Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 3 :  0/2 hits
                        Egypt roll dice for 1 axeman in Cyrene, round 3 :  0/1 hits
                        Numidia roll dice for 1 cavalry and 1 swordman in Cyrene, round 4 :  2/2 hits
                        Egypt roll dice for 1 axeman in Cyrene, round 4 :  0/1 hits
                        1 axeman owned by the Egypt lost in Cyrene
                    Numidia win, taking Cyrene from Egypt with 1 cavalry and 1 swordman remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Numidia
                2 spearmen and 1 swordman moved from Berenice to Cyrene
                1 cavalry moved from Sabrata to Leptis Magna
                1 spearman moved from Thapsus to Thenae
                1 archer, 3 spearmen and 3 swordmen moved from Zama to Thapsus

    Place Units - Numidia
                1 city placed in Cirta
                1 city placed in Tingis
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 30 PUs; end with 71 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siga : 1 flag
        Thenae : 1 flag, 1 spearman
        Cartenna : 1 flag
        Volubilis : 1 flag
        Thapsus : 1 archer, 3 spearmen and 3 swordmen
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 1 cavalry, 2 spearmen and 2 swordmen
        Auzia : 1 flag
        Cirta : 1 city
        SZ 41 : 2 biremes
        Leptis Magna : 13 archers, 7 cavalrys, 1 city and 6 swordmen
        Tingis : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 66 / 86
        RomanRepublic : 110 / 110
        GreekCityStates : 56 / 56
        Macedonia : 0 / 0
        Egypt : 42 / 55
        Seleucid : 32 / 0
        Parthia : 90 / 183
        Numidia : 30 / 71

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Carthage
                6 spearmen moved from Lilybaeum to Messana
                10 hoplites, 8 spearmen and 5 warelephants moved from Syracuse to Messana
                1 warelephant moved from Castulo to Valentia
                1 cavalry, 1 hoplite and 1 spearman moved from Castulo to Valentia
                1 cavalry, 3 spearmen and 2 swordmen moved from Castulo to Toletum
                1 cavalry moved from Corduba to Valentia
                1 trireme moved from SZ 26 to SZ 24
                1 bireme moved from SZ 23 to SZ 24
                1 bireme moved from SZ 20 to SZ 24
                7 biremes and 1 trireme moved from SZ 38 to SZ 40

    Purchase Units - Carthage
                Carthage buy 2 cavalrys, 6 spearmen, 5 swordmen, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Toletum
                    Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                    RomanRepublic defend with 2 legionaires
                        Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Toletum, round 2 :  2/6 hits
                        RomanRepublic roll dice for 2 legionaires in Toletum, round 2 :  0/2 hits
                        2 legionaires owned by the RomanRepublic lost in Toletum
                    Carthage win, taking Toletum from RomanRepublic with 1 cavalry, 3 spearmen and 2 swordmen remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 legionaires
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
                    RomanRepublic defend with 1 cavalry and 1 legionaire
                        Carthage roll dice for 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant in Valentia, round 2 :  2/5 hits
                        RomanRepublic roll dice for 1 cavalry and 1 legionaire in Valentia, round 2 :  1/2 hits
                    Units damaged: 1 warelephant owned by the Carthage
                        1 cavalry owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Valentia
                    Carthage win, taking Valentia from RomanRepublic with 2 cavalrys, 1 hoplite, 1 spearman and 1 warelephant remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire
                Battle in Messana
                    Carthage attack with 10 hoplites, 14 spearmen and 5 warelephants
                    RomanRepublic defend with 1 city, 6 forts, 7 legionaires, 2 onagers and 11 velitess
                        Carthage roll dice for 10 hoplites, 14 spearmen and 5 warelephants in Messana, round 2 :  9/29 hits
                    Units damaged: 6 forts owned by the RomanRepublic
                        RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 11 velitess in Messana, round 2 :  12/26 hits
                    Units damaged: 5 warelephants owned by the Carthage
                        3 velitess owned by the RomanRepublic and 7 spearmen owned by the Carthage lost in Messana
                        Carthage roll dice for 10 hoplites, 7 spearmen and 5 warelephants in Messana, round 3 :  8/22 hits
                        RomanRepublic roll dice for 6 forts, 7 legionaires, 2 onagers and 8 velitess in Messana, round 3 :  10/23 hits
                        8 velitess owned by the RomanRepublic, 3 hoplites owned by the Carthage and 7 spearmen owned by the Carthage lost in Messana
                    5 warelephants owned by the Carthage and 7 hoplites owned by the Carthage retreated to Syracuse
                    RomanRepublic win with 6 forts, 7 legionaires and 2 onagers remaining. Battle score for attacker is -24
                    Casualties for RomanRepublic: 11 velitess
                    Casualties for Carthage: 3 hoplites and 14 spearmen

    Non Combat Move - Carthage
                1 hoplite moved from Carthago to SZ 36
                1 hoplite moved from SZ 36 to Lilybaeum
                1 hoplite moved from Corduba to Castulo
                3 cavalrys moved from Corduba to Valentia
                1 swordman moved from Emerita Augusta to Salmantica

    Place Units - Carthage
                1 spearman, 3 swordmen and 2 warelephants placed in Syracuse
                2 cavalrys and 2 spearmen placed in Carthago Nova
                3 spearmen and 2 swordmen placed in Corduba
                1 trireme placed in SZ 36

    Turn Complete - Carthage
                Carthage collect 71 PUs; end with 71 PUs total
                12 units repaired.

    Territory Summary for Carthage :

    Pax Julia : 1 flag
        Salmantica : 1 flag, 2 swordmen
        Berenice : 2 spearmen
        Caralis : 3 spearmen
        Aleria : 2 spearmen
        Castulo : 1 flag, 1 hoplite
        Carthago Nova : 2 cavalrys, 1 city and 2 spearmen
        Toletum : 1 flag, 1 cavalry, 3 spearmen and 2 swordmen
        Carthago : 1 city, 4 spearmen and 1 swordman
        Syracuse : 1 flag, 1 city, 7 hoplites, 1 spearman, 3 swordmen and 7 warelephants
        SZ 36 : 1 bireme and 1 trireme
        SZ 24 : 2 biremes and 1 trireme
        Lilybaeum : 1 hoplite
        SZ 40 : 10 biremes and 8 triremes
        Valentia : 1 flag, 5 cavalrys, 1 hoplite, 1 spearman and 1 warelephant
        Emerita Augusta : 1 flag
        Corduba : 1 city, 3 spearmen and 2 swordmen

    Production/PUs Summary :

    Carthage : 71 / 71
        RomanRepublic : 105 / 110
        GreekCityStates : 56 / 56
        Macedonia : 0 / 0
        Egypt : 42 / 55
        Seleucid : 32 / 0
        Parthia : 90 / 183
        Numidia : 30 / 71


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - RomanRepublic
                1 legionaire moved from Nicopolis to Pella
                1 cavalry moved from Odessus to Pella
                3 legionaires and 1 onager moved from Salonae to Pella
                1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
                4 cavalrys and 1 legionaire moved from Palantia to Toletum
                1 onager moved from Nemausus to Logdunum
                5 cavalrys moved from Nemausus to Logdunum
                1 onager moved from Nemausus to Vindonissa
                6 cavalrys moved from Genua to Vindonissa
                1 cavalry moved from Nemausus to Logdunum
                1 cavalry moved from Nemausus to Logdunum
                2 legionaires moved from Messana to Lilybaeum


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - RomanRepublic
                1 legionaire moved from Nicopolis to Pella
                1 cavalry moved from Odessus to Pella
                3 legionaires and 1 onager moved from Salonae to Pella
                1 ballista, 2 cavalrys, 1 legionaire and 1 onager moved from Tarraco to Toletum
                4 cavalrys and 1 legionaire moved from Palantia to Toletum
                1 onager moved from Nemausus to Logdunum
                5 cavalrys moved from Nemausus to Logdunum
                1 onager moved from Nemausus to Vindonissa
                6 cavalrys moved from Genua to Vindonissa
                1 cavalry moved from Nemausus to Logdunum
                1 cavalry moved from Nemausus to Logdunum
                2 legionaires moved from Messana to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 11 cavalrys, 1 city, 2 forts, 3 legionaires, 3 onagers and 2 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Logdunum
                    RomanRepublic attack with 7 cavalrys and 1 onager
                    Neutral defend with 3 axemen, 2 barbarians and 1 swordman
                    RomanRepublic win, taking Logdunum from Neutral with 5 cavalrys and 1 onager remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman
                    Casualties for RomanRepublic: 2 cavalrys
                Battle in Lilybaeum
                    RomanRepublic attack with 2 legionaires
                    Carthage defend with 1 hoplite
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 legionaire remaining. Battle score for attacker is 1
                    Casualties for RomanRepublic: 1 legionaire
                    Casualties for Carthage: 1 hoplite
                Battle in Toletum
                    RomanRepublic attack with 1 ballista, 6 cavalrys, 2 legionaires and 1 onager
                    Carthage defend with 1 cavalry, 3 spearmen and 2 swordmen
                    RomanRepublic win, taking Toletum from Carthage with 1 ballista, 3 cavalrys, 2 legionaires and 1 onager remaining. Battle score for attacker is 9
                    Casualties for RomanRepublic: 3 cavalrys
                    Casualties for Carthage: 1 cavalry, 3 spearmen and 2 swordmen
                Battle in Vindonissa
                    RomanRepublic attack with 6 cavalrys and 1 onager
                    Neutral defend with 3 archers and 1 swordman
                    RomanRepublic win, taking Vindonissa from Neutral with 3 cavalrys and 1 onager remaining. Battle score for attacker is 4
                    Casualties for Neutral: 3 archers and 1 swordman
                    Casualties for RomanRepublic: 3 cavalrys

    Non Combat Move - RomanRepublic
                3 cavalrys moved from Barcino to Toletum
                1 velites moved from Barcino to Tarraco
                1 velites moved from Massilia to Genua
                1 onager moved from Massilia to Genua
                2 cavalrys moved from Massilia to Barcino
                1 legionaire and 1 velites moved from Croton to Capua
                1 velites moved from Roma to Capua

    Place Units - RomanRepublic
                1 city placed in Patavium
                2 forts and 2 legionaires placed in Messana
                2 cavalrys, 1 legionaire and 1 onager placed in Barcino
                2 cavalrys, 1 onager and 1 velites placed in Massilia
                7 cavalrys, 1 onager and 1 velites placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 117 PUs; end with 117 PUs total


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - GreekCityStates
                1 archer and 2 cavalrys moved from Sardis to Attalia
                1 bireme and 2 triremes moved from SZ 68 to SZ 67
                1 hoplite moved from Sparta to Corinth
                5 cavalrys moved from Delphi to Thessalonica
                1 hoplite moved from Delphi to Larissa
                3 cavalrys moved from Byzantium to Odessus
                9 hoplites moved from Byzantium to Odessus


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - GreekCityStates
                1 archer and 2 cavalrys moved from Sardis to Attalia
                1 bireme and 2 triremes moved from SZ 68 to SZ 67
                1 hoplite moved from Sparta to Corinth
                5 cavalrys moved from Delphi to Thessalonica
                1 hoplite moved from Delphi to Larissa
                3 cavalrys moved from Byzantium to Odessus
                9 hoplites moved from Byzantium to Odessus

    Purchase Units - GreekCityStates
                GreekCityStates buy 14 cavalrys; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Attalia
                    GreekCityStates attack with 1 archer and 2 cavalrys
                    Seleucid defend with 1 peltasts
                    GreekCityStates win, taking Attalia from Seleucid with 1 archer and 2 cavalrys remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in SZ 67
                    GreekCityStates attack with 1 bireme and 2 triremes
                    Seleucid defend with 1 bireme
                    GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 bireme

    Non Combat Move - GreekCityStates
                6 cavalrys and 2 hoplites moved from Sardis to Attalia

    Place Units - GreekCityStates
                6 cavalrys placed in Pergamum
                6 cavalrys placed in Thessalonica
                2 cavalrys placed in Athens

    Turn Complete - GreekCityStates
                GreekCityStates collect 59 PUs; end with 59 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Macedonia
                2 biremes and 1 trireme moved from SZ 69 to SZ 68

    Non Combat Move - Macedonia

    Turn Complete - Macedonia

    Territory Summary for Macedonia :

    SZ 68 : 2 biremes and 1 trireme

    Production/PUs Summary :

    Carthage : 64 / 71
        RomanRepublic : 117 / 117
        GreekCityStates : 59 / 59
        Macedonia : 0 / 0
        Egypt : 42 / 55
        Seleucid : 29 / 0
        Parthia : 90 / 183
        Numidia : 30 / 71


  • TripleA Move Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Egypt
                2 axemen moved from Siwa to Berenice
                2 archers moved from Paliurus to Berenice
                6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
                4 chariots moved from Siwa to Cyrene
                1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
                2 chariots moved from Alexandria to Siwa
                3 archers and 4 axemen moved from Alexandria to Paraetonium
                6 axemen moved from Sidon to Damascus
                20 axemen moved from Sidon to Jerusalem
                3 axemen moved from Memphis to Alexandria
                1 axeman and 1 spearman moved from Pharan to Memphis


  • TripleA Turn Summary for game: 270BC, version: 1.5

    Game History

    Round: 10

    Combat Move - Egypt
                2 axemen moved from Siwa to Berenice
                2 archers moved from Paliurus to Berenice
                6 archers, 15 axemen and 2 spearmen moved from Paliurus to Cyrene
                4 chariots moved from Siwa to Cyrene
                1 archer, 2 axemen and 1 spearman moved from Paraetonium to Siwa
                2 chariots moved from Alexandria to Siwa
                3 archers and 4 axemen moved from Alexandria to Paraetonium
                6 axemen moved from Sidon to Damascus
                20 axemen moved from Sidon to Jerusalem
                3 axemen moved from Memphis to Alexandria
                1 axeman and 1 spearman moved from Pharan to Memphis

    Purchase Units - Egypt
                Egypt buy 17 axemen and 1 spearman; Remaining resources: 1 PUs;

    Combat - Egypt
                Battle in Cyrene
                    Egypt attack with 6 archers, 15 axemen, 4 chariots and 2 spearmen
                    Numidia defend with 1 cavalry, 2 spearmen and 2 swordmen
                    Egypt win, taking Cyrene from Numidia with 6 archers, 15 axemen and 4 chariots remaining. Battle score for attacker is 12
                    Casualties for Egypt: 2 spearmen
                    Casualties for Numidia: 1 cavalry, 2 spearmen and 2 swordmen
                Battle in Jerusalem
                    Egypt attack with 20 axemen
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Jerusalem from Seleucid with 20 axemen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Damascus
                    Egypt attack with 6 axemen
                    Seleucid defend with 1 peltasts
                    Egypt win, taking Damascus from Seleucid with 6 axemen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Berenice
                    Egypt attack with 2 archers and 2 axemen
                    Carthage defend with 2 spearmen
                    Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is -5
                    Casualties for Egypt: 2 archers and 1 axeman
                    Casualties for Carthage: 2 spearmen

    Non Combat Move - Egypt

    Place Units - Egypt
                9 axemen placed in Alexandria
                8 axemen placed in Memphis
                1 spearman were produced but were not placed

    Turn Complete - Egypt
                Egypt collect 60 PUs; end with 61 PUs total

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