No worries
Witt and Vold(Axis) vs Axisdominion and omie(Allies) G40 Bid 12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Vologda to Smolensk
8 infantry moved from Bryansk to Ukraine
8 artilleries moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 8 artilleries and 6 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
2 mech_infantrys moved from Russia to Bryansk
4 armour moved from Russia to Bryansk
3 infantry moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Vologda to Kansu
1 aaGun moved from Volgograd to Kazakhstan
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to UkrainePlace Units - Russians
6 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 3 infantry
EDIT: Adding units owned by Russians to Kansu: 3 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Vologda: 1 armour, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
Russians undo move 1.
5 mech_infantrys placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Shensi
2 bombers moved from Yunnan to Suiyuyan
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
6 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 artilleries and 8 infantry moved from Burma to IndiaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Ceylon
Battle in India
Japanese attack with 7 artilleries and 13 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Burma to India
1 carrier and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from French Indo China to 39 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 battleship moved from 42 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Manchuria to Chahar
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
2 bombers moved from Suiyuyan to YunnanPlace Units - Japanese
3 mech_infantrys placed in Manchuria
5 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
Japanese collect 61 PUs (6 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 83 to 78
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 4 PUs; 0 techTokens;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from Queensland to 46 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 49 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 49 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Norway to Finland
1 bomber moved from Vologda to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 transport moved from 87 Sea Zone to 82 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 113 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 3 transports
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 3 transportsNon Combat Move - Americans
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Normandy Bordeaux
6 submarines moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from 25 Sea Zone to Midway
1 bomber moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 bombers moved from 46 Sea Zone to Midway
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 transports moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Norway
1 harbour placed in Midway
1 bomber placed in Western United States
3 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
4 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
7 artilleries and 17 infantry moved from West India to India
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in India
British attack with 7 artilleries and 17 infantry
Japanese defend with 1 airfield, 8 artilleries, 1 factory_minor, 1 harbour and 12 infantry
British win, taking India from Japanese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 47
Casualties for Japanese: 8 artilleries and 12 infantry
Casualties for British: 7 infantryNon Combat Move - British
2 aaGuns moved from West India to India
1 aaGun, 2 artilleries and 2 infantry moved from Turkmenistan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
3 fighters and 3 infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Eire to United Kingdom
1 carrier and 2 cruisers moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Persia
3 infantry placed in Iraq
British undo move 1.
British undo move 1.
1 artillery and 2 infantry placed in Iraq
1 bomber and 2 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,2,4,5,2,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
India was a touch lucky for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
French defend with 1 fighter; Americans defend with 2 aaGuns, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Americans win with 6 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Americans: 2 aaGuns and 5 infantryNon Combat Move - Italians
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Alexandria
1 aaGun moved from Bessarabia to RomaniaPlace Units - Italians
3 infantry placed in Egypt
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 1 bomber
Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag
Western Germany : 1 aaGun
Romania : 1 aaGun
Northern Italy : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
95 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 49
Russians : 27 / 30
Japanese : 62 / 77
Americans : 63 / 87
Chinese : 4 / 4
British : 28 / 29
UK_Pacific : 5 / 2
Italians : 21 / 31
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just a bit ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
5 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Belarus to Smolensk
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to SmolenskCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 2 fighters and 7 infantry
Americans defend with 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
1 artillery owned by the Germans retreated to Southern France
Americans win with 3 artilleries and 1 fighter remaining. Battle score for attacker is -19
Casualties for Germans: 4 artilleries and 7 infantry
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
4 infantry moved from Poland to Eastern Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 artillery, 5 infantry and 2 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Eastern Poland to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 3 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 1 artillery and 5 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 5 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 10 armour, 3 artilleries, 15 infantry and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 43 / 48
Russians : 26 / 30
Japanese : 62 / 77
Americans : 60 / 87
Chinese : 4 / 4
British : 28 / 29
UK_Pacific : 5 / 2
Italians : 21 / 31
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can I say: I despair!
Have fun all. -
Lol are you giving up?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
9 artilleries and 8 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Vologda to Smolensk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
5 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
6 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
4 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 5 armour, 14 artilleries, 9 infantry and 5 mech_infantrys
Italians defend with 2 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 5 armour, 14 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Ukraine
1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 aaGuns moved from Buryatia to Amur
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Volgograd to RostovPlace Units - Russians
3 armour placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
Lol are you giving up?
I am Hitler: you need to burn down the Reichstag, before you see me concede. Try and cross the Vistula. We are waiting!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Burma to India
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to India
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 aaGuns, 7 artilleries and 10 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 2 aaGuns, 7 artilleries and 10 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Suiyuyan to Hopei
2 mech_infantrys moved from Chahar to Hopei
4 fighters and 3 tactical_bombers moved from India to Yunnan
5 transports moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 artilleries placed in Manchuria
5 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Scramble in Japan Sea zone?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 factory_minor, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 mech_infantrys moved from Norway to Karelia
1 bomber moved from Norway to Germany
1 infantry moved from Gold Coast to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Nigeria
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
2 fighters moved from 25 Sea Zone to Japan
1 fighter moved from Midway to Japan
2 bombers moved from Midway to Japan
1 bomber moved from Western United States to 6 Sea Zone
4 submarines moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
3 submarines moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone -
Scramble in Japan Sea zone?
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Bah - I didn’t see that port drop.
No scramble.





