@Elrood He was moving this past weekend, but he should be able to do his turn. I’ll message him and let him know.
Witt and Vold(Axis) vs Axisdominion and omie(Allies) G40 Bid 12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Belgian Congo
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Greece
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Romania : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Greece : 1 flag, 1 bomber
97 Sea Zone : 1 battleship, 1 destroyer and 3 transports
92 Sea Zone : 2 cruisers
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 59
Russians : 26 / 29
Japanese : 60 / 67
Americans : 52 / 76
Chinese : 6 / 8
British : 26 / 27
UK_Pacific : 7 / 4
Italians : 22 / 32
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Kenya to Belgian Congo
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Belgian Congo
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Greece
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Romania : 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Greece : 1 flag, 1 bomber
97 Sea Zone : 1 battleship, 1 destroyer and 2 transports
92 Sea Zone : 2 cruisers
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 48 / 59
Russians : 26 / 29
Japanese : 60 / 67
Americans : 52 / 76
Chinese : 6 / 8
British : 26 / 27
UK_Pacific : 7 / 4
Italians : 22 / 32
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry guys. I decided I did want the Greek Italian Inf in TJ not back in Rome.
I presume that Noncom is ok, as I originally did my go while you were both asleep and you have not downloaded it yet.
Have a great weekend all.I am still smarting from the loss of my two Bombers. How can I subjugate Russia now?
Good game. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 62 Sea Zone to 47 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 62 Sea Zone to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 47 Sea Zone
3 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Persia to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New BritainPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Baltic States to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Baltic States to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the British
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Smolensk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 5 mech_infantrys
Russians defend with 4 armour
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 5 mech_infantrys
Casualties for Russians: 4 armour
2 fighters owned by the British forced to land in United KingdomNon Combat Move - Germans
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from Finland to 127 Sea Zone
3 artilleries moved from Nenetsia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 aaGun, 3 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Novgorod to BelarusPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern France
2 mech_infantrys placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Baltic States to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 submarines
British defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the British
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Smolensk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 artillery and 5 mech_infantrys
Russians defend with 4 armour
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 5 mech_infantrys
Casualties for Russians: 4 armour
2 fighters owned by the British forced to land in United KingdomNon Combat Move - Germans
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from Finland to 127 Sea Zone
3 artilleries moved from Nenetsia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 aaGun, 3 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun, 3 artilleries and 1 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 115 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 3 infantry moved from Novgorod to BelarusPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
2 infantry placed in Southern France
2 mech_infantrys placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4,5,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Turning off Edit Mode -
I was unable to avenge my Bombers, despite getting a hit on R1.
I thought I had that bloody Carrier. And I got raped in W Ukraine too. -
man you really got cheated there in both those battles……i was totally expecting to lose the carrier, it was a sacrificial unit just to blow out your bombers…but now i have an extra carrier to play with! :lol:
and wow on eastern poland too!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Urals
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
3 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
7 artilleries moved from Russia to Bryansk
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Persia to Iraq
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 6 destroyers, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries and 2 infantry moved from Kweichow to Hopei
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 artillery moved from Kweichow to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
3 carriers, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 artilleries and 6 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
6 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 1 fighter and 5 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 2 cruisers
retreated to 92 Sea Zone
Italians win, taking Normandy Bordeaux from Germans with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
3 infantry moved from New Britain to 47 Sea Zone
1 mech_infantry moved from New Britain to 47 Sea Zone
1 artillery moved from New Britain to 47 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 47 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from New South Wales to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 11 infantry moved from Suiyuyan to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 unit repaired.
1 carrier moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from United Kingdom to 112 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan -
scramble in 112?
-
Yes please: all 3 Air. Fts last casualties. Lose the Carrier, before the Cruiser.





