@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Holland Belgium
Battle in Iraq
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 aaGuns, 3 artilleries and 11 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
2 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 armour placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
2 fighters moved from 99 Sea Zone to Iraq
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
2 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 infantry
EDIT: Adding units owned by Italians to Bryansk: 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Caucasus to Volgograd
2 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Romania to Volgograd
2 infantry moved from Karelia to Novgorod
2 bombers moved from Greece to Volgograd
1 bomber moved from Ukraine to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 1 fighter
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Yugoslavia to Western Germany
4 infantry moved from Syria to Iraq
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
3 bombers moved from Novgorod to Germany
1 bomber moved from Volgograd to Romania
2 bombers moved from Volgograd to Yugoslavia
Place Units - Germans
2 bombers and 8 infantry placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Caucasus to Volgograd
2 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Romania to Volgograd
2 infantry moved from Karelia to Novgorod
2 bombers moved from Greece to Volgograd
1 bomber moved from Ukraine to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 1 fighter
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Yugoslavia to Western Germany
4 infantry moved from Syria to Iraq
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
3 bombers moved from Novgorod to Germany
1 bomber moved from Volgograd to Romania
2 bombers moved from Volgograd to Yugoslavia
Place Units - Germans
2 bombers and 8 infantry placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
1 armour moved from Russia to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 armour, 6 fighters and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Russia to Samara
Place Units - Russians
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
2 tactical_bombers moved from 62 Sea Zone to 21 Sea Zone
2 fighters moved from 62 Sea Zone to 21 Sea Zone
2 battleships, 4 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
4 fighters moved from Japan to 21 Sea Zone
2 tactical_bombers moved from Japan to 21 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 4 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from 21 Sea Zone to Korea
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 carriers and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 infantry placed in Manchuria
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,1,2,6
Japanese collect 43 PUs (8 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Removing units owned by Japanese from Korea: 1 artillery
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tsinghai from Chinese to Japanese
EDIT: Removing units owned by Japanese from Sikang: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Japanese to Tsinghai: 1 artillery and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
I fogot the Comat move in China, hope you are ok with it. Thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Western Germany
3 submarines moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 2 battleships
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Anhwe
1 fighter moved from Hopei to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
4 infantry moved from India to Burma
1 fighter moved from India to Yunnan
2 infantry moved from India to Burma
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Anhwe: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
6 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Volgograd
2 fighters moved from Greece to Volgograd
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Libya
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Volgograd
Combat - Italians
Battle in Volgograd
Italians attack with 3 fighters and 1 infantry
Russians defend with 2 armour and 1 factory_minor
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 2 armour
Casualties for Italians: 1 fighter and 1 infantry
Battle in Libya
Italians attack with 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Libya to 95 Sea Zone
Place Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Northern Italy
1 factory_minor placed in Iraq
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 bombers moved from Yugoslavia to Southern France
1 bomber moved from Romania to Holland Belgium
3 bombers moved from Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to 125 Sea Zone
1 fighter moved from Bryansk to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
6 bombers moved from Holland Belgium to Western Germany
3 bombers moved from 125 Sea Zone to Western Germany
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Karelia to Novgorod
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 factory_minor placed in Caucasus
3 bombers and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
2 bombers moved from Yugoslavia to Southern France
1 bomber moved from Romania to Holland Belgium
3 bombers moved from Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to 125 Sea Zone
1 fighter moved from Bryansk to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 6 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 3 bombers
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
6 bombers moved from Holland Belgium to Western Germany
3 bombers moved from 125 Sea Zone to Western Germany
2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Karelia to Novgorod
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 factory_minor placed in Caucasus
3 bombers and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Archangel
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Archangel to Russia
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 6 Sea Zone from Americans
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 3 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for Americans: 3 destroyers and 1 transport
Non Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 6 Sea Zone to Marshall Islands
1 carrier moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 fighter placed in 37 Sea Zone
3 artilleries placed in French Indo China
2 artilleries placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 19 Sea Zone from ANZAC
Japanese take 6 Sea Zone from Americans
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 26 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 3 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for Americans: 3 destroyers and 1 transport
Non Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 6 Sea Zone to Marshall Islands
1 carrier moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 fighter placed in 37 Sea Zone
3 artilleries placed in French Indo China
2 artilleries placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from Malaya: 2 artilleries
EDIT: Adding units owned by Japanese to Manchuria: 2 artilleries
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Northern Italy
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Southern France
Americans attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 107 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 3 armour placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 artillery and 7 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Tsinghai to Yunnan
Place Units - Chinese
1 artillery and 5 infantry placed in Jehol
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs